Player Matchup

Medusa
Medusa
XIaMxPaiNX
Medusa
Level 108
God Stats
7W - 3L
1,279 SR
Queue Stats
409W - 356L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
cedrecker
Cthulhu
Level 11
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 2
Vulcan
Vulcan
icu001
Vulcan
Level 58
God Stats
4W - 4L
1,427 SR
Queue Stats
288W - 280L
1,493 Elo+
Party 2
Team Averages
Level 59
1,481 SR
1,484 Elo+

VS

Team Averages
Level 23
1,432 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
BlackroseGorilla
Tsukuyomi
Level 26
God Stats
2W - 4L
1,297 SR
Queue Stats
95W - 158L
1,242 Elo+
Solo
Fenrir
Fenrir
DAC Emperor
Fenrir
Level 29
God Stats
76W - 90L
1,418 SR
Queue Stats
510W - 518L
1,466 Elo+
Party 1
Ymir
Ymir
VargesBM125
Ymir
Level 14
God Stats
77W - 63L
1,580 SR
Queue Stats
223W - 200L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XIaMxPaiNX
Medusa
14
13 / 4 / 6
11,413
878
10,839
10,782
4,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
cedrecker
Cthulhu
12
1 / 1 / 15
9,138
703
4,882
8,404
7,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
icu001
Vulcan
13
6 / 6 / 8
9,773
752
13,532
6,081
2,084
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
3 / 8 / 4
8,432
649
6,991
11,656
3,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
12
6 / 7 / 3
9,589
738
8,815
13,311
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 5 / 7
8,747
673
2,983
14,876
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
20
Kills
10
11
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
8
4
0.63
L
Fenrir
6
7
3
1.07
L
1
5
7
0.9
W
Medusa
XIaMxPaiNX
Medusa
13
4
6
4
W
Cthulhu
cedrecker
Cthulhu
1
1
15
8.5
W
Vulcan
icu001
Vulcan
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
18,789
25,267
Taken
39,843
13,445
Mitigated
20,780
3,157
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
6,991
2,183
159
930
11,656
3,831
57
3,561
8,095
0
19,131
L
Fenrir
8,815
1,711
0
1,536
13,311
5,031
108
6,360
6,951
0
31,915
L
2,983
328
171
2,081
14,876
11,918
0
8,531
6,345
25,334
0
W
Medusa
XIaMxPaiNX
Medusa
10,839
6,233
0
2,905
10,782
4,079
2,156
930
9,852
0
45,214
W
Cthulhu
cedrecker
Cthulhu
4,882
450
106
0
8,404
7,282
330
943
7,461
10,302
0
W
Vulcan
icu001
Vulcan
13,532
5,414
0
146
6,081
2,084
422
1,162
4,919
43,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
26,768
126
Minions Killed
98
0
Camps Cleared
0
703,012
Distance Traveled
702,211
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,432
649
28
2
0
224,202
0
L
Fenrir
9,589
738
35
3
0
243,549
2
L
Ymir
8,747
673
35
3
0
234,460
0
W
Medusa
11,413
878
54
4
0
235,217
1
W
Cthulhu
9,138
703
17
1
0
242,564
1
W
Vulcan
9,773
752
55
4
0
225,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role