Player Matchup

Artemis
Artemis
Arich
Artemis
Level 159
God Stats
4W - 1L
1,907 SR
Queue Stats
34W - 33L
1,583 Elo+
Party 1
Sobek
Sobek
Driaguan
Sobek
Level 144
God Stats
7W - 5L
1,625 SR
Queue Stats
23W - 29L
1,534 Elo+
Party 1
Tyr
Tyr
GUILLOTINA
Tyr
Level 105
God Stats
30W - 35L
1,416 SR
Queue Stats
133W - 143L
1,386 Elo+
Solo
Vulcan
Vulcan
Mobberly
Vulcan
Level 146
God Stats
2W - 1L
1,560 SR
Queue Stats
13W - 10L
1,614 Elo+
Party 1
Arachne
Arachne
TrollToll87
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,601 SR
1,524 Elo+

VS

Team Averages
Level 122
1,406 SR
1,464 Elo+
Danzaburou
Danzaburou
Alpacayourlunch
Danzaburou
Level 83
God Stats
105W - 103L
1,403 SR
Queue Stats
313W - 359L
1,377 Elo+
Solo
Osiris
Osiris
Crossbones1705
Osiris
Level 135
God Stats
0W - 2L
1,297 SR
Queue Stats
47W - 51L
1,536 Elo+
Solo
Cabrakan
Cabrakan
JoegyBear
Cabrakan
Level 148
God Stats
2W - 1L
1,577 SR
Queue Stats
98W - 112L
1,408 Elo+
Solo
Pele
Pele
PettiBear
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sasorikruger
Janus
Level 158
God Stats
7W - 21L
1,252 SR
Queue Stats
479W - 493L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arich
Artemis
19
8 / 4 / 3
12,301
586
17,259
14,993
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Driaguan
Sobek
15
1 / 1 / 7
10,296
490
10,065
17,441
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 6 / 2
8,871
422
5,457
22,903
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Mobberly
Vulcan
14
2 / 4 / 3
9,631
459
8,979
10,236
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TrollToll87
Arachne
18
5 / 7 / 3
11,513
548
9,149
18,052
6,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alpacayourlunch
Danzaburou
15
0 / 5 / 7
9,056
431
10,520
16,640
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 3 / 4
10,820
515
18,232
19,472
17,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
JoegyBear
Cabrakan
16
4 / 5 / 7
10,204
486
9,163
18,221
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
18
10 / 3 / 4
11,536
549
17,296
19,526
10,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 2
8,216
391
3,308
2,426
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
16
Kills
22
22
Deaths
17
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alpacayourlunch
Danzaburou
0
5
7
0.7
W
Artemis
Arich
Artemis
8
4
3
2.38
L
7
3
4
3
W
Sobek
Driaguan
Sobek
1
1
7
4.5
W
0
6
2
0.17
L
Cabrakan
JoegyBear
Cabrakan
4
5
7
1.5
W
Vulcan
Mobberly
Vulcan
2
4
3
0.88
L
Pele
10
3
4
4
L
1
1
2
2
W
Arachne
TrollToll87
Arachne
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
58,519
83,625
Taken
76,285
46,361
Mitigated
53,987
28,793
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alpacayourlunch
Danzaburou
10,520
6,509
308
4,406
16,640
6,084
598
4,616
11,936
0
59,317
W
Artemis
Arich
Artemis
17,259
8,261
0
7,773
14,993
6,357
5,211
2,211
12,782
0
71,804
L
18,232
7,314
0
7,808
19,472
17,964
1,046
5,246
14,106
0
71,754
W
Sobek
Driaguan
Sobek
10,065
357
0
8,869
17,441
14,719
0
2,951
14,371
30,078
0
W
5,457
819
0
7,785
22,903
14,305
251
2,049
20,854
0
42,246
L
Cabrakan
JoegyBear
Cabrakan
9,163
1,254
1,173
5,195
18,221
18,576
318
6,832
11,253
32,729
0
W
Vulcan
Mobberly
Vulcan
8,979
3,190
0
980
10,236
4,067
0
4,162
5,761
44,076
0
L
Pele
17,296
4,722
0
4,437
19,526
10,680
344
4,383
15,058
0
98,866
L
3,308
0
0
291
2,426
683
330
1,205
1,129
30,575
0
W
Arachne
TrollToll87
Arachne
9,149
6,083
0
3,386
18,052
6,913
1,932
1,982
16,030
0
85,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
49,832
456
Minions Killed
460
0
Camps Cleared
0
1,971,698
Distance Traveled
1,785,024
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,056
431
97
5
0
377,649
3
W
Artemis
12,301
586
115
5
0
335,429
5
L
Osiris
10,820
515
129
6
0
418,710
3
W
Sobek
10,296
490
20
1
0
451,490
9
W
Tyr
8,871
422
80
4
0
406,285
1
L
Cabrakan
10,204
486
32
2
0
353,626
0
W
Vulcan
9,631
459
103
5
0
390,437
1
L
Pele
11,536
549
135
6
0
455,361
10
L
Janus
8,216
391
67
3
0
179,678
0
W
Arachne
11,513
548
138
7
0
388,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role