Player Matchup

Yemoja
Yemoja
Añañay
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CapnCrit
Baron Samedi
Level 24
God Stats
14W - 17L
1,264 SR
Queue Stats
193W - 184L
1,342 Elo+
Solo
Kali
Kali
Daigon28
Kali
Level 23
God Stats
2W - 2L
1,175 SR
Queue Stats
99W - 114L
1,302 Elo+
Party 1
Medusa
Medusa
gotzel
Medusa
Level 8
God Stats
0W - 5L
1,185 SR
Queue Stats
1W - 5L
1,172 Elo+
Party 2
Ymir
Ymir
landonnvk
Ymir
Level 23
God Stats
21W - 17L
1,544 SR
Queue Stats
78W - 103L
1,352 Elo+
Party 1
Team Averages
Level 16
1,333 SR
1,333 Elo+

VS

Team Averages
Level 28
1,436 SR
1,496 Elo+
Agni
Agni
HeavnlyBloodlust
Agni
Level 18
God Stats
1W - 2L
1,179 SR
Queue Stats
60W - 47L
1,481 Elo+
Solo
Yemoja
Yemoja
Jaeshua
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
LatinoCreamm
Arachne
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
NotFeedingImBad
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Vikkaru
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Añañay
Yemoja
8
0 / 4 / 0
5,258
404
2,222
6,972
2,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
CapnCrit
Baron Samedi
11
2 / 6 / 2
6,957
535
6,314
9,220
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
0 / 2 / 0
5,916
455
1,864
10,520
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
gotzel
Medusa
8
0 / 4 / 0
5,239
403
3,092
5,947
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
10
3 / 6 / 1
7,191
553
4,250
13,802
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
8,492
653
8,292
7,008
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Jaeshua
Yemoja
11
2 / 0 / 9
6,804
523
2,677
3,765
2,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
LatinoCreamm
Arachne
12
5 / 1 / 6
7,880
606
8,055
12,244
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
NotFeedingImBad
Heimdallr
11
6 / 1 / 4
7,097
546
8,102
7,324
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Vikkaru
Guan Yu
12
1 / 0 / 6
6,913
532
3,067
6,635
3,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
22
22
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Añañay
Yemoja
0
4
0
0
L
Baron Samedi
CapnCrit
Baron Samedi
2
6
2
0.5
L
Kali
0
2
0
0
W
8
4
3
2.38
W
Yemoja
Jaeshua
Yemoja
2
0
9
6.5
W
Arachne
LatinoCreamm
Arachne
5
1
6
8
W
Heimdallr
NotFeedingImBad
Heimdallr
6
1
4
8
W
Guan Yu
Vikkaru
Guan Yu
1
0
6
4
L
Medusa
gotzel
Medusa
0
4
0
0
L
Ymir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
30,193
46,461
Taken
36,976
19,974
Mitigated
16,342
7,936
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Añañay
Yemoja
2,222
377
912
116
6,972
2,357
283
1,312
5,594
21,909
0
L
Baron Samedi
CapnCrit
Baron Samedi
6,314
762
128
1,626
9,220
3,241
1,277
3,405
5,503
35,177
0
L
Kali
1,864
538
0
3,380
10,520
3,773
114
292
10,018
0
28,140
W
8,292
879
0
340
7,008
2,412
606
3,863
2,916
41,734
0
W
Yemoja
Jaeshua
Yemoja
2,677
1,149
2,630
974
3,765
2,498
1,259
1,686
2,063
14,720
0
W
Arachne
LatinoCreamm
Arachne
8,055
5,525
0
6,874
12,244
5,407
272
4,500
7,678
0
53,947
W
Heimdallr
NotFeedingImBad
Heimdallr
8,102
5,691
0
2,028
7,324
2,684
2,665
2,761
4,546
0
31,808
W
Guan Yu
Vikkaru
Guan Yu
3,067
368
68
2,473
6,635
3,341
0
1,620
4,855
0
20,380
L
Medusa
gotzel
Medusa
3,092
1,568
0
0
5,947
1,702
282
1,074
4,797
0
16,937
L
Ymir
4,250
1,078
0
1,774
13,802
8,901
439
4,286
9,220
22,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
37,186
230
Minions Killed
271
0
Camps Cleared
0
1,164,697
Distance Traveled
1,179,793
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,258
404
33
3
0
234,644
3
L
Baron Samedi
6,957
535
61
5
0
223,346
6
L
Kali
5,916
455
52
4
0
278,247
1
W
Agni
8,492
653
82
6
0
243,970
0
W
Yemoja
6,804
523
16
1
0
212,268
2
W
Arachne
7,880
606
67
5
0
257,635
0
W
Heimdallr
7,097
546
59
5
0
208,502
0
W
Guan Yu
6,913
532
47
4
0
257,418
1
L
Medusa
5,239
403
24
2
0
194,992
0
L
Ymir
7,191
553
60
5
0
233,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role