Player Matchup

Nemesis
Nemesis
Diffo
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,146 Elo+
Solo
Bellona
Bellona
Naratzull
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,351 Elo+
Solo
Yemoja
Yemoja
Vemios
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Solo
Neith
Neith
alejox1888
Neith
Level 28
God Stats
16W - 15L
1,424 SR
Queue Stats
130W - 135L
1,376 Elo+
Solo
Merlin
Merlin
mastermind20027
Merlin
Level 27
God Stats
19W - 17L
1,520 SR
Queue Stats
65W - 70L
1,414 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,337 Elo+

VS

Team Averages
Level 21
1,555 SR
1,508 Elo+
Ymir
Ymir
Crítz
Ymir
Level 18
God Stats
7W - 1L
1,764 SR
Queue Stats
69W - 45L
1,659 Elo+
Party 1
Neith
Neith
ElRuS0000
Neith
Level 20
God Stats
13W - 11L
1,335 SR
Queue Stats
43W - 56L
1,362 Elo+
Solo
Scylla
Scylla
Zychroom
Scylla
Level 28
God Stats
3W - 5L
1,216 SR
Queue Stats
108W - 78L
1,615 Elo+
Party 1
Camazotz
Camazotz
jonny666777
Camazotz
Level 27
God Stats
37W - 16L
1,751 SR
Queue Stats
116W - 75L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
sndolh
Guan Yu
Level 14
God Stats
13W - 18L
1,706 SR
Queue Stats
291W - 256L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diffo
Nemesis
8
0 / 6 / 0
4,926
493
1,715
8,360
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Naratzull
Bellona
8
0 / 3 / 0
4,704
470
2,225
4,472
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Vemios
Yemoja
7
1 / 1 / 0
4,673
467
3,109
4,777
1,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
8
0 / 2 / 1
5,164
516
3,805
5,170
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 0
4,677
468
3,578
6,732
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crítz
Ymir
9
0 / 1 / 5
5,600
560
2,840
6,842
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ElRuS0000
Neith
9
1 / 0 / 3
5,215
522
3,371
4,959
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Zychroom
Scylla
12
10 / 0 / 3
7,689
769
6,086
5,321
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
jonny666777
Camazotz
11
6 / 0 / 6
6,855
686
5,872
8,726
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
sndolh
Guan Yu
11
2 / 0 / 1
6,110
611
1,856
4,924
1,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
19
19
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Crítz
Ymir
0
1
5
2.5
L
Nemesis
Diffo
Nemesis
0
6
0
0
W
Neith
ElRuS0000
Neith
1
0
3
2.5
L
Bellona
Naratzull
Bellona
0
3
0
0
L
Yemoja
Vemios
Yemoja
1
1
0
1
W
Scylla
Zychroom
Scylla
10
0
3
11.5
L
Neith
0
2
1
0.25
W
Camazotz
jonny666777
Camazotz
6
0
6
9
L
0
7
0
0
W
Guan Yu
sndolh
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
20,025
29,511
Taken
30,772
10,278
Mitigated
10,892
6,600
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Crítz
Ymir
2,840
508
309
1,329
6,842
3,680
0
1,973
4,815
12,703
0
L
Nemesis
Diffo
Nemesis
1,715
655
0
2,151
8,360
2,569
0
1,337
6,959
0
23,725
W
Neith
ElRuS0000
Neith
3,371
2,042
0
1,766
4,959
1,328
71
1,079
3,880
0
24,952
L
Bellona
Naratzull
Bellona
2,225
513
0
190
4,472
2,586
0
706
3,756
0
11,549
L
Yemoja
Vemios
Yemoja
3,109
619
366
1,451
4,777
1,582
0
1,263
3,500
9,970
0
W
Scylla
Zychroom
Scylla
6,086
926
111
3,360
5,321
1,408
412
946
4,141
34,324
0
L
Neith
3,805
1,127
0
1,533
5,170
1,515
0
2,156
2,974
0
29,273
W
Camazotz
jonny666777
Camazotz
5,872
2,481
111
4,870
8,726
2,619
410
2,010
6,497
0
32,716
L
3,578
122
0
909
6,732
2,026
0
3,067
3,396
17,886
0
W
Guan Yu
sndolh
Guan Yu
1,856
270
0
2,540
4,924
1,857
578
172
4,752
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
31,469
194
Minions Killed
299
0
Camps Cleared
0
954,459
Distance Traveled
1,040,658
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,600
560
17
2
0
217,917
2
L
Nemesis
4,926
493
54
5
0
213,163
0
W
Neith
5,215
522
56
6
0
182,840
0
L
Bellona
4,704
470
27
3
0
188,311
2
L
Yemoja
4,673
467
27
3
0
194,131
6
W
Scylla
7,689
769
102
10
0
210,415
1
L
Neith
5,164
516
55
6
0
190,631
2
W
Camazotz
6,855
686
59
6
0
204,529
0
L
Merlin
4,677
468
31
3
0
168,223
2
W
Guan Yu
6,110
611
65
7
0
224,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role