Player Matchup

King Arthur
King Arthur
BTYJackAttack
King Arthur
Level 16
God Stats
20W - 20L
1,761 SR
Queue Stats
46W - 44L
1,445 Elo+
Party 2
Ra
Ra
EmperorTestacles
Ra
Level 63
God Stats
16W - 34L
1,374 SR
Queue Stats
244W - 324L
1,468 Elo+
Party 1
Tyr
Tyr
MisterSandman09
Tyr
Level 58
God Stats
15W - 16L
1,449 SR
Queue Stats
371W - 471L
1,439 Elo+
Party 1
Olorun
Olorun
TheClinicalTrial
Olorun
Level 30
God Stats
0W - 2L
1,512 SR
Queue Stats
229W - 223L
1,532 Elo+
Party 1
Susano
Susano
xAngelOfDeath07
Susano
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 198L
1,522 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,481 Elo+

VS

Team Averages
Level 60
1,524 SR
1,471 Elo+
Kuzenbo
Kuzenbo
MultiJack11
Kuzenbo
Level 29
God Stats
7W - 8L
1,414 SR
Queue Stats
138W - 152L
1,394 Elo+
Party 4
Heimdallr
Heimdallr
Nercht
Heimdallr
Level 108
God Stats
6W - 4L
1,659 SR
Queue Stats
15W - 15L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
RichardBlevins
Gilgamesh
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
anthoQC1331
Sol
Level 81
God Stats
2W - 2L
1,546 SR
Queue Stats
152W - 142L
1,482 Elo+
Party 4
The Morrigan
The Morrigan
ŢheBek
The Morrigan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BTYJackAttack
King Arthur
10
2 / 2 / 0
6,048
550
3,715
11,031
5,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 5 / 0
5,648
513
1,934
6,575
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
4,696
427
1,410
8,178
2,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
5,053
459
4,902
6,026
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 0
4,939
449
2,332
8,750
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MultiJack11
Kuzenbo
10
2 / 2 / 7
5,605
510
3,619
5,993
4,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Nercht
Heimdallr
12
6 / 0 / 4
6,943
631
9,176
7,476
2,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
RichardBlevins
Gilgamesh
10
1 / 2 / 1
6,124
557
5,717
6,377
3,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
7 / 0 / 0
7,362
669
7,156
5,466
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
ŢheBek
The Morrigan
12
3 / 0 / 5
6,916
629
3,821
2,841
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
19
19
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BTYJackAttack
King Arthur
2
2
0
1
L
1
5
0
0.2
L
0
5
1
0.1
W
Kuzenbo
MultiJack11
Kuzenbo
2
2
7
2.75
W
Heimdallr
Nercht
Heimdallr
6
0
4
8
W
Gilgamesh
RichardBlevins
Gilgamesh
1
2
1
0.75
L
1
3
0
0.33
W
7
0
0
7
L
0
4
0
0
W
The Morrigan
ŢheBek
The Morrigan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
29,489
40,560
Taken
28,153
15,193
Mitigated
12,989
12,296
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BTYJackAttack
King Arthur
3,715
134
0
3,450
11,031
5,352
0
1,652
9,379
0
28,454
L
1,934
328
168
1,681
6,575
2,463
664
4,874
1,701
26,699
0
L
1,410
131
0
2,236
8,178
2,819
0
2,273
5,890
0
14,144
W
Kuzenbo
MultiJack11
Kuzenbo
3,619
1,284
405
1,919
5,993
4,247
35
2,295
3,698
12,868
0
W
Heimdallr
Nercht
Heimdallr
9,176
6,378
0
4,833
7,476
2,414
371
2,917
4,557
0
47,407
W
Gilgamesh
RichardBlevins
Gilgamesh
5,717
1,635
0
1,615
6,377
3,197
290
0
6,377
0
29,361
L
4,902
1,686
62
2,527
6,026
1,754
0
1,629
4,397
29,748
0
W
7,156
2,991
0
1,942
5,466
1,951
1,126
1,352
4,018
39,470
2,607
L
2,332
701
0
2,172
8,750
2,805
0
3,706
5,044
0
24,029
W
The Morrigan
ŢheBek
The Morrigan
3,821
696
0
902
2,841
1,180
102
172
2,667
32,547
4,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
32,950
265
Minions Killed
320
0
Camps Cleared
0
1,151,182
Distance Traveled
1,030,923
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,048
550
64
6
0
203,611
0
L
Ra
5,648
513
62
6
0
199,685
4
L
Tyr
4,696
427
34
3
0
271,041
2
W
Kuzenbo
5,605
510
9
1
0
225,947
0
W
Heimdallr
6,943
631
93
8
0
178,911
0
W
Gilgamesh
6,124
557
54
5
0
209,222
2
L
Olorun
5,053
459
56
5
0
216,456
0
W
Sol
7,362
669
87
8
0
221,046
0
L
Susano
4,939
449
49
4
0
260,389
2
W
The Morrigan
6,916
629
77
7
0
195,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role