Player Matchup

Cernunnos
Cernunnos
GaleForged
Cernunnos
Level 19
God Stats
0W - 6L
1,067 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 2
Raijin
Raijin
Juan_Pablo_HG
Raijin
Level 82
God Stats
2W - 4L
1,311 SR
Queue Stats
58W - 75L
1,347 Elo+
Party 3
Da Ji
Da Ji
Papa-Fries
Da Ji
Level 107
God Stats
0W - 4L
1,289 SR
Queue Stats
105W - 143L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Teo9721
Cthulhu
Level 37
God Stats
8W - 6L
1,506 SR
Queue Stats
8W - 6L
1,418 Elo+
Party 3
Chang'e
Chang'e
annabanana006
Chang'e
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
102W - 121L
1,349 Elo+
Party 2
Team Averages
Level 71
1,294 SR
1,355 Elo+

VS

Team Averages
Level 64
1,322 SR
1,387 Elo+
Chronos
Chronos
HostEndedGame67
Chronos
Level 42
God Stats
1W - 3L
1,101 SR
Queue Stats
56W - 72L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JUGRNUTZ
Tsukuyomi
Level 28
God Stats
2W - 2L
1,341 SR
Queue Stats
13W - 12L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
MobTiesx
Sun Wukong
Level 85
God Stats
6W - 8L
1,366 SR
Queue Stats
248W - 286L
1,429 Elo+
Party 1
Artemis
Artemis
Mrkickdoors
Artemis
Level 83
God Stats
9W - 9L
1,412 SR
Queue Stats
208W - 236L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Raf_is_MAD
Kuzenbo
Level 84
God Stats
22W - 29L
1,388 SR
Queue Stats
548W - 581L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GaleForged
Cernunnos
14
3 / 8 / 2
9,114
434
11,396
14,950
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 2
9,781
466
8,149
10,977
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
17
12 / 6 / 2
11,108
529
19,007
18,241
8,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Teo9721
Cthulhu
16
2 / 2 / 0
9,079
432
8,508
13,332
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
14
1 / 8 / 7
8,663
413
9,419
20,046
8,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 0
11,850
564
5,210
11,908
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
JUGRNUTZ
Tsukuyomi
17
3 / 3 / 1
10,645
507
6,548
15,582
5,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MobTiesx
Sun Wukong
19
2 / 3 / 3
12,044
574
11,367
14,563
10,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Mrkickdoors
Artemis
20
10 / 4 / 6
12,983
618
19,762
17,992
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Raf_is_MAD
Kuzenbo
19
9 / 5 / 9
13,316
634
14,590
24,389
24,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
18
Kills
28
28
Deaths
18
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GaleForged
Cernunnos
3
8
2
0.5
W
4
3
0
1.33
W
Tsukuyomi
JUGRNUTZ
Tsukuyomi
3
3
1
1.17
L
0
4
2
0.25
W
Sun Wukong
MobTiesx
Sun Wukong
2
3
3
1.17
W
Artemis
Mrkickdoors
Artemis
10
4
6
3.25
L
Da Ji
12
6
2
2.17
W
Kuzenbo
Raf_is_MAD
Kuzenbo
9
5
9
2.7
L
Cthulhu
Teo9721
Cthulhu
2
2
0
1
L
Chang'e
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,479
Damage
57,477
77,546
Taken
84,434
38,865
Mitigated
52,032
18,211
Healing
29,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GaleForged
Cernunnos
11,396
5,472
340
808
14,950
6,128
470
4,967
9,983
0
43,310
W
5,210
1,001
0
1,824
11,908
4,372
2,710
4,451
6,815
62,168
0
W
Tsukuyomi
JUGRNUTZ
Tsukuyomi
6,548
2,199
0
5,884
15,582
5,670
144
3,439
11,891
0
68,612
L
8,149
259
0
0
10,977
4,008
70
4,679
6,298
62,614
0
W
Sun Wukong
MobTiesx
Sun Wukong
11,367
3,457
0
2,086
14,563
10,988
1,591
5,459
8,554
0
80,315
W
Artemis
Mrkickdoors
Artemis
19,762
11,740
0
9,914
17,992
6,889
2,057
4,166
13,766
0
98,888
L
Da Ji
19,007
3,863
0
1,537
18,241
8,611
0
4,065
14,176
0
63,818
W
Kuzenbo
Raf_is_MAD
Kuzenbo
14,590
4,020
915
8,641
24,389
24,113
329
6,928
17,332
59,462
0
L
Cthulhu
Teo9721
Cthulhu
8,508
451
0
3,747
13,332
11,259
0
105
13,227
47,983
0
L
Chang'e
9,419
1,921
4,735
7,044
20,046
8,859
254
5,984
14,062
43,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
60,838
461
Minions Killed
629
0
Camps Cleared
0
1,795,181
Distance Traveled
1,922,088
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,114
434
89
4
0
305,178
0
W
Chronos
11,850
564
138
7
0
408,395
10
W
Tsukuyomi
10,645
507
114
5
0
425,469
0
L
Raijin
9,781
466
140
7
0
373,221
8
W
Sun Wukong
12,044
574
158
8
0
405,878
0
W
Artemis
12,983
618
147
7
0
300,689
6
L
Da Ji
11,108
529
83
4
0
369,807
0
W
Kuzenbo
13,316
634
72
3
0
381,657
2
L
Cthulhu
9,079
432
73
3
0
405,561
2
L
Chang'e
8,663
413
76
4
0
341,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role