Player Matchup

Bellona
Bellona
Darklonist
Bellona
Level 5
God Stats
3W - 3L
1,516 SR
Queue Stats
31W - 21L
1,471 Elo+
Party 1
Thor
Thor
DayliteVR
Thor
Level 12
God Stats
1W - 1L
1,680 SR
Queue Stats
11W - 11L
1,348 Elo+
Party 1
Ratatoskr
Ratatoskr
NeneLink
Ratatoskr
Level 15
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 2L
1,128 Elo+
Party 3
Anhur
Anhur
PapaSkEddie
Anhur
Level 25
God Stats
2W - 7L
1,302 SR
Queue Stats
54W - 44L
1,549 Elo+
Party 1
Artemis
Artemis
ruskybizness
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,128 Elo+
Party 3
Team Averages
Level 12
1,449 SR
1,325 Elo+

VS

Team Averages
Level 31
1,445 SR
1,526 Elo+
Gilgamesh
Gilgamesh
CardinalRhyme
Gilgamesh
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 70L
1,577 Elo+
Solo
Neith
Neith
Filteredwater310
Neith
Level 28
God Stats
2W - 0L
1,139 SR
Queue Stats
18W - 23L
1,360 Elo+
Solo
Cerberus
Cerberus
SpacedOutFox
Cerberus
Level 8
God Stats
9W - 6L
1,520 SR
Queue Stats
15W - 16L
1,414 Elo+
Party 2
Vulcan
Vulcan
chineseguy73
Vulcan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 34L
1,738 Elo+
Solo
Olorun
Olorun
uhohSPLAT
Olorun
Level 68
God Stats
19W - 9L
1,563 SR
Queue Stats
214W - 201L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darklonist
Bellona
15
1 / 6 / 4
9,161
916
7,689
20,927
16,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
14
1 / 9 / 3
9,022
902
4,023
17,924
5,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
NeneLink
Ratatoskr
14
1 / 7 / 2
9,182
918
4,972
17,270
7,559
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 2 / 2
9,360
936
8,764
13,988
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
ruskybizness
Artemis
15
0 / 7 / 3
8,901
890
6,383
13,765
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

102

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CardinalRhyme
Gilgamesh
16
4 / 0 / 11
10,005
1,001
7,463
9,791
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 16
9,920
992
10,374
7,881
2,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SpacedOutFox
Cerberus
17
1 / 2 / 20
10,006
1,001
7,826
10,477
9,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
18
20 / 1 / 7
13,369
1,337
39,143
3,681
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
uhohSPLAT
Olorun
18
5 / 0 / 19
10,817
1,082
13,985
6,228
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
5
Kills
31
31
Deaths
5
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CardinalRhyme
Gilgamesh
4
0
11
9.5
L
Bellona
Darklonist
Bellona
1
6
4
0.5
L
Thor
1
9
3
0.28
W
1
2
16
4.5
L
Ratatoskr
NeneLink
Ratatoskr
1
7
2
0.29
L
2
2
2
1.5
W
Cerberus
SpacedOutFox
Cerberus
1
2
20
5.5
W
Vulcan
20
1
7
23.5
L
Artemis
ruskybizness
Artemis
0
7
3
0.21
W
Olorun
uhohSPLAT
Olorun
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
78,791
83,874
Taken
38,058
37,261
Mitigated
21,327
4,236
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CardinalRhyme
Gilgamesh
7,463
1,869
1,102
3,715
9,791
4,941
0
0
9,791
0
16,090
L
Bellona
Darklonist
Bellona
7,689
3,456
0
1,535
20,927
16,178
0
11,921
8,504
0
28,801
L
Thor
4,023
914
0
0
17,924
5,880
0
12,978
4,558
0
15,280
W
10,374
5,607
660
2,778
7,881
2,622
0
0
7,881
0
22,937
L
Ratatoskr
NeneLink
Ratatoskr
4,972
831
0
0
17,270
7,559
0
11,779
5,088
0
16,639
L
8,764
3,631
0
1,908
13,988
3,849
0
11,162
2,472
0
33,354
W
Cerberus
SpacedOutFox
Cerberus
7,826
584
0
1,320
10,477
9,644
0
0
10,477
21,405
0
W
Vulcan
39,143
15,042
0
384
3,681
1,586
0
0
3,681
61,947
0
L
Artemis
ruskybizness
Artemis
6,383
1,933
0
793
13,765
3,795
0
11,133
2,298
0
25,669
W
Olorun
uhohSPLAT
Olorun
13,985
5,720
1,210
2,411
6,228
2,534
0
0
6,228
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
54,117
175
Minions Killed
216
3
Camps Cleared
7
894,589
Distance Traveled
966,658
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,005
1,001
23
2
2
195,471
0
L
Bellona
9,161
916
50
5
0
189,409
0
L
Thor
9,022
902
18
2
3
178,094
0
W
Neith
9,920
992
34
3
4
162,908
0
L
Ratatoskr
9,182
918
23
2
0
176,908
1
L
Anhur
9,360
936
40
4
0
191,589
0
W
Cerberus
10,006
1,001
38
4
0
198,831
1
W
Vulcan
13,369
1,337
65
7
1
231,087
0
L
Artemis
8,901
890
44
4
0
158,589
0
W
Olorun
10,817
1,082
56
6
0
178,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role