Player Matchup

Zhong Kui
Zhong Kui
Diamond III
CalimoisISbad
Zhong Kui
Diamond III
Level 68
God Stats
2W - 2L
1,520 SR
Queue Stats
69W - 47L
2,209 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Colarity
Ne Zha
Diamond IV
Level 158
God Stats
7W - 0L
1,274 SR
Queue Stats
432W - 424L
2,122 MMR
Solo
Merlin
Merlin
Diamond III
DvlsAssassin
Merlin
Diamond III
Level 157
God Stats
12W - 8L
1,549 SR
Queue Stats
417W - 405L
2,134 MMR
Party 1
Horus
Horus
Diamond IV
Emi_Tross
Horus
Diamond IV
Level 105
God Stats
1W - 0L
1,950 SR
Queue Stats
209W - 180L
2,112 MMR
Solo
Chiron
Chiron
Diamond III
MrDeeJaay
Chiron
Diamond III
Level 155
God Stats
24W - 17L
1,735 SR
Queue Stats
322W - 328L
2,181 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,606 SR
2,152 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,590 SR
2,152 MMR
Danzaburou
Danzaburou
Diamond III
AnGRYtRiX
Danzaburou
Diamond III
Level 108
God Stats
5W - 3L
1,733 SR
Queue Stats
152W - 144L
2,156 MMR
Solo
Nemesis
Nemesis
Diamond III
LoRdDeViL1997
Nemesis
Diamond III
Level 156
God Stats
9W - 6L
1,884 SR
Queue Stats
569W - 565L
2,150 MMR
Solo
Fafnir
Fafnir
Diamond IV
MAST3R BAD CALL
Fafnir
Diamond IV
Level 108
God Stats
4W - 11L
1,204 SR
Queue Stats
824W - 817L
2,109 MMR
Solo
Janus
Janus
Diamond III
SoakedSock
Janus
Diamond III
Level 148
God Stats
15W - 12L
1,741 SR
Queue Stats
307W - 291L
2,208 MMR
Solo
Vamana
Vamana
Diamond IV
Trentapus
Vamana
Diamond IV
Level 157
God Stats
1W - 2L
1,389 SR
Queue Stats
277W - 256L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CalimoisISbad
Zhong Kui
20
11 / 8 / 13
23,128
551
43,522
43,375
55,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Colarity
Ne Zha
20
5 / 7 / 11
21,180
504
20,289
38,004
27,569
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
9 / 3 / 11
22,985
547
47,198
28,214
14,553
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Emi_Tross
Horus
20
1 / 6 / 18
21,065
502
11,838
50,733
68,203
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
MrDeeJaay
Chiron
20
6 / 6 / 7
23,250
554
38,880
40,707
20,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatSetGilgameshAthenaGuan Yu

VS

Bans
TsukuyomiKing ArthurCu ChulainnYmirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnGRYtRiX
Danzaburou
20
10 / 5 / 6
24,970
595
30,710
41,985
14,697
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
4 / 9 / 10
19,457
463
24,063
36,286
17,170
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 7 / 13
17,107
407
15,593
48,694
62,380
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
20
5 / 4 / 10
22,952
546
33,493
26,648
10,325
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
Trentapus
Vamana
20
9 / 7 / 11
21,934
522
42,586
56,141
67,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
80
32
Kills
30
30
Deaths
32
60
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnGRYtRiX
Danzaburou
10
5
6
2.6
W
Zhong Kui
CalimoisISbad
Zhong Kui
11
8
13
2.19
W
Ne Zha
Colarity
Ne Zha
5
7
11
1.5
W
Merlin
9
3
11
4.83
W
Horus
Emi_Tross
Horus
1
6
18
1.67
L
Nemesis
4
9
10
1
L
2
7
13
1.21
W
Chiron
MrDeeJaay
Chiron
6
6
7
1.58
L
Janus
5
4
10
2.5
L
Vamana
Trentapus
Vamana
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,727
Damage
146,445
201,033
Taken
209,754
186,455
Mitigated
171,629
76,310
Healing
67,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnGRYtRiX
Danzaburou
30,710
22,313
0
21,230
41,985
14,697
7,973
17,349
24,245
0
225,698
W
Zhong Kui
CalimoisISbad
Zhong Kui
43,522
3,264
0
18,780
43,375
55,917
2,162
8,305
34,934
160,081
0
W
Ne Zha
Colarity
Ne Zha
20,289
4,331
0
11,809
38,004
27,569
1,463
8,457
29,387
0
204,449
W
Merlin
47,198
2,411
1,550
6,600
28,214
14,553
1,005
8,776
19,356
227,892
0
W
Horus
Emi_Tross
Horus
11,838
3,939
6,670
12,197
50,733
68,203
359
20,728
29,485
0
40,878
L
Nemesis
24,063
8,298
0
5,233
36,286
17,170
264
14,594
21,311
0
170,258
L
15,593
3,407
768
9,825
48,694
62,380
975
24,671
23,127
43,052
0
W
Chiron
MrDeeJaay
Chiron
38,880
17,062
2,272
16,432
40,707
20,213
2,858
6,976
33,681
0
240,223
L
Janus
33,493
930
737
7,764
26,648
10,325
3,272
9,813
16,760
223,081
0
L
Vamana
Trentapus
Vamana
42,586
18,237
0
22,091
56,141
67,057
2,462
26,932
28,830
0
165,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,608
Gold Earned
106,420
1,157
Minions Killed
1,079
0
Camps Cleared
0
3,823,809
Distance Traveled
4,044,252
60
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
24,970
595
286
7
0
788,111
11
W
Zhong Kui
23,128
551
253
6
0
692,872
5
W
Ne Zha
21,180
504
248
6
0
806,929
7
W
Merlin
22,985
547
297
7
0
769,502
11
W
Horus
21,065
502
49
1
0
844,272
21
L
Nemesis
19,457
463
187
4
0
848,829
8
L
Fafnir
17,107
407
33
1
0
732,120
11
W
Chiron
23,250
554
310
7
0
710,234
16
L
Janus
22,952
546
355
8
0
886,733
6
L
Vamana
21,934
522
218
5
0
788,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role