Player Matchup

Sun Wukong
Sun Wukong
MrHilfigerr
Sun Wukong
Level 9
God Stats
0W - 2L
1,687 SR
Queue Stats
13W - 15L
1,356 Elo+
Solo
Ganesha
Ganesha
SquatnOnScrubz
Ganesha
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 45L
1,478 Elo+
Party 1
Thoth
Thoth
Wasinqa
Thoth
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
375W - 407L
1,473 Elo+
Solo
Rama
Rama
dadblowwy57
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,511 Elo+
Party 1
Fenrir
Fenrir
xBeezy2
Fenrir
Level 64
God Stats
5W - 8L
1,401 SR
Queue Stats
126W - 150L
1,431 Elo+
Party 1
Team Averages
Level 28
1,518 SR
1,450 Elo+

VS

Team Averages
Level 13
1,546 SR
1,328 Elo+
Rama
Rama
Ant20Man16_PMW
Rama
Level 49
God Stats
20W - 21L
1,576 SR
Queue Stats
76W - 83L
1,440 Elo+
Party 3
Mercury
Mercury
MoribundOblivion
Mercury
Level 6
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo
Cerberus
Cerberus
SNG Icyy
Cerberus
Level 3
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 2
Olorun
Olorun
fresh_espresso7
Olorun
Level 3
God Stats
15W - 21L
1,671 SR
Queue Stats
55W - 73L
1,673 Elo+
Party 3
Cthulhu
Cthulhu
gmansz8680
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrHilfigerr
Sun Wukong
9
1 / 0 / 1
5,238
524
400
2,437
919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 9
5,984
598
2,404
7,631
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Wasinqa
Thoth
7
4 / 2 / 2
5,117
512
6,050
4,044
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
9 / 0 / 0
7,062
706
6,656
6,536
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
xBeezy2
Fenrir
9
4 / 1 / 0
5,492
549
2,298
5,173
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 1
5,163
516
4,168
6,590
1,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 3
4,997
500
1,061
6,217
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
SNG Icyy
Cerberus
6
2 / 6 / 1
4,641
464
2,836
6,073
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 4 / 0
3,933
393
994
4,150
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
gmansz8680
Cthulhu
5
0 / 8 / 3
3,918
392
3,643
8,024
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
6
6
Deaths
23
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
0
2
3
0.75
L
Sun Wukong
MrHilfigerr
Sun Wukong
1
0
1
1.5
W
Cerberus
SNG Icyy
Cerberus
2
6
1
0.42
L
1
3
9
1.83
L
Thoth
Wasinqa
Thoth
4
2
2
2.5
L
9
0
0
9
W
0
4
0
0
W
Cthulhu
gmansz8680
Cthulhu
0
8
3
0.19
L
Fenrir
xBeezy2
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
12,702
25,821
Taken
31,054
8,942
Mitigated
10,948
7,253
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,168
3,664
0
2,739
6,590
1,596
0
994
5,484
0
19,409
W
1,061
622
0
1,747
6,217
1,383
0
346
5,811
0
21,423
L
Sun Wukong
MrHilfigerr
Sun Wukong
400
0
0
107
2,437
919
999
736
1,701
0
16,615
W
Cerberus
SNG Icyy
Cerberus
2,836
199
0
416
6,073
2,640
75
1,138
4,861
9,763
0
L
2,404
274
0
2,112
7,631
3,275
0
2,003
5,478
17,585
0
L
Thoth
Wasinqa
Thoth
6,050
1,609
0
399
4,044
994
0
1,634
2,260
13,706
0
L
6,656
5,356
0
3,632
6,536
1,958
2,100
1,422
4,904
0
38,149
W
994
422
0
298
4,150
1,009
0
2,625
1,335
7,560
0
W
Cthulhu
gmansz8680
Cthulhu
3,643
780
0
637
8,024
4,320
0
2,770
5,109
9,195
0
L
Fenrir
xBeezy2
Fenrir
2,298
461
0
1,003
5,173
1,796
0
1,138
4,005
0
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
22,652
196
Minions Killed
118
0
Camps Cleared
0
866,509
Distance Traveled
909,127
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,163
516
26
3
0
155,417
0
W
Mercury
4,997
500
54
5
0
202,532
3
L
Sun Wukong
5,238
524
28
3
0
183,334
1
W
Cerberus
4,641
464
16
2
0
206,431
0
L
Ganesha
5,984
598
26
3
0
184,820
3
L
Thoth
5,117
512
18
2
0
182,322
0
L
Rama
7,062
706
73
7
0
155,031
0
W
Olorun
3,933
393
17
2
0
140,621
0
W
Cthulhu
3,918
392
5
1
0
204,126
0
L
Fenrir
5,492
549
51
5
0
161,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role