Player Matchup

Xbalanque
Xbalanque
AdmiralBeeeach
Xbalanque
Level 120
God Stats
15W - 14L
1,467 SR
Queue Stats
380W - 364L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
BaryNiceDoge
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
SHD75EN314
King Arthur
Level 109
God Stats
5W - 9L
1,349 SR
Queue Stats
387W - 426L
1,331 Elo+
Solo
Ganesha
Ganesha
VeryOriginall
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,545 Elo+
Party 2
Loki
Loki
specificocean26
Loki
Level 29
God Stats
13W - 14L
1,424 SR
Queue Stats
241W - 235L
1,400 Elo+
Party 3
Team Averages
Level 80
1,448 SR
1,452 Elo+

VS

Team Averages
Level 67
1,571 SR
1,435 Elo+
Bellona
Bellona
Emmánuelður
Bellona
Level 46
God Stats
21W - 16L
1,509 SR
Queue Stats
377W - 469L
1,271 Elo+
Solo
Kali
Kali
IBC Blade
Kali
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 277L
1,464 Elo+
Party 1
Ymir
Ymir
ISKIRTT
Ymir
Level 110
God Stats
7W - 7L
1,585 SR
Queue Stats
401W - 346L
1,558 Elo+
Party 1
Skadi
Skadi
Oreo_girl10
Skadi
Level 19
God Stats
55W - 45L
1,410 SR
Queue Stats
75W - 80L
1,378 Elo+
Party 1
Poseidon
Poseidon
jwde
Poseidon
Level 94
God Stats
5W - 2L
1,850 SR
Queue Stats
377W - 318L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdmiralBeeeach
Xbalanque
10
7 / 3 / 0
6,447
586
10,183
6,775
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 7 / 2
4,782
435
3,097
5,451
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SHD75EN314
King Arthur
10
0 / 2 / 0
5,458
496
3,556
7,276
3,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
10
0 / 3 / 9
5,822
529
4,211
7,634
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 4 / 0
6,328
575
2,234
6,283
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 0 / 1
6,258
569
2,992
7,490
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
11
3 / 0 / 3
6,265
570
2,466
6,468
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
ISKIRTT
Ymir
9
2 / 4 / 3
5,941
540
2,368
8,335
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 0
4,825
439
2,586
6,252
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
jwde
Poseidon
12
11 / 2 / 1
7,880
716
10,003
8,134
2,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
19
19
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AdmiralBeeeach
Xbalanque
7
3
0
2.33
L
0
7
2
0.14
W
Bellona
2
0
1
2.5
W
Kali
3
0
3
4.5
W
Ymir
ISKIRTT
Ymir
2
4
3
0.88
W
1
3
0
0.33
L
King Arthur
SHD75EN314
King Arthur
0
2
0
0
L
Ganesha
0
3
9
1.5
W
Poseidon
jwde
Poseidon
11
2
1
5.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
20,415
33,419
Taken
36,679
12,866
Mitigated
14,621
6,395
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AdmiralBeeeach
Xbalanque
10,183
6,137
0
1,954
6,775
2,243
13
3,123
3,652
0
41,347
L
3,097
449
0
0
5,451
1,644
316
3,679
1,772
13,273
0
W
Bellona
2,992
716
159
3,536
7,490
4,696
441
251
7,135
0
28,789
W
Kali
2,466
1,253
0
2,552
6,468
2,600
0
780
5,566
0
29,270
W
Ymir
ISKIRTT
Ymir
2,368
296
258
1,417
8,335
3,346
130
1,795
6,460
14,861
0
W
2,586
1,421
0
1,179
6,252
1,225
416
1,497
4,651
0
13,230
L
King Arthur
SHD75EN314
King Arthur
3,556
365
0
2,000
7,276
3,452
76
0
7,276
0
28,546
L
Ganesha
4,211
397
0
1,100
7,634
3,630
0
2,989
4,645
21,482
0
W
Poseidon
jwde
Poseidon
10,003
1,952
156
3,555
8,134
2,754
286
2,387
5,559
42,358
0
L
2,234
237
0
1,341
6,283
1,897
0
2,580
3,703
0
22,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
31,169
239
Minions Killed
259
0
Camps Cleared
0
984,135
Distance Traveled
1,032,211
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,447
586
91
8
0
177,192
2
L
Nu Wa
4,782
435
19
2
0
186,233
2
W
Bellona
6,258
569
65
6
0
220,707
3
W
Kali
6,265
570
66
6
0
221,865
1
W
Ymir
5,941
540
25
2
0
205,653
2
W
Skadi
4,825
439
29
3
0
173,141
0
L
King Arthur
5,458
496
59
5
0
200,198
3
L
Ganesha
5,822
529
19
2
0
199,967
1
W
Poseidon
7,880
716
74
7
0
210,845
2
L
Loki
6,328
575
51
5
0
220,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role