Player Matchup

Hachiman
Hachiman
FlashEdge
Hachiman
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 220L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
LastClover
Ne Zha
Level 106
God Stats
16W - 7L
1,667 SR
Queue Stats
349W - 305L
1,618 Elo+
Party 1
Vulcan
Vulcan
taranjit
Vulcan
Level 125
God Stats
19W - 9L
1,656 SR
Queue Stats
140W - 117L
1,603 Elo+
Party 1
Team Averages
Level 130
1,608 SR
1,613 Elo+

VS

Team Averages
Level 52
1,662 SR
1,617 Elo+
Cupid
Cupid
Relic91
Cupid
Level 25
God Stats
56W - 55L
1,536 SR
Queue Stats
133W - 147L
1,488 Elo+
Solo
Nemesis
Nemesis
ScyllaIsLegal
Nemesis
Level 26
God Stats
0W - 1L
1,718 SR
Queue Stats
17W - 7L
1,752 Elo+
Solo
Hel
Hel
hmigsss
Hel
Level 106
God Stats
0W - 4L
1,732 SR
Queue Stats
203W - 193L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlashEdge
Hachiman
18
9 / 5 / 8
14,895
709
14,799
17,120
5,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
LastClover
Ne Zha
18
5 / 6 / 14
15,992
762
17,541
22,313
19,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
taranjit
Vulcan
19
7 / 4 / 10
14,598
695
27,886
10,508
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Relic91
Cupid
15
2 / 8 / 10
12,886
614
8,232
20,641
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
17
5 / 5 / 7
13,385
637
17,077
33,618
30,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
19
7 / 8 / 6
14,977
713
15,865
24,228
9,195
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
21
Kills
14
15
Deaths
21
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FlashEdge
Hachiman
9
5
8
2.6
W
Ne Zha
LastClover
Ne Zha
5
6
14
2
L
Cupid
Relic91
Cupid
2
8
10
0.88
L
Nemesis
5
5
7
1.7
L
Hel
7
8
6
1.25
W
Vulcan
taranjit
Vulcan
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,226
Damage
41,174
49,941
Taken
78,487
28,904
Mitigated
46,472
15,787
Healing
27,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FlashEdge
Hachiman
14,799
9,218
0
5,811
17,120
5,873
1,360
4,161
12,348
0
62,408
W
Ne Zha
LastClover
Ne Zha
17,541
5,634
0
7,948
22,313
19,339
1,201
8,278
13,020
554
61,867
L
Cupid
Relic91
Cupid
8,232
3,480
604
3,777
20,641
7,187
417
8,835
11,806
0
42,995
L
Nemesis
17,077
5,752
0
4,307
33,618
30,090
182
11,970
21,648
8,018
59,809
L
Hel
15,865
1,369
8,319
10,809
24,228
9,195
185
8,832
15,396
76,956
0
W
Vulcan
taranjit
Vulcan
27,886
6,724
0
2,028
10,508
3,692
898
3,996
5,928
84,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
41,248
220
Minions Killed
224
0
Camps Cleared
0
1,142,871
Distance Traveled
1,072,797
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,895
709
65
3
0
367,842
2
W
Ne Zha
15,992
762
48
2
0
391,842
2
L
Cupid
12,886
614
58
3
0
314,796
3
L
Nemesis
13,385
637
55
3
0
420,803
3
L
Hel
14,977
713
111
5
0
337,198
2
W
Vulcan
14,598
695
107
5
0
383,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role