Player Matchup

Artemis
Artemis
FerrariMomobami
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,600 Elo+
Solo
Susano
Susano
Nercht
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
RichardBlevins
Guan Yu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
eltriste
Agni
Level 35
God Stats
0W - 1L
1,433 SR
Queue Stats
2W - 3L
1,211 Elo+
Solo
Loki
Loki
ŢheBek
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,487 SR
1,462 Elo+

VS

Team Averages
Level 53
1,555 SR
1,442 Elo+
Khepri
Khepri
 
Khepri
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BushFounded711
Da Ji
Level 70
God Stats
28W - 20L
1,634 SR
Queue Stats
172W - 186L
1,454 Elo+
Party 2
Janus
Janus
Calebkfd16
Janus
Level 62
God Stats
17W - 19L
1,425 SR
Queue Stats
184W - 190L
1,534 Elo+
Solo
Izanami
Izanami
Layerwolf
Izanami
Level 42
God Stats
14W - 7L
1,586 SR
Queue Stats
98W - 114L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
Tripacal3
Gilgamesh
Level 58
God Stats
11W - 11L
1,630 SR
Queue Stats
150W - 171L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,976
452
2,289
4,606
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Nercht
Susano
12
1 / 0 / 1
6,205
564
3,052
7,381
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
3,856
351
513
1,949
790
Agni
9
1 / 3 / 1
5,359
487
3,463
4,683
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
ŢheBek
Loki
8
1 / 2 / 0
5,453
496
711
6,542
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 4
4,828
439
672
2,867
1,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 2
6,396
581
5,633
5,947
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
10
1 / 2 / 2
5,972
543
1,772
4,151
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Layerwolf
Izanami
10
2 / 0 / 4
6,155
560
2,280
3,551
1,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Tripacal3
Gilgamesh
11
1 / 0 / 0
6,374
579
3,874
4,478
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
9
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
4
2
W
5
1
2
6
W
Janus
1
2
2
1
L
0
3
0
0
W
Izanami
Layerwolf
Izanami
2
0
4
4
L
Susano
Nercht
Susano
1
0
1
1.5
L
0
1
0
0
W
Gilgamesh
Tripacal3
Gilgamesh
1
0
0
1
L
Agni
1
3
1
0.5
L
Loki
ŢheBek
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,028
Damage
14,231
25,161
Taken
20,994
9,069
Mitigated
8,052
4,480
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
672
37
0
1,047
2,867
1,091
0
827
1,966
9,394
0
W
5,633
2,135
0
2,546
5,947
2,003
80
809
5,091
0
26,179
W
Janus
1,772
41
0
914
4,151
1,075
129
1,260
2,761
29,706
0
L
2,289
1,334
0
455
4,606
1,693
324
254
4,352
0
23,987
W
Izanami
Layerwolf
Izanami
2,280
1,495
0
1,290
3,551
1,254
1,753
305
3,235
0
34,269
L
Susano
Nercht
Susano
3,052
767
0
2,720
7,381
2,588
0
670
6,711
0
33,310
L
513
151
0
470
1,949
790
0
0
1,949
0
3,322
W
Gilgamesh
Tripacal3
Gilgamesh
3,874
1,186
0
1,058
4,478
2,629
1,102
0
4,388
0
34,807
L
Agni
3,463
140
0
835
4,683
1,457
370
888
3,795
21,897
0
L
Loki
ŢheBek
Loki
711
100
0
0
6,542
2,541
0
632
5,910
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
29,725
226
Minions Killed
279
0
Camps Cleared
0
832,232
Distance Traveled
1,069,071
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,828
439
16
1
0
222,401
2
W
Da Ji
6,396
581
57
5
0
220,518
0
W
Janus
5,972
543
63
6
0
200,424
7
L
Artemis
4,976
452
51
5
0
197,486
2
W
Izanami
6,155
560
84
8
0
190,369
0
L
Susano
6,205
564
86
8
0
226,114
4
L
Guan Yu
3,856
351
10
1
0
52,169
0
W
Gilgamesh
6,374
579
59
5
0
235,359
2
L
Agni
5,359
487
50
5
0
180,635
3
L
Loki
5,453
496
29
3
0
175,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role