Player Matchup

Set
Set
 
Set
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
OldMagick
Xing Tian
Level 58
God Stats
4W - 3L
1,552 SR
Queue Stats
25W - 30L
1,446 Elo+
Solo
Ra
Ra
TheDonDon95
Ra
Level 64
God Stats
4W - 5L
1,392 SR
Queue Stats
110W - 93L
1,495 Elo+
Solo
Mercury
Mercury
Trominator
Mercury
Level 69
God Stats
28W - 22L
1,681 SR
Queue Stats
287W - 273L
1,503 Elo+
Solo
Team Averages
Level 82
1,525 SR
1,489 Elo+

VS

Team Averages
Level 99
1,506 SR
1,477 Elo+
Scylla
Scylla
El_Zodiac99
Scylla
Level 125
God Stats
31W - 20L
1,640 SR
Queue Stats
810W - 802L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
JustRaz0834
Tsukuyomi
Level 108
God Stats
7W - 4L
1,640 SR
Queue Stats
386W - 378L
1,435 Elo+
Solo
Sobek
Sobek
MightyNigth0
Sobek
Level 102
God Stats
15W - 18L
1,413 SR
Queue Stats
304W - 310L
1,504 Elo+
Solo
Set
Set
XJust a sniperX
Set
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
408W - 360L
1,500 Elo+
Solo
Danzaburou
Danzaburou
the gaming appe
Danzaburou
Level 58
God Stats
3W - 7L
1,334 SR
Queue Stats
371W - 404L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
4 / 2 / 0
5,820
728
4,848
6,919
2,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
 
Medusa
9
1 / 2 / 1
4,953
619
2,530
5,659
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
OldMagick
Xing Tian
1
0 / 0 / 0
3,198
400
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
1 / 1 / 1
5,570
696
2,207
2,526
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Trominator
Mercury
9
1 / 3 / 1
4,985
623
1,808
5,653
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 3
5,049
631
2,544
4,017
1,322
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
JustRaz0834
Tsukuyomi
10
4 / 0 / 1
5,831
729
2,992
3,886
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 3
4,859
607
1,098
4,333
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 0
5,718
715
5,999
5,955
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
the gaming appe
Danzaburou
8
1 / 1 / 1
4,999
625
1,797
4,288
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
8
8
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
2
0
2
L
Medusa
 
Medusa
1
2
1
0.75
W
Scylla
0
2
3
0.75
W
Tsukuyomi
JustRaz0834
Tsukuyomi
4
0
1
4.5
W
1
0
3
2.5
L
Xing Tian
OldMagick
Xing Tian
0
0
0
0
L
1
1
1
1.5
L
Mercury
Trominator
Mercury
1
3
1
0.5
W
2
4
0
0.5
W
Danzaburou
the gaming appe
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
14,430
20,757
Taken
22,479
6,706
Mitigated
8,385
5,848
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,848
2,345
0
2,347
6,919
2,974
364
0
6,919
0
30,879
L
Medusa
 
Medusa
2,530
629
0
2,088
5,659
1,388
0
901
4,758
0
22,074
W
Scylla
2,544
397
0
1,226
4,017
1,322
0
999
2,900
30,379
0
W
Tsukuyomi
JustRaz0834
Tsukuyomi
2,992
933
0
2,295
3,886
1,045
0
25
3,821
0
22,273
W
1,098
110
0
2,245
4,333
1,732
0
945
3,308
8,646
0
L
Xing Tian
OldMagick
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
2,207
0
0
681
2,526
803
0
1,358
1,168
34,215
0
L
Mercury
Trominator
Mercury
1,808
219
0
732
5,653
1,541
0
1,383
4,270
0
25,384
W
5,999
3,314
0
958
5,955
3,136
318
0
5,955
0
30,847
W
Danzaburou
the gaming appe
Danzaburou
1,797
717
0
1,392
4,288
1,150
0
0
4,288
0
26,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
26,456
237
Minions Killed
260
0
Camps Cleared
0
679,178
Distance Traveled
813,669
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,820
728
65
8
0
149,319
0
L
Medusa
4,953
619
32
4
0
162,225
2
W
Scylla
5,049
631
67
8
0
141,475
2
W
Tsukuyomi
5,831
729
57
7
0
185,284
2
W
Sobek
4,859
607
10
1
0
190,246
4
L
Xing Tian
3,198
400
0
0
0
11,698
0
L
Ra
5,570
696
79
10
0
183,247
3
L
Mercury
4,985
623
61
8
0
172,689
0
W
Set
5,718
715
70
9
0
145,152
0
W
Danzaburou
4,999
625
56
7
0
151,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role