Player Matchup

Medusa
Medusa
DedMoryak
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,743 Elo+
Solo
Zhong Kui
Zhong Kui
McC132
Zhong Kui
Level 21
God Stats
0W - 6L
1,112 SR
Queue Stats
40W - 41L
1,524 Elo+
Party 1
Arachne
Arachne
NewPlâyer
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,637 Elo+
Solo
Ymir
Ymir
bravox92
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
chicho132
Vulcan
Level 23
God Stats
2W - 2L
1,593 SR
Queue Stats
41W - 23L
1,613 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,603 Elo+

VS

Team Averages
Level 22
1,588 SR
1,632 Elo+
Yemoja
Yemoja
Elard127
Yemoja
Level 29
God Stats
3W - 4L
1,454 SR
Queue Stats
96W - 83L
1,539 Elo+
Party 2
Nemesis
Nemesis
GummiEnte247
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
asda696
Anubis
Level 17
God Stats
2W - 2L
1,761 SR
Queue Stats
34W - 15L
1,732 Elo+
Party 2
Persephone
Persephone
asda697
Persephone
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 14L
1,751 Elo+
Party 2
Hou Yi
Hou Yi
xabrasx
Hou Yi
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
60W - 53L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DedMoryak
Medusa
12
1 / 12 / 2
7,943
378
3,027
14,429
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
McC132
Zhong Kui
17
3 / 2 / 3
10,314
491
6,531
13,898
14,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
NewPlâyer
Arachne
18
6 / 3 / 3
11,369
541
13,825
21,499
9,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
1 / 5 / 2
8,218
391
2,925
15,968
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
chicho132
Vulcan
13
1 / 9 / 1
8,255
393
8,343
12,327
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elard127
Yemoja
15
2 / 3 / 12
10,843
516
7,992
19,180
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
GummiEnte247
Nemesis
7
0 / 2 / 0
7,504
357
519
4,051
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
asda696
Anubis
20
10 / 2 / 5
14,186
676
10,836
13,317
7,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
asda697
Persephone
20
15 / 2 / 8
14,889
709
21,161
11,992
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xabrasx
Hou Yi
19
3 / 2 / 5
12,657
603
13,660
16,702
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
30
31
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
DedMoryak
Medusa
1
12
2
0.17
W
Yemoja
Elard127
Yemoja
2
3
12
2.67
W
Nemesis
GummiEnte247
Nemesis
0
2
0
0
L
Zhong Kui
McC132
Zhong Kui
3
2
3
2.25
L
Arachne
NewPlâyer
Arachne
6
3
3
2.5
W
Anubis
asda696
Anubis
10
2
5
6.25
W
Persephone
asda697
Persephone
15
2
8
9.5
L
Ymir
1
5
2
0.4
L
Vulcan
chicho132
Vulcan
1
9
1
0.17
W
Hou Yi
xabrasx
Hou Yi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
54,168
78,121
Taken
65,242
45,466
Mitigated
35,283
13,170
Healing
28,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DedMoryak
Medusa
3,027
1,663
0
0
14,429
4,609
235
7,831
6,498
0
32,069
W
Yemoja
Elard127
Yemoja
7,992
1,100
344
5,414
19,180
15,467
1,322
5,656
13,434
46,771
0
W
Nemesis
GummiEnte247
Nemesis
519
167
0
1,233
4,051
835
0
303
3,688
0
10,994
L
Zhong Kui
McC132
Zhong Kui
6,531
441
62
4,515
13,898
14,015
0
6,186
7,596
48,968
0
L
Arachne
NewPlâyer
Arachne
13,825
10,156
0
6,875
21,499
9,407
0
7,763
13,618
0
77,222
W
Anubis
asda696
Anubis
10,836
1,095
0
8,854
13,317
7,616
328
4,501
8,516
102,965
0
W
Persephone
asda697
Persephone
21,161
1,154
0
3,914
11,992
4,875
2,131
2,478
9,482
117,151
0
L
Ymir
2,925
600
0
594
15,968
13,795
0
8,144
7,694
26,362
0
L
Vulcan
chicho132
Vulcan
8,343
2,311
0
1,124
12,327
3,640
343
9,227
2,726
44,297
0
W
Hou Yi
xabrasx
Hou Yi
13,660
10,105
0
9,006
16,702
6,490
1,897
4,289
12,323
0
108,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
60,079
391
Minions Killed
684
0
Camps Cleared
0
1,812,056
Distance Traveled
1,646,880
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,943
378
59
3
0
349,863
0
W
Yemoja
10,843
516
66
3
0
381,129
1
W
Nemesis
7,504
357
27
1
0
102,081
0
L
Zhong Kui
10,314
491
104
5
0
349,537
5
L
Arachne
11,369
541
104
5
0
421,672
2
W
Anubis
14,186
676
219
10
0
375,921
1
W
Persephone
14,889
709
194
9
0
426,847
3
L
Ymir
8,218
391
47
2
0
358,313
0
L
Vulcan
8,255
393
77
4
0
332,671
0
W
Hou Yi
12,657
603
178
8
0
360,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role