Player Matchup

Artemis
Artemis
DrakuleLaw
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,555 Elo+
Solo
Cerberus
Cerberus
GhostReborn
Cerberus
Level 29
God Stats
9W - 11L
1,480 SR
Queue Stats
54W - 55L
1,399 Elo+
Solo
Osiris
Osiris
Guan-yu6422
Osiris
Level 15
God Stats
3W - 1L
1,258 SR
Queue Stats
12W - 17L
1,398 Elo+
Solo
Nemesis
Nemesis
VsfBrayan
Nemesis
Level 29
God Stats
7W - 6L
1,576 SR
Queue Stats
75W - 62L
1,463 Elo+
Solo
Olorun
Olorun
imReFrx_1
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,121 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,387 Elo+

VS

Team Averages
Level 14
1,577 SR
1,454 Elo+
Persephone
Persephone
ChopinLover16
Persephone
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,378 Elo+
Solo
Camazotz
Camazotz
Luqq93
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
sharlan1400
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hel
Hel
taurens56
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,443 Elo+
Party 2
Cerberus
Cerberus
valentinjnm
Cerberus
Level 6
God Stats
2W - 2L
1,885 SR
Queue Stats
6W - 11L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrakuleLaw
Artemis
16
4 / 5 / 2
10,526
501
8,606
9,977
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
GhostReborn
Cerberus
16
2 / 2 / 7
10,982
523
5,583
10,360
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
18
18 / 2 / 6
13,217
629
21,137
21,826
20,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
VsfBrayan
Nemesis
20
9 / 1 / 5
12,420
591
14,287
17,783
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
imReFrx_1
Olorun
14
1 / 9 / 7
9,229
439
6,421
14,797
4,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChopinLover16
Persephone
9
0 / 11 / 1
7,227
344
4,312
8,958
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Luqq93
Camazotz
14
3 / 7 / 5
9,514
453
9,390
22,702
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
sharlan1400
Sun Wukong
15
6 / 6 / 4
10,062
479
8,313
14,696
12,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 6 / 3
10,773
513
18,194
17,965
12,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
valentinjnm
Cerberus
11
0 / 5 / 8
8,190
390
3,880
14,654
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
34
Kills
19
19
Deaths
35
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
ChopinLover16
Persephone
0
11
1
0.05
W
Artemis
DrakuleLaw
Artemis
4
5
2
1
W
Cerberus
GhostReborn
Cerberus
2
2
7
2.75
W
Osiris
18
2
6
10.5
L
Camazotz
Luqq93
Camazotz
3
7
5
0.79
W
Nemesis
VsfBrayan
Nemesis
9
1
5
11.5
W
Olorun
imReFrx_1
Olorun
1
9
7
0.5
L
Sun Wukong
sharlan1400
Sun Wukong
6
6
4
1.33
L
10
6
3
1.92
L
Cerberus
valentinjnm
Cerberus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,034
Damage
44,089
74,743
Taken
78,975
43,194
Mitigated
44,633
20,592
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ChopinLover16
Persephone
4,312
875
0
646
8,958
2,070
192
1,035
7,553
19,597
0
W
Artemis
DrakuleLaw
Artemis
8,606
3,362
0
75
9,977
3,991
2,877
3,420
6,387
0
50,490
W
Cerberus
GhostReborn
Cerberus
5,583
424
0
2,099
10,360
6,176
1,008
2,304
7,918
50,792
0
W
Osiris
21,137
8,204
0
7,779
21,826
20,215
725
8,807
12,335
19,131
58,406
L
Camazotz
Luqq93
Camazotz
9,390
2,925
0
7,983
22,702
8,112
1,164
3,079
19,473
0
64,789
W
Nemesis
VsfBrayan
Nemesis
14,287
7,691
0
6,466
17,783
8,175
0
4,133
13,494
0
104,671
W
Olorun
imReFrx_1
Olorun
6,421
3,900
389
3,784
14,797
4,637
1,704
6,296
8,223
40,630
0
L
Sun Wukong
sharlan1400
Sun Wukong
8,313
2,899
0
350
14,696
12,134
2,196
3,516
11,060
0
47,931
L
18,194
1,412
2,933
6,404
17,965
12,090
1,334
4,576
13,058
56,913
0
L
Cerberus
valentinjnm
Cerberus
3,880
604
0
1,561
14,654
10,227
399
3,856
10,738
29,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
45,766
519
Minions Killed
358
0
Camps Cleared
0
1,966,908
Distance Traveled
1,756,762
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,227
344
35
2
0
280,007
1
W
Artemis
10,526
501
81
4
0
382,027
3
W
Cerberus
10,982
523
117
6
0
438,063
2
W
Osiris
13,217
629
109
5
0
340,133
5
L
Camazotz
9,514
453
101
5
0
355,479
1
W
Nemesis
12,420
591
150
7
0
447,909
4
W
Olorun
9,229
439
62
3
0
358,776
0
L
Sun Wukong
10,062
479
80
4
0
398,741
2
L
Hel
10,773
513
85
4
0
358,924
0
L
Cerberus
8,190
390
57
3
0
363,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role