Player Matchup

Persephone
Persephone
BuyWards00
Persephone
Level 2
God Stats
1W - 1L
1,346 SR
Queue Stats
102W - 86L
1,276 Elo+
Solo
Da Ji
Da Ji
Issakha
Da Ji
Level 29
God Stats
8W - 6L
1,480 SR
Queue Stats
84W - 93L
1,414 Elo+
Solo
Chaac
Chaac
RovLiax
Chaac
Level 7
God Stats
3W - 4L
1,314 SR
Queue Stats
137W - 58L
1,511 Elo+
Party 2
Ares
Ares
Ynae7
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 105L
1,462 Elo+
Party 2
Olorun
Olorun
beizaidhash
Olorun
Level 28
God Stats
3W - 0L
1,772 SR
Queue Stats
18W - 13L
1,441 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,421 Elo+

VS

Team Averages
Level 31
1,572 SR
1,461 Elo+
Ymir
Ymir
Clexon14
Ymir
Level 10
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Medusa
Medusa
KamilDMI
Medusa
Level 101
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Bellona
Bellona
Rasutooo
Bellona
Level 5
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Hel
Hel
hiibye
Hel
Level 11
God Stats
1W - 1L
1,630 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Aphrodite
Aphrodite
Неженка
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BuyWards00
Persephone
20
14 / 4 / 7
18,484
616
42,669
23,190
16,126
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Issakha
Da Ji
20
9 / 5 / 8
15,284
509
19,292
22,249
11,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
RovLiax
Chaac
20
7 / 4 / 14
15,957
532
24,160
38,382
41,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Ynae7
Ares
20
4 / 6 / 11
14,899
497
11,224
24,125
33,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
19
3 / 7 / 4
13,076
436
9,913
17,100
7,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
9 / 2 / 12
14,471
482
20,584
27,606
28,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
KamilDMI
Medusa
19
10 / 7 / 12
14,065
469
29,710
24,574
8,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rasutooo
Bellona
17
3 / 8 / 9
11,110
370
11,180
21,935
19,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
hiibye
Hel
16
3 / 14 / 2
10,205
340
5,895
28,741
11,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Неженка
Aphrodite
17
0 / 6 / 9
11,109
370
8,060
22,968
15,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
69
37
Kills
25
26
Deaths
37
44
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Persephone
BuyWards00
Persephone
14
4
7
4.38
L
Ymir
9
2
12
7.5
W
Da Ji
Issakha
Da Ji
9
5
8
2.6
L
Medusa
KamilDMI
Medusa
10
7
12
2.29
L
Bellona
Rasutooo
Bellona
3
8
9
0.94
W
Chaac
RovLiax
Chaac
7
4
14
3.5
W
Ares
Ynae7
Ares
4
6
11
1.58
W
Olorun
3
7
4
0.71
L
Hel
hiibye
Hel
3
14
2
0.29
L
Aphrodite
Неженка
Aphrodite
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,258
Damage
75,429
125,046
Taken
125,824
110,128
Mitigated
82,810
47,647
Healing
34,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BuyWards00
Persephone
42,669
4,344
0
9,504
23,190
16,126
800
7,325
15,579
167,272
0
L
Ymir
20,584
3,256
0
1,616
27,606
28,074
285
13,040
14,566
51,904
0
W
Da Ji
Issakha
Da Ji
19,292
5,608
0
9,046
22,249
11,490
464
3,453
17,929
0
116,533
L
Medusa
KamilDMI
Medusa
29,710
15,053
0
3,232
24,574
8,875
856
12,739
11,835
0
84,899
L
Bellona
Rasutooo
Bellona
11,180
3,905
0
3,383
21,935
19,058
0
9,814
12,121
0
28,827
W
Chaac
RovLiax
Chaac
24,160
5,732
0
20,151
38,382
41,861
3,842
9,105
29,046
203
121,004
W
Ares
Ynae7
Ares
11,224
1,171
0
2,054
24,125
33,145
2,152
10,912
13,213
45,415
0
W
Olorun
9,913
3,770
662
6,230
17,100
7,506
3,336
3,742
13,358
78,385
0
L
Hel
hiibye
Hel
5,895
1,724
6,238
5,871
28,741
11,016
0
17,001
11,740
37,199
0
L
Aphrodite
Неженка
Aphrodite
8,060
1,848
5,592
8,969
22,968
15,787
0
11,415
11,553
60,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,700
Gold Earned
60,960
740
Minions Killed
360
0
Camps Cleared
0
2,449,374
Distance Traveled
2,415,369
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
18,484
616
229
8
0
483,994
11
L
Ymir
14,471
482
53
2
0
532,274
5
W
Da Ji
15,284
509
141
5
0
392,651
0
L
Medusa
14,065
469
102
3
0
456,445
0
L
Bellona
11,110
370
38
1
0
495,686
1
W
Chaac
15,957
532
187
6
0
521,811
3
W
Ares
14,899
497
61
2
0
522,107
1
W
Olorun
13,076
436
122
4
0
528,811
1
L
Hel
10,205
340
55
2
0
448,913
1
L
Aphrodite
11,109
370
112
4
0
482,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role