Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SleepDarian
Tiamat
Level 159
God Stats
1W - 3L
1,658 SR
Queue Stats
61W - 41L
1,473 Elo+
Party 1
Hercules
Hercules
Sy_mon11
Hercules
Level 129
God Stats
4W - 1L
1,685 SR
Queue Stats
6W - 9L
1,347 Elo+
Party 1
Neith
Neith
tooshort85
Neith
Level 109
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 1
Fenrir
Fenrir
xMonsterDonkx
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,149 Elo+
Party 1
Team Averages
Level 134
1,605 SR
1,376 Elo+

VS

Team Averages
Level 48
1,599 SR
1,575 Elo+
Neith
Neith
Blucrysis12
Neith
Level 17
God Stats
13W - 7L
1,649 SR
Queue Stats
14W - 9L
1,566 Elo+
Solo
Persephone
Persephone
Fernandes01
Persephone
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,425 Elo+
Solo
Thoth
Thoth
SolGrinn
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chineseguy73
Gilgamesh
Level 25
God Stats
4W - 0L
1,640 SR
Queue Stats
63W - 33L
1,676 Elo+
Solo
Bastet
Bastet
krazie08
Bastet
Level 27
God Stats
68W - 25L
1,708 SR
Queue Stats
333W - 200L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 6 / 3
7,452
677
7,585
13,586
9,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
13
0 / 5 / 1
6,744
613
6,689
11,240
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Sy_mon11
Hercules
12
0 / 8 / 2
6,704
609
2,311
14,456
8,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
13
2 / 5 / 0
7,854
714
3,326
9,214
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 1
8,203
746
2,310
10,235
3,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 15
9,228
839
9,540
8,941
3,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Fernandes01
Persephone
16
6 / 1 / 8
10,068
915
8,532
5,349
1,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
SolGrinn
Thoth
17
6 / 0 / 11
10,129
921
10,516
3,187
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
chineseguy73
Gilgamesh
15
5 / 2 / 14
10,457
951
10,674
11,495
8,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
krazie08
Bastet
17
10 / 1 / 11
10,810
983
11,696
7,943
3,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
4
Kills
30
30
Deaths
4
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
3
0.25
W
3
0
15
10.5
W
Persephone
Fernandes01
Persephone
6
1
8
10
L
Tiamat
0
5
1
0.1
W
Thoth
SolGrinn
Thoth
6
0
11
11.5
L
Hercules
Sy_mon11
Hercules
0
8
2
0.13
W
Gilgamesh
chineseguy73
Gilgamesh
5
2
14
6
W
Bastet
krazie08
Bastet
10
1
11
15.5
L
Neith
2
5
0
0.4
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
50,958
58,731
Taken
36,915
29,152
Mitigated
18,675
6,582
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,585
345
411
686
13,586
9,948
0
3,812
9,687
26,878
0
W
9,540
2,519
0
3,217
8,941
3,246
1,901
3,581
5,171
0
22,833
W
Persephone
Fernandes01
Persephone
8,532
410
0
209
5,349
1,930
510
2,132
3,080
28,955
0
L
Tiamat
6,689
349
0
1,708
11,240
4,213
0
2,633
8,421
22,793
0
W
Thoth
SolGrinn
Thoth
10,516
97
0
747
3,187
1,198
482
823
2,352
34,357
0
L
Hercules
Sy_mon11
Hercules
2,311
401
0
1,350
14,456
8,048
0
5,101
9,137
0
12,465
W
Gilgamesh
chineseguy73
Gilgamesh
10,674
3,359
0
1,269
11,495
8,817
43
4,447
6,680
0
22,413
W
Bastet
krazie08
Bastet
11,696
3,428
0
1,746
7,943
3,484
1,655
2,707
5,114
0
32,721
L
Neith
3,326
462
0
943
9,214
2,992
2
4,325
4,687
0
15,248
L
2,310
365
0
1,484
10,235
3,951
0
3,147
7,058
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
50,692
176
Minions Killed
240
4
Camps Cleared
11
909,406
Distance Traveled
1,143,649
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,452
677
58
5
0
209,046
1
W
Neith
9,228
839
33
3
0
206,793
0
W
Persephone
10,068
915
53
5
1
214,539
1
L
Tiamat
6,744
613
47
4
0
205,988
1
W
Thoth
10,129
921
75
7
1
235,060
2
L
Hercules
6,704
609
18
2
0
170,155
0
W
Gilgamesh
10,457
951
24
2
3
233,488
1
W
Bastet
10,810
983
55
5
6
253,769
4
L
Neith
7,854
714
31
3
1
163,975
0
L
Fenrir
8,203
746
22
2
3
160,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role