Player Matchup

Neith
Neith
AgentPhil10
Neith
Level 18
God Stats
8W - 0L
1,982 SR
Queue Stats
71W - 17L
2,198 Elo+
Party 2
Nox
Nox
Alfonzo34
Nox
Level 138
God Stats
12W - 1L
1,816 SR
Queue Stats
118W - 43L
1,827 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BFGDeadly
Kumbhakarna
Level 144
God Stats
4W - 3L
1,455 SR
Queue Stats
220W - 187L
1,658 Elo+
Party 2
Team Averages
Level 100
1,751 SR
1,894 Elo+

VS

Team Averages
Level 43
1,455 SR
1,472 Elo+
Tiamat
Tiamat
Dragonsoul64
Tiamat
Level 7
God Stats
1W - 1L
1,344 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Danzaburou
Danzaburou
UndeadMutt
Danzaburou
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
nightowl22
Kuzenbo
Level 87
God Stats
3W - 9L
1,522 SR
Queue Stats
65W - 62L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 7
12,408
827
15,763
11,605
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 18
11,027
735
12,303
9,556
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
BFGDeadly
Kumbhakarna
15
4 / 1 / 19
11,906
794
8,137
13,875
16,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 14 / 1
8,920
595
4,379
19,203
9,781
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
UndeadMutt
Danzaburou
13
2 / 8 / 7
10,246
683
8,106
13,557
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
nightowl22
Kuzenbo
15
5 / 1 / 3
11,114
741
10,146
12,022
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
23
Kills
9
9
Deaths
23
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
3
7
5.83
W
5
5
18
2.8
W
Kumbhakarna
BFGDeadly
Kumbhakarna
4
1
19
13.5
L
Tiamat
2
14
1
0.18
L
Danzaburou
UndeadMutt
Danzaburou
2
8
7
0.69
L
Kuzenbo
nightowl22
Kuzenbo
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
22,631
35,036
Taken
44,782
29,367
Mitigated
21,387
6,683
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,763
6,953
0
3,060
11,605
4,697
2,512
4,702
6,903
0
82,082
W
12,303
706
0
1,649
9,556
8,630
600
4,334
5,222
39,971
0
W
Kumbhakarna
BFGDeadly
Kumbhakarna
8,137
1,189
0
1,974
13,875
16,040
45
5,605
8,270
27,111
0
L
Tiamat
4,379
692
0
446
19,203
9,781
0
8,777
10,426
17,221
0
L
Danzaburou
UndeadMutt
Danzaburou
8,106
2,362
501
1,593
13,557
4,324
1,391
7,002
6,555
0
38,734
L
Kuzenbo
nightowl22
Kuzenbo
10,146
2,707
0
534
12,022
7,282
30
4,723
7,299
37,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
30,280
212
Minions Killed
115
0
Camps Cleared
0
738,367
Distance Traveled
647,988
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,408
827
118
8
0
248,990
1
W
Nox
11,027
735
60
4
0
232,238
2
W
Kumbhakarna
11,906
794
34
2
0
257,139
1
L
Tiamat
8,920
595
12
1
0
156,702
2
L
Danzaburou
10,246
683
55
4
0
217,838
3
L
Kuzenbo
11,114
741
48
3
0
273,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role