Player Matchup

Ares
Ares
BurgMan1911
Ares
Level 27
God Stats
5W - 4L
1,489 SR
Queue Stats
91W - 92L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Dalexyz
Baron Samedi
Level 86
God Stats
5W - 3L
1,627 SR
Queue Stats
108W - 118L
1,430 Elo+
Solo
Eset
Eset
iwinallthetime23
Eset
Level 128
God Stats
1W - 2L
1,383 SR
Queue Stats
33W - 37L
1,401 Elo+
Solo
Fenrir
Fenrir
tapia daniel 26
Fenrir
Level 44
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 2L
1,216 Elo+
Solo
Achilles
Achilles
xxElimanatiorxx
Achilles
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,407 Elo+
Solo
Team Averages
Level 64
1,448 SR
1,395 Elo+

VS

Team Averages
Level 74
1,554 SR
1,506 Elo+
Chang'e
Chang'e
FluffyMech
Chang'e
Level 82
God Stats
2W - 0L
1,643 SR
Queue Stats
189W - 145L
1,595 Elo+
Party 1
Ra
Ra
HabibiSneaky
Ra
Level 89
God Stats
1W - 1L
1,166 SR
Queue Stats
20W - 33L
1,388 Elo+
Solo
Hou Yi
Hou Yi
RobertPlayX
Hou Yi
Level 106
God Stats
10W - 9L
1,575 SR
Queue Stats
144W - 148L
1,413 Elo+
Solo
Camazotz
Camazotz
SuperBeanz
Camazotz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Uquu
Ares
Level 29
God Stats
2W - 1L
1,885 SR
Queue Stats
18W - 8L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
7,534
685
6,254
16,700
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Dalexyz
Baron Samedi
15
3 / 5 / 4
9,451
859
8,682
13,056
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 7
8,409
764
8,996
11,505
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 9 / 5
8,024
729
6,454
14,619
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
14
4 / 5 / 2
8,756
796
9,099
15,910
17,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FluffyMech
Chang'e
15
3 / 3 / 20
9,575
870
13,644
11,077
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 17
10,546
959
11,265
8,304
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
17
12 / 2 / 16
11,357
1,032
13,952
9,430
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Camazotz
SuperBeanz
Camazotz
17
13 / 2 / 17
11,637
1,058
15,024
12,470
5,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ares
Uquu
Ares
14
2 / 2 / 24
9,000
818
9,671
11,695
7,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
11
Kills
36
36
Deaths
11
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Baron Samedi
Dalexyz
Baron Samedi
3
5
4
1
W
Chang'e
FluffyMech
Chang'e
3
3
20
4.33
W
6
2
17
7.25
W
Hou Yi
12
2
16
10
W
Camazotz
SuperBeanz
Camazotz
13
2
17
10.75
W
Ares
Uquu
Ares
2
2
24
7
L
2
8
7
0.69
L
1
9
5
0.39
L
Achilles
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
63,556
71,790
Taken
52,976
50,032
Mitigated
25,384
9,764
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,254
387
0
674
16,700
13,919
0
8,548
7,999
11,041
0
L
Baron Samedi
Dalexyz
Baron Samedi
8,682
512
909
3,083
13,056
6,965
0
5,779
7,180
27,718
0
W
Chang'e
FluffyMech
Chang'e
13,644
1,610
2,627
3,889
11,077
4,382
891
4,125
6,564
33,005
0
W
11,265
206
1,820
2,354
8,304
3,252
621
3,866
4,170
51,053
0
W
Hou Yi
13,952
6,091
0
250
9,430
4,185
1,632
3,271
5,881
0
29,562
W
Camazotz
SuperBeanz
Camazotz
15,024
4,508
0
5,363
12,470
5,719
465
5,188
6,852
0
27,481
W
Ares
Uquu
Ares
9,671
558
0
450
11,695
7,846
506
6,557
4,638
15,274
0
L
8,996
1,024
761
1,020
11,505
4,427
1
5,701
5,750
25,788
0
L
6,454
1,072
0
702
14,619
6,811
0
5,486
8,919
0
17,714
L
Achilles
9,099
1,260
0
2,615
15,910
17,910
0
8,378
7,362
0
20,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
52,115
163
Minions Killed
253
2
Camps Cleared
9
892,085
Distance Traveled
1,058,911
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,534
685
4
0
0
146,913
1
L
Baron Samedi
9,451
859
58
5
0
186,171
0
W
Chang'e
9,575
870
52
5
1
200,736
0
W
Ra
10,546
959
115
10
4
211,790
3
W
Hou Yi
11,357
1,032
43
4
2
193,592
0
W
Camazotz
11,637
1,058
27
2
2
229,328
4
W
Ares
9,000
818
16
1
0
223,465
0
L
Eset
8,409
764
36
3
0
170,801
2
L
Fenrir
8,024
729
30
3
2
168,241
1
L
Achilles
8,756
796
35
3
0
219,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role