Player Matchup

Sol
Sol
Docid
Sol
Level 145
God Stats
22W - 6L
1,737 SR
Queue Stats
404W - 210L
1,718 Elo+
Party 1
Pele
Pele
R4lDEN
Pele
Level 155
God Stats
6W - 1L
1,720 SR
Queue Stats
351W - 175L
1,717 Elo+
Party 1
Erlang Shen
Erlang Shen
RaptorZ501
Erlang Shen
Level 147
God Stats
2W - 1L
1,755 SR
Queue Stats
295W - 135L
1,718 Elo+
Party 1
Team Averages
Level 149
1,737 SR
1,718 Elo+

VS

Team Averages
Level 60
1,467 SR
1,466 Elo+
Medusa
Medusa
KuraQueen
Medusa
Level 49
God Stats
36W - 44L
1,427 SR
Queue Stats
286W - 285L
1,461 Elo+
Party 2
Ra
Ra
Malhyk
Ra
Level 68
God Stats
17W - 27L
1,368 SR
Queue Stats
480W - 477L
1,488 Elo+
Party 2
Tyr
Tyr
Menace1752
Tyr
Level 62
God Stats
6W - 5L
1,606 SR
Queue Stats
7W - 11L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Docid
Sol
11
6 / 0 / 2
7,628
763
10,054
5,043
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
R4lDEN
Pele
11
6 / 1 / 4
7,979
798
6,993
8,027
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RaptorZ501
Erlang Shen
11
0 / 0 / 12
7,149
715
4,581
7,271
4,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KuraQueen
Medusa
8
0 / 5 / 1
5,965
597
4,247
7,943
2,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
9
1 / 3 / 0
6,514
651
3,857
7,227
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
5,635
564
2,379
9,424
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
Docid
Sol
6
0
2
7
L
Medusa
KuraQueen
Medusa
0
5
1
0.1
L
Ra
1
3
0
0.33
L
0
4
0
0
W
Pele
R4lDEN
Pele
6
1
4
8
W
Erlang Shen
RaptorZ501
Erlang Shen
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
10,483
20,341
Taken
24,594
10,261
Mitigated
8,100
8,796
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Docid
Sol
10,054
2,796
102
3,197
5,043
1,521
2,237
1,105
3,938
36,389
0
L
Medusa
KuraQueen
Medusa
4,247
1,719
0
996
7,943
2,430
0
3,028
4,623
0
19,990
L
Ra
3,857
279
1,016
2,501
7,227
2,335
0
2,625
4,282
28,173
0
L
2,379
128
0
940
9,424
3,335
0
3,787
5,139
0
6,772
W
Pele
R4lDEN
Pele
6,993
1,041
0
3,761
8,027
3,763
24
1,260
6,767
0
36,811
W
Erlang Shen
RaptorZ501
Erlang Shen
4,581
1,617
0
1,736
7,271
4,977
702
1,615
5,656
0
11,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,756
Gold Earned
18,114
134
Minions Killed
98
0
Camps Cleared
0
575,230
Distance Traveled
565,324
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,628
763
60
6
0
174,007
2
L
Medusa
5,965
597
21
2
0
200,205
1
L
Ra
6,514
651
62
6
0
186,224
0
L
Tyr
5,635
564
15
2
0
178,895
4
W
Pele
7,979
798
62
6
0
211,856
2
W
Erlang Shen
7,149
715
12
1
0
189,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role