Player Matchup

Achilles
Achilles
Hooserman
Achilles
Level 59
God Stats
15W - 13L
1,568 SR
Queue Stats
251W - 260L
1,565 Elo+
Party 1
Vulcan
Vulcan
Loudobby
Vulcan
Level 126
God Stats
12W - 11L
1,468 SR
Queue Stats
630W - 620L
1,593 Elo+
Party 1
Apollo
Apollo
Timmyy2Turnt
Apollo
Level 156
God Stats
1W - 2L
1,373 SR
Queue Stats
176W - 175L
1,538 Elo+
Party 2
Bakasura
Bakasura
blackstarman999
Bakasura
Level 116
God Stats
7W - 11L
1,452 SR
Queue Stats
217W - 205L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
infamousbenson
Ne Zha
Level 158
God Stats
2W - 1L
1,721 SR
Queue Stats
13W - 8L
1,680 Elo+
Party 2
Team Averages
Level 123
1,516 SR
1,595 Elo+

VS

Team Averages
Level 111
1,515 SR
1,677 Elo+
Hun Batz
Hun Batz
LostSpellcaster
Hun Batz
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 304L
1,624 Elo+
Party 4
Baba Yaga
Baba Yaga
NotOptimal21
Baba Yaga
Level 147
God Stats
3W - 1L
1,263 SR
Queue Stats
115W - 100L
1,639 Elo+
Party 3
Ullr
Ullr
PurplePangolin14
Ullr
Level 36
God Stats
2W - 2L
1,560 SR
Queue Stats
225W - 80L
1,850 Elo+
Solo
Cerberus
Cerberus
TheFilippino
Cerberus
Level 99
God Stats
2W - 2L
1,784 SR
Queue Stats
23W - 27L
1,582 Elo+
Party 4
Osiris
Osiris
jchicca07
Osiris
Level 112
God Stats
5W - 5L
1,467 SR
Queue Stats
39W - 25L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hooserman
Achilles
12
1 / 4 / 4
7,033
541
4,235
11,194
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Loudobby
Vulcan
12
3 / 1 / 4
7,122
548
4,033
4,106
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
13
6 / 0 / 5
8,452
650
6,857
6,046
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
14
3 / 2 / 1
7,517
578
5,250
8,088
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 4
6,898
531
4,710
10,007
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
6 / 1 / 1
8,005
616
6,396
7,668
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
NotOptimal21
Baba Yaga
12
2 / 2 / 1
6,780
522
3,786
5,930
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 3 / 0
7,682
591
6,037
6,775
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TheFilippino
Cerberus
11
0 / 6 / 4
6,457
497
2,820
8,973
3,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
jchicca07
Osiris
12
1 / 3 / 3
7,302
562
5,691
9,305
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
11
11
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hooserman
Achilles
1
4
4
0.75
L
Hun Batz
6
1
1
6.5
W
Vulcan
Loudobby
Vulcan
3
1
4
5
L
Baba Yaga
NotOptimal21
Baba Yaga
2
2
1
1.25
L
2
3
0
0.67
L
Cerberus
TheFilippino
Cerberus
0
6
4
0.33
W
Apollo
6
0
5
8.5
W
Bakasura
3
2
1
1.75
W
2
4
4
1
L
Osiris
jchicca07
Osiris
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
24,730
39,441
Taken
38,651
20,204
Mitigated
15,842
8,588
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hooserman
Achilles
4,235
1,319
0
4,099
11,194
10,221
0
336
10,858
0
26,912
L
Hun Batz
6,396
2,156
0
718
7,668
2,678
0
483
7,041
0
48,760
W
Vulcan
Loudobby
Vulcan
4,033
451
0
375
4,106
1,417
94
1,403
2,703
35,365
0
L
Baba Yaga
NotOptimal21
Baba Yaga
3,786
99
0
1,366
5,930
2,240
0
710
4,900
41,527
0
L
6,037
2,595
0
410
6,775
2,275
0
325
6,446
0
57,001
L
Cerberus
TheFilippino
Cerberus
2,820
94
0
1,428
8,973
3,404
0
2,289
6,158
20,104
0
W
Apollo
6,857
4,646
0
496
6,046
1,848
232
939
5,107
0
46,257
W
Bakasura
5,250
3,650
0
2,169
8,088
2,950
65
2,721
5,367
0
38,046
W
4,710
1,641
0
1,449
10,007
3,768
1,237
1,207
8,800
0
25,437
L
Osiris
jchicca07
Osiris
5,691
1,926
0
3,811
9,305
5,245
0
0
8,180
0
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
36,226
385
Minions Killed
424
0
Camps Cleared
0
1,355,806
Distance Traveled
1,300,133
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,033
541
66
5
0
240,261
1
L
Hun Batz
8,005
616
92
7
0
307,490
3
W
Vulcan
7,122
548
74
6
0
293,680
3
L
Baba Yaga
6,780
522
97
7
0
254,515
3
L
Ullr
7,682
591
108
8
0
237,089
3
L
Cerberus
6,457
497
54
4
0
248,490
7
W
Apollo
8,452
650
98
8
0
259,607
0
W
Bakasura
7,517
578
108
8
0
311,290
4
W
Ne Zha
6,898
531
39
3
0
250,968
3
L
Osiris
7,302
562
73
6
0
252,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role