Player Matchup

Arachne
Arachne
DevilsBone74
Arachne
Level 59
God Stats
3W - 3L
1,539 SR
Queue Stats
35W - 52L
1,316 Elo+
Solo
Hercules
Hercules
EuroKid89
Hercules
Level 79
God Stats
3W - 3L
1,766 SR
Queue Stats
100W - 98L
1,477 Elo+
Solo
Chaac
Chaac
Krusty Corndog
Chaac
Level 125
God Stats
1W - 2L
1,547 SR
Queue Stats
92W - 77L
1,563 Elo+
Solo
Neith
Neith
Seigan
Neith
Level 62
God Stats
95W - 126L
1,387 SR
Queue Stats
473W - 603L
1,301 Elo+
Solo
Ra
Ra
Wh1teCh0c0lat64
Ra
Level 148
God Stats
17W - 7L
1,371 SR
Queue Stats
424W - 429L
1,472 Elo+
Solo
Team Averages
Level 95
1,522 SR
1,426 Elo+

VS

Team Averages
Level 91
1,411 SR
1,371 Elo+
Baron Samedi
Baron Samedi
Later Dorks
Baron Samedi
Level 106
God Stats
229W - 171L
1,588 SR
Queue Stats
273W - 263L
1,490 Elo+
Solo
Fenrir
Fenrir
MasterHydra07
Fenrir
Level 69
God Stats
11W - 18L
1,225 SR
Queue Stats
145W - 186L
1,331 Elo+
Solo
King Arthur
King Arthur
OdezYT
King Arthur
Level 63
God Stats
3W - 2L
1,298 SR
Queue Stats
141W - 190L
1,346 Elo+
Solo
Chiron
Chiron
SKT Bankshot420
Chiron
Level 148
God Stats
1W - 1L
1,225 SR
Queue Stats
356W - 379L
1,317 Elo+
Solo
Cerberus
Cerberus
yung69wun
Cerberus
Level 67
God Stats
5W - 1L
1,717 SR
Queue Stats
98W - 106L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DevilsBone74
Arachne
13
1 / 5 / 2
7,997
421
4,915
13,695
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
EuroKid89
Hercules
12
0 / 3 / 4
7,300
384
9,099
16,175
10,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
12 / 1 / 4
11,180
588
20,663
19,737
18,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Seigan
Neith
4
1 / 0 / 0
5,786
305
1,863
1,262
226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 7 / 5
10,690
563
14,907
14,209
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Later Dorks
Baron Samedi
16
6 / 5 / 6
10,054
529
15,534
14,255
7,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 2
9,447
497
3,993
12,044
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
OdezYT
King Arthur
14
1 / 6 / 5
8,934
470
6,554
21,375
16,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 4
10,442
550
6,863
16,190
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
yung69wun
Cerberus
14
5 / 2 / 5
9,558
503
13,361
21,566
20,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
20
Kills
16
16
Deaths
21
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
DevilsBone74
Arachne
1
5
2
0.4
L
Hercules
EuroKid89
Hercules
0
3
4
0.67
L
12
1
4
14
W
Baron Samedi
Later Dorks
Baron Samedi
6
5
6
1.8
W
1
3
2
0.67
W
King Arthur
OdezYT
King Arthur
1
6
5
0.58
W
3
5
4
1
L
Neith
Seigan
Neith
1
0
0
1
L
6
7
5
1.21
W
Cerberus
yung69wun
Cerberus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,447
Damage
46,305
65,078
Taken
85,430
39,657
Mitigated
56,627
24,545
Healing
33,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DevilsBone74
Arachne
4,915
3,747
0
2,301
13,695
5,499
480
4,261
8,998
0
40,843
L
Hercules
EuroKid89
Hercules
9,099
4,274
873
8,223
16,175
10,267
426
9,203
6,736
0
29,713
L
20,663
3,199
0
8,036
19,737
18,209
44
7,492
11,740
12,675
55,736
W
Baron Samedi
Later Dorks
Baron Samedi
15,534
1,147
839
5,096
14,255
7,898
1,539
3,455
10,582
59,730
0
W
3,993
795
0
5,444
12,044
5,184
2,491
2,551
9,269
0
54,469
W
King Arthur
OdezYT
King Arthur
6,554
611
0
5,937
21,375
16,697
291
5,183
16,103
0
45,239
W
6,863
2,152
1,439
5,692
16,190
6,023
2,828
3,473
12,567
0
66,727
L
Neith
Seigan
Neith
1,863
1,070
0
380
1,262
226
0
235
1,027
0
6,457
L
14,907
1,520
1,084
3,648
14,209
5,456
0
6,761
6,977
64,937
0
W
Cerberus
yung69wun
Cerberus
13,361
1,754
1,263
8,044
21,566
20,825
488
3,737
17,673
41,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
48,435
353
Minions Killed
495
0
Camps Cleared
0
1,394,108
Distance Traveled
1,684,277
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,997
421
71
4
0
323,166
0
L
Hercules
7,300
384
38
2
0
331,641
2
L
Chaac
11,180
588
121
6
0
338,486
0
W
Baron Samedi
10,054
529
93
5
0
300,355
0
W
Fenrir
9,447
497
111
6
0
385,139
2
W
King Arthur
8,934
470
96
5
0
354,336
2
W
Chiron
10,442
550
105
6
0
313,636
1
L
Neith
5,786
305
8
0
0
73,520
0
L
Ra
10,690
563
115
6
0
327,295
3
W
Cerberus
9,558
503
90
5
0
330,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role