Player Matchup

Cabrakan
Cabrakan
AJHouck
Cabrakan
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 95L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
Cabetoh
Gilgamesh
Level 29
God Stats
6W - 2L
1,806 SR
Queue Stats
111W - 72L
1,613 Elo+
Solo
Ra
Ra
FKGmatt
Ra
Level 13
God Stats
2W - 0L
1,725 SR
Queue Stats
11W - 4L
1,750 Elo+
Solo
Heimdallr
Heimdallr
MügiwaraLuffy
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,685 Elo+
Solo
Tyr
Tyr
Spindaaa
Tyr
Level 29
God Stats
10W - 8L
1,373 SR
Queue Stats
268W - 249L
1,568 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,644 Elo+

VS

Team Averages
Level 18
1,540 SR
1,551 Elo+
Tyr
Tyr
GandalfTheWizzy
Tyr
Level 15
God Stats
1W - 2L
1,430 SR
Queue Stats
18W - 16L
1,459 Elo+
Solo
Sol
Sol
OminousPig
Sol
Level 43
God Stats
7W - 7L
1,590 SR
Queue Stats
187W - 176L
1,528 Elo+
Party 1
Pele
Pele
PoggerHogger
Pele
Level 16
God Stats
30W - 26L
1,481 SR
Queue Stats
121W - 128L
1,616 Elo+
Party 1
Neith
Neith
danybenegas22
Neith
Level 8
God Stats
7W - 4L
1,698 SR
Queue Stats
287W - 310L
1,652 Elo+
Solo
Terra
Terra
maddoghunter
Terra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AJHouck
Cabrakan
16
4 / 3 / 19
11,111
483
10,832
23,734
25,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Cabetoh
Gilgamesh
18
9 / 3 / 12
13,509
587
18,953
21,202
12,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 1 / 9
15,740
684
21,026
17,092
8,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
MügiwaraLuffy
Heimdallr
17
5 / 4 / 13
12,318
536
17,153
19,640
8,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 0 / 9
13,419
583
12,286
15,536
17,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,420
410
8,027
19,644
13,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 11 / 2
9,972
434
13,940
19,221
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 1
9,694
421
10,728
19,285
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 6 / 5
10,901
474
15,052
17,911
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 9 / 5
9,535
415
11,194
23,423
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
39
Kills
11
11
Deaths
39
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AJHouck
Cabrakan
4
3
19
4.5
W
Gilgamesh
Cabetoh
Gilgamesh
9
3
12
5
W
15
1
9
19.5
L
1
6
2
0.33
W
Heimdallr
MügiwaraLuffy
Heimdallr
5
4
13
2.88
L
3
11
2
0.36
L
2
7
1
0.36
W
6
0
9
10.5
L
2
6
5
0.75
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,250
Damage
58,941
97,204
Taken
99,484
73,423
Mitigated
50,196
41,527
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AJHouck
Cabrakan
10,832
1,569
882
5,128
23,734
25,644
727
7,490
15,943
33,190
0
W
Gilgamesh
Cabetoh
Gilgamesh
18,953
5,039
0
6,368
21,202
12,949
2,032
3,655
17,410
0
91,007
W
21,026
2,664
6,174
8,984
17,092
8,731
3,456
4,213
12,605
145,405
0
L
8,027
1,103
0
3,748
19,644
13,996
894
5,429
14,116
0
36,365
W
Heimdallr
MügiwaraLuffy
Heimdallr
17,153
8,815
0
7,303
19,640
8,878
3,527
4,500
14,929
0
74,828
L
13,940
1,464
0
2,027
19,221
5,490
0
5,008
14,059
51,355
0
L
10,728
2,320
0
2,620
19,285
6,043
0
3,847
15,260
0
64,927
W
12,286
1,548
0
6,688
15,536
17,221
2,929
4,248
11,183
0
71,219
L
15,052
7,102
0
6,611
17,911
6,026
0
6,908
10,817
0
83,254
L
11,194
915
3,525
5,623
23,423
18,641
0
9,874
13,374
22,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,097
Gold Earned
49,522
651
Minions Killed
399
0
Camps Cleared
0
2,302,850
Distance Traveled
2,324,038
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,111
483
42
2
0
435,237
3
W
Gilgamesh
13,509
587
128
6
0
447,419
0
W
Ra
15,740
684
231
10
0
475,180
3
L
Tyr
9,420
410
81
4
0
451,704
3
W
Heimdallr
12,318
536
117
5
0
453,844
7
L
Sol
9,972
434
78
3
0
411,781
0
L
Pele
9,694
421
77
3
0
508,795
2
W
Tyr
13,419
583
133
6
0
491,170
2
L
Neith
10,901
474
145
6
0
431,940
3
L
Terra
9,535
415
18
1
0
519,818
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role