Player Matchup

Izanami
Izanami
DeadGon
Izanami
Level 17
God Stats
2W - 5L
1,378 SR
Queue Stats
23W - 33L
1,256 Elo+
Solo
Bakasura
Bakasura
DoomStalk59
Bakasura
Level 29
God Stats
3W - 6L
1,280 SR
Queue Stats
19W - 29L
1,337 Elo+
Party 1
Hera
Hera
JUICE BOX 361
Hera
Level 18
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 12L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
dugrusher
Cu Chulainn
Level 17
God Stats
7W - 12L
1,440 SR
Queue Stats
20W - 43L
1,271 Elo+
Party 1
Hel
Hel
snezesinbral
Hel
Level 26
God Stats
13W - 27L
1,381 SR
Queue Stats
41W - 64L
1,338 Elo+
Party 1
Team Averages
Level 21
1,397 SR
1,304 Elo+

VS

Team Averages
Level 17
1,497 SR
1,269 Elo+
Olorun
Olorun
MainMorganLefay
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,244 Elo+
Solo
Amaterasu
Amaterasu
REGUVIVA
Amaterasu
Level 16
God Stats
2W - 4L
1,233 SR
Queue Stats
16W - 31L
1,257 Elo+
Solo
Fenrir
Fenrir
SithFaced
Fenrir
Level 26
God Stats
41W - 28L
1,888 SR
Queue Stats
248W - 288L
1,352 Elo+
Solo
Scylla
Scylla
Trheisy27
Scylla
Level 28
God Stats
25W - 37L
1,458 SR
Queue Stats
36W - 59L
1,256 Elo+
Solo
Tsukuyomi
Tsukuyomi
vV 0 1 D Zz
Tsukuyomi
Level 13
God Stats
7W - 6L
1,409 SR
Queue Stats
29W - 38L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadGon
Izanami
20
3 / 15 / 5
13,520
423
12,761
34,399
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
DoomStalk59
Bakasura
20
14 / 7 / 5
15,576
487
22,304
29,687
13,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 13 / 10
13,869
433
16,097
24,104
15,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
dugrusher
Cu Chulainn
20
7 / 10 / 9
14,294
447
16,756
37,865
22,666
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
9 / 15 / 3
14,811
463
17,707
35,649
12,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
35 / 5 / 4
22,497
703
70,840
47,121
22,702
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
REGUVIVA
Amaterasu
16
0 / 14 / 9
12,309
385
2,803
23,629
10,616
Fenrir
SithFaced
Fenrir
20
7 / 4 / 13
16,365
511
18,563
27,456
29,291
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Trheisy27
Scylla
20
14 / 5 / 5
17,783
556
26,850
22,864
8,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
vV 0 1 D Zz
Tsukuyomi
20
2 / 9 / 5
14,995
469
9,053
21,327
26,228
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
37
Kills
58
60
Deaths
37
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeadGon
Izanami
3
15
5
0.37
L
Bakasura
DoomStalk59
Bakasura
14
7
5
2.36
L
4
13
10
0.69
W
35
5
4
7.4
W
Amaterasu
REGUVIVA
Amaterasu
0
14
9
0.32
W
Fenrir
SithFaced
Fenrir
7
4
13
3.38
W
Scylla
Trheisy27
Scylla
14
5
5
3.3
L
Cu Chulainn
dugrusher
Cu Chulainn
7
10
9
1.15
L
9
15
3
0.7
W
Tsukuyomi
vV 0 1 D Zz
Tsukuyomi
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,625
Damage
128,109
161,704
Taken
142,397
75,991
Mitigated
97,686
39,256
Healing
49,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeadGon
Izanami
12,761
7,521
0
9,698
34,399
12,450
114
19,444
14,845
0
111,849
L
Bakasura
DoomStalk59
Bakasura
22,304
15,303
0
7,937
29,687
13,277
1,220
16,235
13,254
0
87,926
L
16,097
7,631
0
1,292
24,104
15,299
448
15,260
8,549
66,469
0
W
70,840
42,837
801
32,428
47,121
22,702
8,740
15,747
30,503
216,123
0
W
Amaterasu
REGUVIVA
Amaterasu
2,803
655
0
381
23,629
10,616
467
3,889
19,055
0
12,970
W
Fenrir
SithFaced
Fenrir
18,563
3,202
0
7,647
27,456
29,291
3,009
4,566
21,719
0
115,591
W
Scylla
Trheisy27
Scylla
26,850
3,284
168
5,719
22,864
8,849
1,408
6,702
15,651
121,216
0
L
Cu Chulainn
dugrusher
Cu Chulainn
16,756
3,504
201
9,367
37,865
22,666
244
21,956
15,793
12,150
63,366
L
17,707
1,571
1,489
9,272
35,649
12,299
0
23,938
11,573
54,659
0
W
Tsukuyomi
vV 0 1 D Zz
Tsukuyomi
9,053
2,033
0
2,696
21,327
26,228
1,014
5,826
15,135
0
105,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,070
Gold Earned
83,949
562
Minions Killed
724
0
Camps Cleared
0
2,486,342
Distance Traveled
2,780,056
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,520
423
132
4
0
417,085
1
L
Bakasura
15,576
487
151
5
0
523,452
0
L
Hera
13,869
433
94
3
0
468,971
0
W
Olorun
22,497
703
258
8
0
548,350
4
W
Amaterasu
12,309
385
15
0
0
528,466
4
W
Fenrir
16,365
511
146
5
0
620,129
1
W
Scylla
17,783
556
159
5
0
588,426
0
L
Cu Chulainn
14,294
447
121
4
0
568,950
4
L
Hel
14,811
463
64
2
0
507,884
3
W
Tsukuyomi
14,995
469
146
5
0
494,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role