Player Matchup

Gilgamesh
Gilgamesh
BucketHelm
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
Catboxers_
Xing Tian
Level 122
God Stats
2W - 3L
1,563 SR
Queue Stats
6W - 6L
1,876 Elo+
Party 1
Cerberus
Cerberus
OGboy3TTV
Cerberus
Level 136
God Stats
2W - 3L
1,834 SR
Queue Stats
9W - 10L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Trocome
Cu Chulainn
Level 27
God Stats
1W - 3L
1,896 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 1
Hel
Hel
tunetune
Hel
Level 28
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 1
Team Averages
Level 68
1,700 SR
1,612 Elo+

VS

Team Averages
Level 47
1,483 SR
1,466 Elo+
Serqet
Serqet
AyabiUwU
Serqet
Level 38
God Stats
1W - 1L
1,658 SR
Queue Stats
19W - 25L
1,505 Elo+
Solo
Chaac
Chaac
BlindMarshy
Chaac
Level 42
God Stats
3W - 5L
1,512 SR
Queue Stats
407W - 368L
1,469 Elo+
Solo
Sylvanus
Sylvanus
PapiSwagni
Sylvanus
Level 88
God Stats
3W - 1L
1,242 SR
Queue Stats
41W - 28L
1,294 Elo+
Party 2
Nu Wa
Nu Wa
RossLocke
Nu Wa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,517 Elo+
Solo
Nemesis
Nemesis
mckling11
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BucketHelm
Gilgamesh
20
7 / 4 / 11
16,301
679
20,700
39,192
36,669
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Catboxers_
Xing Tian
20
9 / 9 / 11
18,083
753
28,208
33,580
36,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
OGboy3TTV
Cerberus
20
3 / 11 / 19
16,030
668
24,516
50,458
38,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Trocome
Cu Chulainn
20
3 / 10 / 9
14,146
589
15,577
37,947
35,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 8 / 18
15,547
648
17,266
32,114
20,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AyabiUwU
Serqet
20
3 / 6 / 20
15,847
660
12,480
23,209
10,371
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 1 / 29
17,985
749
35,219
32,227
55,957
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
PapiSwagni
Sylvanus
20
13 / 3 / 21
19,508
813
43,674
34,300
50,985
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
RossLocke
Nu Wa
20
6 / 6 / 22
17,280
720
34,647
16,477
6,400
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
mckling11
Nemesis
20
11 / 9 / 22
19,239
802
41,196
28,941
16,035
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
155
25
Kills
41
42
Deaths
25
68
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Serqet
AyabiUwU
Serqet
3
6
20
2.17
W
8
1
29
22.5
L
Gilgamesh
BucketHelm
Gilgamesh
7
4
11
3.13
L
Xing Tian
Catboxers_
Xing Tian
9
9
11
1.61
L
Cerberus
OGboy3TTV
Cerberus
3
11
19
1.14
W
Sylvanus
PapiSwagni
Sylvanus
13
3
21
7.83
W
Nu Wa
RossLocke
Nu Wa
6
6
22
2.83
L
Cu Chulainn
Trocome
Cu Chulainn
3
10
9
0.75
W
Nemesis
mckling11
Nemesis
11
9
22
2.44
L
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,267
Damage
167,216
193,291
Taken
135,154
166,822
Mitigated
139,748
61,813
Healing
51,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AyabiUwU
Serqet
12,480
2,289
0
1,454
23,209
10,371
830
12,074
10,923
0
55,396
W
35,219
8,086
929
15,748
32,227
55,957
2,173
14,207
16,953
0
74,573
L
Gilgamesh
BucketHelm
Gilgamesh
20,700
2,529
0
399
39,192
36,669
232
14,102
23,873
0
70,113
L
Xing Tian
Catboxers_
Xing Tian
28,208
910
0
2,884
33,580
36,107
256
13,665
18,505
64,382
0
L
Cerberus
OGboy3TTV
Cerberus
24,516
146
0
12,372
50,458
38,837
128
20,321
28,400
74,085
0
W
Sylvanus
PapiSwagni
Sylvanus
43,674
9,465
11,136
16,057
34,300
50,985
1,167
18,915
15,085
65,592
0
W
Nu Wa
RossLocke
Nu Wa
34,647
6,146
125
1,742
16,477
6,400
1,214
10,635
5,692
72,669
0
L
Cu Chulainn
Trocome
Cu Chulainn
15,577
1,511
0
2,270
37,947
35,093
315
11,608
25,206
11,750
36,812
W
Nemesis
mckling11
Nemesis
41,196
17,674
0
4,411
28,941
16,035
2,093
17,763
10,908
0
79,292
L
17,266
1,157
28,141
15,747
32,114
20,116
256
15,394
15,425
52,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,107
Gold Earned
89,859
455
Minions Killed
384
3
Camps Cleared
10
2,224,123
Distance Traveled
1,985,095
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,847
660
60
3
4
424,014
5
W
Chaac
17,985
749
98
4
1
438,801
2
L
Gilgamesh
16,301
679
89
4
1
532,587
0
L
Xing Tian
18,083
753
68
3
0
420,876
1
L
Cerberus
16,030
668
111
5
0
409,653
2
W
Sylvanus
19,508
813
39
2
0
358,191
3
W
Nu Wa
17,280
720
87
4
1
370,355
1
L
Cu Chulainn
14,146
589
67
3
2
416,466
0
W
Nemesis
19,239
802
100
4
4
393,734
1
L
Hel
15,547
648
120
5
0
444,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role