Player Matchup

Neith
Neith
RaZe_Rifty
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,139 Elo+
Party 4
Bakasura
Bakasura
ScorpionShane10
Bakasura
Level 95
God Stats
3W - 4L
1,500 SR
Queue Stats
96W - 104L
1,357 Elo+
Party 4
Ymir
Ymir
THE_IRish_G0D77
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,209 Elo+
Party 4
Scylla
Scylla
Wizetown621
Scylla
Level 29
God Stats
15W - 20L
1,628 SR
Queue Stats
56W - 72L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
tenfingerz
Zhong Kui
Level 74
God Stats
4W - 4L
1,417 SR
Queue Stats
69W - 89L
1,410 Elo+
Party 2
Team Averages
Level 65
1,509 SR
1,303 Elo+

VS

Team Averages
Level 54
1,469 SR
1,404 Elo+
Hun Batz
Hun Batz
Br__932
Hun Batz
Level 84
God Stats
14W - 19L
1,421 SR
Queue Stats
144W - 157L
1,423 Elo+
Party 3
Ullr
Ullr
HommeVide_
Ullr
Level 66
God Stats
1W - 2L
1,375 SR
Queue Stats
205W - 245L
1,439 Elo+
Party 3
Ganesha
Ganesha
JefeRider17
Ganesha
Level 31
God Stats
28W - 24L
1,616 SR
Queue Stats
78W - 93L
1,438 Elo+
Party 3
Anubis
Anubis
Loumac02
Anubis
Level 26
God Stats
16W - 18L
1,444 SR
Queue Stats
122W - 148L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
semi_extremo123
Kukulkan
Level 61
God Stats
79W - 84L
1,486 SR
Queue Stats
194W - 237L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 0 / 3
7,347
565
6,780
7,901
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
14
5 / 1 / 2
8,331
641
3,546
10,293
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 9
7,651
589
8,742
9,822
4,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
1 / 0 / 1
7,573
583
2,449
5,530
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
tenfingerz
Zhong Kui
13
0 / 1 / 1
7,549
581
3,282
6,698
3,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Br__932
Hun Batz
8
1 / 3 / 0
5,704
439
3,100
7,280
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 5 / 0
5,370
413
3,745
8,315
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
JefeRider17
Ganesha
8
0 / 3 / 1
4,945
380
4,513
8,773
3,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Loumac02
Anubis
12
1 / 1 / 0
7,113
547
5,535
5,706
2,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
14
0 / 1 / 0
7,601
585
2,006
3,738
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Br__932
Hun Batz
1
3
0
0.33
L
1
5
0
0.2
L
Ganesha
JefeRider17
Ganesha
0
3
1
0.17
L
Anubis
Loumac02
Anubis
1
1
0
1
W
Neith
5
0
3
6.5
W
Bakasura
5
1
2
6
W
2
1
9
6.5
W
Scylla
1
0
1
1.5
L
Kukulkan
0
1
0
0
W
Zhong Kui
tenfingerz
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
18,899
40,244
Taken
33,812
16,069
Mitigated
12,773
19,333
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Br__932
Hun Batz
3,100
895
0
2,184
7,280
2,207
0
1,558
5,482
0
32,594
L
3,745
2,389
417
1,851
8,315
2,569
0
3,851
4,464
0
18,573
L
Ganesha
JefeRider17
Ganesha
4,513
353
630
2,645
8,773
3,749
0
3,226
5,267
12,029
0
L
Anubis
Loumac02
Anubis
5,535
176
0
2,362
5,706
2,761
0
3,742
1,884
43,012
0
W
Neith
6,780
2,329
0
4,370
7,901
2,253
2,250
2,900
5,001
0
33,514
W
Bakasura
3,546
2,674
0
6,838
10,293
3,700
340
187
10,106
0
46,547
W
8,742
2,438
0
750
9,822
4,382
136
3,115
6,707
24,573
0
W
Scylla
2,449
78
299
2,698
5,530
1,741
702
2,006
3,524
41,439
0
L
Kukulkan
2,006
252
0
640
3,738
1,487
265
2,096
1,532
54,699
0
W
Zhong Kui
tenfingerz
Zhong Kui
3,282
401
0
4,378
6,698
3,993
42
3,846
2,852
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
30,733
428
Minions Killed
320
0
Camps Cleared
0
1,188,894
Distance Traveled
1,184,611
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,704
439
61
5
0
292,215
0
L
Ullr
5,370
413
54
4
0
201,596
1
L
Ganesha
4,945
380
3
0
0
216,884
2
L
Anubis
7,113
547
89
7
0
230,694
5
W
Neith
7,347
565
73
6
0
215,216
2
W
Bakasura
8,331
641
113
9
0
261,003
0
W
Ymir
7,651
589
33
3
0
248,254
1
W
Scylla
7,573
583
106
8
0
231,725
5
L
Kukulkan
7,601
585
113
9
0
243,222
3
W
Zhong Kui
7,549
581
103
8
0
232,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role