Player Matchup

Merlin
Merlin
Arem1s
Merlin
Level 136
God Stats
7W - 1L
1,476 SR
Queue Stats
20W - 33L
1,395 Elo+
Solo
Xbalanque
Xbalanque
KINGZDAZED
Xbalanque
Level 155
God Stats
0W - 1L
1,664 SR
Queue Stats
14W - 17L
1,580 Elo+
Solo
Ganesha
Ganesha
SilentJazz
Ganesha
Level 105
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Zelehkiel
Achilles
Level 146
God Stats
5W - 8L
1,507 SR
Queue Stats
46W - 53L
1,405 Elo+
Solo
Anubis
Anubis
sGun
Anubis
Level 142
God Stats
26W - 34L
1,586 SR
Queue Stats
348W - 320L
1,547 Elo+
Solo
Team Averages
Level 137
1,565 SR
1,486 Elo+

VS

Team Averages
Level 109
1,597 SR
1,555 Elo+
Izanami
Izanami
GapingWhole
Izanami
Level 85
God Stats
19W - 21L
1,614 SR
Queue Stats
201W - 186L
1,564 Elo+
Party 1
Loki
Loki
Iokul
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,574 Elo+
Party 2
Sol
Sol
KingJuliet
Sol
Level 79
God Stats
4W - 5L
1,712 SR
Queue Stats
45W - 34L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
SmitePlayer0610
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
XXXMotherLover
Nike
Level 83
God Stats
11W - 4L
1,657 SR
Queue Stats
116W - 111L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arem1s
Merlin
9
0 / 2 / 0
4,043
809
1,386
3,158
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
KINGZDAZED
Xbalanque
9
0 / 1 / 0
4,110
822
2,449
3,242
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
SilentJazz
Ganesha
8
0 / 0 / 0
3,826
765
291
2,437
890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Zelehkiel
Achilles
9
0 / 2 / 0
3,968
794
1,379
5,332
2,085
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Boots

Boots

+6%
Movement Speed

Anubis
sGun
Anubis
10
0 / 1 / 0
4,253
851
1,030
2,101
782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GapingWhole
Izanami
12
2 / 0 / 2
5,688
1,138
1,948
1,479
420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Loki
Iokul
Loki
10
2 / 0 / 1
5,298
1,060
1,139
2,390
740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 4
4,677
935
4,082
2,041
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 1
4,556
911
1,146
2,393
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 0 / 4
5,397
1,079
4,028
1,624
412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arem1s
Merlin
0
2
0
0
W
Izanami
GapingWhole
Izanami
2
0
2
3
W
Loki
Iokul
Loki
2
0
1
2.5
L
Xbalanque
KINGZDAZED
Xbalanque
0
1
0
0
W
0
0
4
2
L
Ganesha
SilentJazz
Ganesha
0
0
0
0
W
0
0
1
0.5
W
2
0
4
4
L
Achilles
Zelehkiel
Achilles
0
2
0
0
L
Anubis
sGun
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,535
Damage
12,343
16,270
Taken
9,927
5,524
Mitigated
2,830
3,943
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arem1s
Merlin
1,386
0
0
481
3,158
835
0
282
2,876
9,641
0
W
Izanami
GapingWhole
Izanami
1,948
840
0
550
1,479
420
0
349
972
0
20,683
W
Loki
Iokul
Loki
1,139
177
0
180
2,390
740
0
317
1,989
0
11,581
L
Xbalanque
KINGZDAZED
Xbalanque
2,449
242
0
943
3,242
932
0
660
2,582
0
11,760
W
4,082
791
0
1,163
2,041
515
785
683
1,272
15,974
0
L
Ganesha
SilentJazz
Ganesha
291
0
0
0
2,437
890
0
632
1,805
2,095
0
W
1,146
174
0
450
2,393
743
68
910
1,453
0
10,603
W
4,028
104
0
625
1,624
412
36
573
991
0
12,508
L
Achilles
Zelehkiel
Achilles
1,379
416
238
1,651
5,332
2,085
0
1,983
3,349
0
5,817
L
Anubis
sGun
Anubis
1,030
0
0
630
2,101
782
0
633
1,468
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
25,616
102
Minions Killed
165
3
Camps Cleared
8
474,641
Distance Traveled
595,338
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,043
809
23
5
0
93,364
0
W
Izanami
5,688
1,138
70
14
1
111,506
1
W
Loki
5,298
1,060
23
5
4
136,227
0
L
Xbalanque
4,110
822
29
6
1
104,204
0
W
Sol
4,677
935
29
6
1
116,974
1
L
Ganesha
3,826
765
1
0
0
72,647
0
W
Hou Yi
4,556
911
28
6
0
103,243
0
W
Nike
5,397
1,079
15
3
2
127,388
1
L
Achilles
3,968
794
16
3
0
110,743
2
L
Anubis
4,253
851
33
7
2
93,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role