Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Avinion_
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
Good_from_Russia
Heimdallr
Level 26
God Stats
17W - 18L
1,399 SR
Queue Stats
73W - 69L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
bobrobsh
Kukulkan
Level 17
God Stats
15W - 13L
1,244 SR
Queue Stats
36W - 44L
1,350 Elo+
Party 1
Yemoja
Yemoja
sophushkos
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,300 Elo+
Party 1
Team Averages
Level 16
1,429 SR
1,362 Elo+

VS

Team Averages
Level 22
1,453 SR
1,403 Elo+
Discordia
Discordia
Akira_Kss
Discordia
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
205W - 147L
1,523 Elo+
Solo
Skadi
Skadi
SzymonnCwell
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,601 Elo+
Solo
Ares
Ares
imfaketaxidriver
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,390 Elo+
Solo
Guan Yu
Guan Yu
phunni_monke
Guan Yu
Level 27
God Stats
6W - 5L
1,298 SR
Queue Stats
37W - 52L
1,210 Elo+
Solo
Pele
Pele
pvtdanjor13
Pele
Level 21
God Stats
2W - 3L
1,208 SR
Queue Stats
12W - 23L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 6 / 4
11,859
516
10,385
21,762
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
7 / 3 / 2
10,717
466
9,951
13,587
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
14
2 / 9 / 2
9,545
415
7,919
21,906
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bobrobsh
Kukulkan
13
1 / 7 / 5
9,181
399
11,552
14,734
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
sophushkos
Yemoja
13
0 / 8 / 3
8,698
378
1,455
15,647
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akira_Kss
Discordia
19
8 / 2 / 8
13,470
586
19,877
12,620
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 6
15,499
674
23,310
17,383
7,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 5
11,936
519
3,248
16,237
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
phunni_monke
Guan Yu
17
8 / 2 / 13
12,308
535
9,860
11,762
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 7 / 5
11,328
493
9,427
17,757
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
18
Kills
33
33
Deaths
18
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
6
4
1.67
W
Discordia
Akira_Kss
Discordia
8
2
8
6
L
Nike
7
3
2
2.67
L
Heimdallr
2
9
2
0.33
W
13
2
6
8
L
Kukulkan
bobrobsh
Kukulkan
1
7
5
0.5
W
1
5
5
0.7
W
Guan Yu
phunni_monke
Guan Yu
8
2
13
7.25
W
3
7
5
0.79
L
Yemoja
sophushkos
Yemoja
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,262
Damage
65,722
87,636
Taken
75,759
35,851
Mitigated
44,369
17,123
Healing
25,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,385
3,298
0
7,877
21,762
9,377
0
4,638
16,884
60,638
8,653
W
Discordia
Akira_Kss
Discordia
19,877
1,059
0
5,222
12,620
4,753
1,838
3,432
8,898
98,070
0
L
Nike
9,951
1,885
0
1,601
13,587
6,390
504
4,688
8,719
0
54,856
L
Heimdallr
7,919
4,112
406
4,312
21,906
7,775
42
4,935
16,717
0
60,284
W
23,310
11,879
0
7,060
17,383
7,102
12,577
5,622
11,611
0
157,096
L
Kukulkan
bobrobsh
Kukulkan
11,552
1,390
0
1,380
14,734
4,567
0
6,894
7,780
37,454
0
W
3,248
201
0
2,227
16,237
15,422
553
3,699
12,432
61,461
0
W
Guan Yu
phunni_monke
Guan Yu
9,860
1,278
2,009
4,312
11,762
11,031
457
5,233
6,371
0
25,513
W
9,427
2,630
0
5,055
17,757
6,061
363
7,210
10,405
0
66,345
L
Yemoja
sophushkos
Yemoja
1,455
395
883
664
15,647
7,742
0
1,970
13,497
17,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
64,541
366
Minions Killed
584
0
Camps Cleared
0
1,978,444
Distance Traveled
2,280,693
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,859
516
102
4
0
444,588
0
W
Discordia
13,470
586
133
6
0
452,364
0
L
Nike
10,717
466
93
4
0
441,056
3
L
Heimdallr
9,545
415
86
4
0
343,492
0
W
Skadi
15,499
674
217
9
0
441,598
7
L
Kukulkan
9,181
399
59
3
0
420,378
0
W
Ares
11,936
519
104
5
0
415,123
0
W
Guan Yu
12,308
535
39
2
0
564,873
1
W
Pele
11,328
493
91
4
0
406,735
0
L
Yemoja
8,698
378
26
1
0
328,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role