Player Matchup

Baba Yaga
Baba Yaga
DrunknDead
Baba Yaga
Level 15
God Stats
1W - 1L
1,819 SR
Queue Stats
46W - 48L
1,625 Elo+
Solo
Hun Batz
Hun Batz
JackYmirFrost
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,678 Elo+
Solo
Nemesis
Nemesis
NamesNorm
Nemesis
Level 15
God Stats
48W - 34L
1,602 SR
Queue Stats
90W - 77L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
TrumpsGotRona
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,742 Elo+
Solo
Sobek
Sobek
dylanbboss
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 64L
1,623 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,649 Elo+

VS

Team Averages
Level 26
1,478 SR
1,594 Elo+
Chernobog
Chernobog
Cnation88
Chernobog
Level 18
God Stats
2W - 2L
1,417 SR
Queue Stats
23W - 23L
1,563 Elo+
Solo
Ymir
Ymir
CoolJohn99
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 86L
1,647 Elo+
Solo
Janus
Janus
Polythetical
Janus
Level 28
God Stats
6W - 4L
1,650 SR
Queue Stats
117W - 107L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tesfae
Tsukuyomi
Level 27
God Stats
3W - 1L
1,326 SR
Queue Stats
37W - 38L
1,524 Elo+
Solo
Tyr
Tyr
budgetRanian
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 90L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrunknDead
Baba Yaga
14
0 / 9 / 3
8,891
387
8,730
16,778
6,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JackYmirFrost
Hun Batz
13
1 / 8 / 3
8,841
384
7,072
15,696
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Nemesis
NamesNorm
Nemesis
19
2 / 6 / 1
11,246
489
9,540
17,641
10,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TrumpsGotRona
Heimdallr
16
4 / 3 / 0
10,103
439
11,846
13,633
5,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
16
1 / 0 / 5
10,397
452
7,340
16,310
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cnation88
Chernobog
20
5 / 1 / 4
12,513
544
10,371
13,323
5,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 6
12,150
528
9,855
17,218
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 1 / 7
12,753
554
9,172
8,952
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Tesfae
Tsukuyomi
20
13 / 2 / 1
13,499
587
15,383
13,539
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 1 / 6
14,612
635
11,807
22,690
25,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
26
26
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cnation88
Chernobog
5
1
4
7
W
0
3
6
1
L
Baba Yaga
DrunknDead
Baba Yaga
0
9
3
0.17
L
Hun Batz
JackYmirFrost
Hun Batz
1
8
3
0.31
L
Nemesis
NamesNorm
Nemesis
2
6
1
0.42
W
2
1
7
5.5
W
Tsukuyomi
Tesfae
Tsukuyomi
13
2
1
6.75
L
Heimdallr
TrumpsGotRona
Heimdallr
4
3
0
1.33
W
6
1
6
9
L
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,528
Damage
56,588
80,058
Taken
75,722
50,907
Mitigated
53,934
13,709
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cnation88
Chernobog
10,371
7,858
0
6,249
13,323
5,351
3,245
3,089
10,130
0
98,142
W
9,855
1,374
0
0
17,218
13,972
131
5,010
12,053
43,044
0
L
Baba Yaga
DrunknDead
Baba Yaga
8,730
395
0
3,023
16,778
6,977
0
4,800
11,632
51,913
0
L
Hun Batz
JackYmirFrost
Hun Batz
7,072
1,533
0
582
15,696
7,879
0
2,347
13,163
0
48,642
L
Nemesis
NamesNorm
Nemesis
9,540
4,528
0
1,815
17,641
10,297
0
1,600
15,999
0
75,486
W
9,172
260
0
915
8,952
3,743
82
2,226
6,462
102,709
0
W
Tsukuyomi
Tesfae
Tsukuyomi
15,383
3,466
0
1,990
13,539
5,357
514
3,581
9,730
0
107,447
L
Heimdallr
TrumpsGotRona
Heimdallr
11,846
6,113
0
3,751
13,633
5,698
951
4,412
9,177
0
80,311
W
11,807
1,377
0
9,764
22,690
25,511
523
1,365
21,273
0
111,501
L
Sobek
7,340
737
0
4,538
16,310
20,056
61
5,164
11,060
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
65,527
533
Minions Killed
785
0
Camps Cleared
0
2,088,514
Distance Traveled
2,475,975
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,513
544
164
7
0
491,074
3
W
Ymir
12,150
528
70
3
0
503,237
0
L
Baba Yaga
8,891
387
97
4
0
369,531
1
L
Hun Batz
8,841
384
90
4
0
438,326
4
L
Nemesis
11,246
489
140
6
0
415,960
0
W
Janus
12,753
554
186
8
0
469,631
3
W
Tsukuyomi
13,499
587
158
7
0
517,189
7
L
Heimdallr
10,103
439
154
7
0
398,466
7
W
Tyr
14,612
635
207
9
0
494,844
0
L
Sobek
10,397
452
52
2
0
466,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role