Player Matchup

Nox
Nox
LOCjuniGamer
Nox
Level 34
God Stats
2W - 5L
1,306 SR
Queue Stats
79W - 68L
1,471 Elo+
Party 1
Zeus
Zeus
LordAzulon
Zeus
Level 9
God Stats
12W - 4L
1,809 SR
Queue Stats
14W - 7L
1,617 Elo+
Party 1
Artio
Artio
Morpheuzito
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,812 Elo+
Party 1
Cthulhu
Cthulhu
SirDeric
Cthulhu
Level 22
God Stats
9W - 6L
1,980 SR
Queue Stats
64W - 85L
1,425 Elo+
Party 1
Medusa
Medusa
dgdrgd
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,393 Elo+
Solo
Team Averages
Level 18
1,619 SR
1,544 Elo+

VS

Team Averages
Level 18
1,408 SR
1,437 Elo+
Artemis
Artemis
JACKPRIS
Artemis
Level 23
God Stats
7W - 7L
1,541 SR
Queue Stats
56W - 57L
1,456 Elo+
Solo
Janus
Janus
LeandroSenegal
Janus
Level 11
God Stats
14W - 16L
1,430 SR
Queue Stats
23W - 24L
1,467 Elo+
Solo
Discordia
Discordia
PimentaMalagueta
Discordia
Level 28
God Stats
23W - 28L
1,473 SR
Queue Stats
186W - 201L
1,469 Elo+
Solo
Artio
Artio
SoulSupport
Artio
Level 11
God Stats
35W - 43L
1,229 SR
Queue Stats
331W - 375L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
chacho22larga
Sun Wukong
Level 17
God Stats
4W - 2L
1,368 SR
Queue Stats
36W - 44L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,187
1,017
7,639
6,590
1,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 10
11,533
1,048
13,084
3,961
1,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 11
10,665
970
3,766
10,867
9,176
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
SirDeric
Cthulhu
17
1 / 0 / 14
10,699
973
10,808
11,082
8,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
dgdrgd
Medusa
18
7 / 3 / 10
12,186
1,108
20,286
13,480
3,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

243

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JACKPRIS
Artemis
17
3 / 5 / 3
10,636
967
11,049
13,284
5,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 5
10,437
949
14,548
10,237
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
17
1 / 7 / 6
10,617
965
10,539
15,442
6,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 3
10,547
959
5,396
20,573
23,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
chacho22larga
Sun Wukong
13
0 / 1 / 0
8,730
794
206
835
305

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
19
Kills
7
7
Deaths
19
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
JACKPRIS
Artemis
3
5
3
0.9
W
5
1
6
8
L
0
3
5
0.83
W
4
0
10
9
W
2
3
11
2.5
L
Discordia
1
7
6
0.57
W
Cthulhu
SirDeric
Cthulhu
1
0
14
8
L
3
3
3
1.5
L
Sun Wukong
chacho22larga
Sun Wukong
0
1
0
0
W
Medusa
dgdrgd
Medusa
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,583
Damage
41,738
45,980
Taken
60,371
25,089
Mitigated
38,922
5,024
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JACKPRIS
Artemis
11,049
4,868
0
1,474
13,284
5,763
0
5,250
8,034
0
33,399
W
7,639
810
0
459
6,590
1,851
0
4,738
1,852
24,500
0
L
14,548
282
0
396
10,237
3,576
0
7,016
3,221
50,965
0
W
13,084
1,031
0
0
3,961
1,296
0
2,357
1,604
40,119
0
W
3,766
612
1,505
1,288
10,867
9,176
0
6,730
4,137
11,738
0
L
Discordia
10,539
823
0
1,017
15,442
6,146
0
9,842
5,600
35,696
0
W
Cthulhu
SirDeric
Cthulhu
10,808
383
700
0
11,082
8,963
0
6,529
4,553
19,859
0
L
5,396
97
972
2,126
20,573
23,132
0
12,602
7,971
10,354
0
L
Sun Wukong
chacho22larga
Sun Wukong
206
38
0
0
835
305
0
587
248
0
1,019
W
Medusa
dgdrgd
Medusa
20,286
9,237
0
1,072
13,480
3,803
0
10,129
3,351
0
49,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
50,967
233
Minions Killed
213
5
Camps Cleared
7
1,033,207
Distance Traveled
822,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,636
967
32
3
1
147,248
0
W
Nox
11,187
1,017
46
4
1
193,646
0
L
Janus
10,437
949
96
9
3
227,631
1
W
Zeus
11,533
1,048
68
6
0
188,570
0
W
Artio
10,665
970
12
1
1
205,415
0
L
Discordia
10,617
965
66
6
0
190,167
0
W
Cthulhu
10,699
973
29
3
0
240,713
1
L
Artio
10,547
959
14
1
0
241,632
1
L
Sun Wukong
8,730
794
5
0
3
15,927
1
W
Medusa
12,186
1,108
78
7
3
204,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role