Player Matchup

Kukulkan
Kukulkan
Aeien
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Ares
Ares
MRCHOPS8228
Ares
Level 8
God Stats
2W - 4L
1,100 SR
Queue Stats
16W - 21L
1,430 Elo+
Party 3
Neith
Neith
knuckles547
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,581 Elo+
Party 3
Pele
Pele
ramb033
Pele
Level 105
God Stats
7W - 5L
1,501 SR
Queue Stats
58W - 54L
1,528 Elo+
Party 3
Bellona
Bellona
xXBlueDreamsXx
Bellona
Level 12
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Team Averages
Level 55
1,377 SR
1,508 Elo+

VS

Team Averages
Level 65
1,562 SR
1,524 Elo+
Izanami
Izanami
Anxiety4
Izanami
Level 15
God Stats
31W - 44L
1,382 SR
Queue Stats
399W - 515L
1,479 Elo+
Party 2
Tyr
Tyr
DKappas
Tyr
Level 122
God Stats
5W - 2L
1,970 SR
Queue Stats
49W - 43L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
TM4_Cyber
Ao Kuang
Level 72
God Stats
7W - 14L
1,219 SR
Queue Stats
138W - 221L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
TheShadowDroid
Cabrakan
Level 82
God Stats
4W - 9L
1,849 SR
Queue Stats
268W - 340L
1,504 Elo+
Party 2
Scylla
Scylla
x3gWOOD
Scylla
Level 35
God Stats
3W - 7L
1,392 SR
Queue Stats
58W - 43L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aeien
Kukulkan
10
4 / 0 / 2
6,047
605
3,890
2,743
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 2 / 2
5,106
511
518
5,046
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 2
5,370
537
3,793
3,090
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
ramb033
Pele
12
0 / 0 / 1
6,571
657
655
5,599
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 2 / 0
6,007
601
941
3,894
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anxiety4
Izanami
8
1 / 3 / 0
4,554
455
2,466
4,837
1,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tyr
1
0 / 0 / 0
3,414
341
0
0
0
Ao Kuang
TM4_Cyber
Ao Kuang
9
2 / 4 / 0
5,489
549
2,403
6,906
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
7
0 / 1 / 1
4,587
459
1,286
4,384
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
x3gWOOD
Scylla
1
0 / 0 / 0
3,432
343
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aeien
Kukulkan
4
0
2
5
L
Izanami
Anxiety4
Izanami
1
3
0
0.33
L
Tyr
0
0
0
0
W
0
2
2
0.5
L
Ao Kuang
TM4_Cyber
Ao Kuang
2
4
0
0.5
L
Cabrakan
0
1
1
0.5
W
1
0
2
2
W
Pele
ramb033
Pele
0
0
1
0.5
L
Scylla
x3gWOOD
Scylla
0
0
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,797
Damage
6,155
20,372
Taken
16,127
8,543
Mitigated
6,264
6,538
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aeien
Kukulkan
3,890
349
0
210
2,743
1,019
1,282
734
2,009
22,368
0
L
Izanami
Anxiety4
Izanami
2,466
1,610
0
1,169
4,837
1,576
0
2,797
1,899
0
26,943
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
518
61
97
1,077
5,046
2,561
0
1,074
3,972
9,387
0
L
Ao Kuang
TM4_Cyber
Ao Kuang
2,403
434
0
2,436
6,906
1,995
1,028
236
6,630
23,192
0
L
Cabrakan
1,286
121
0
1,952
4,384
2,693
0
1,160
3,190
8,008
0
W
3,793
1,614
651
1,594
3,090
850
993
533
2,557
0
27,946
W
Pele
ramb033
Pele
655
241
0
2,465
5,599
1,702
1,330
270
5,329
0
38,662
L
Scylla
x3gWOOD
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
941
314
0
444
3,894
2,411
2,083
1,078
2,816
0
18,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
21,476
278
Minions Killed
134
0
Camps Cleared
0
867,240
Distance Traveled
471,007
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,047
605
41
4
0
161,432
0
L
Izanami
4,554
455
54
5
0
149,474
0
L
Tyr
3,414
341
0
0
0
10,307
0
W
Ares
5,106
511
30
3
0
192,940
3
L
Ao Kuang
5,489
549
57
6
0
173,892
0
L
Cabrakan
4,587
459
23
2
0
127,198
1
W
Neith
5,370
537
48
5
0
175,960
2
W
Pele
6,571
657
111
11
0
157,818
0
L
Scylla
3,432
343
0
0
0
10,136
0
W
Bellona
6,007
601
48
5
0
179,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role