Player Matchup

Mercury
Mercury
Ellak96
Mercury
Level 43
God Stats
21W - 32L
1,377 SR
Queue Stats
164W - 307L
1,296 Elo+
Party 3
Sun Wukong
Sun Wukong
Endoresun
Sun Wukong
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 130L
1,345 Elo+
Party 3
Ymir
Ymir
Gr1mSupreme
Ymir
Level 46
God Stats
24W - 32L
1,500 SR
Queue Stats
250W - 395L
1,340 Elo+
Party 3
Merlin
Merlin
Thor9394
Merlin
Level 49
God Stats
12W - 30L
1,126 SR
Queue Stats
308W - 465L
1,325 Elo+
Party 3
Medusa
Medusa
wildjosi
Medusa
Level 58
God Stats
14W - 21L
1,358 SR
Queue Stats
217W - 324L
1,290 Elo+
Party 3
Team Averages
Level 43
1,372 SR
1,319 Elo+

VS

Team Averages
Level 64
1,523 SR
1,396 Elo+
Heimdallr
Heimdallr
BreakingHoriz0n
Heimdallr
Level 46
God Stats
8W - 6L
1,685 SR
Queue Stats
136W - 148L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
DandyPirson
Guan Yu
Level 66
God Stats
7W - 17L
1,345 SR
Queue Stats
329W - 523L
1,329 Elo+
Solo
Sol
Sol
RuthlessSavage35
Sol
Level 114
God Stats
2W - 1L
1,706 SR
Queue Stats
214W - 261L
1,379 Elo+
Party 1
Thor
Thor
TheRigs065
Thor
Level 66
God Stats
4W - 8L
1,186 SR
Queue Stats
290W - 317L
1,463 Elo+
Party 2
Yemoja
Yemoja
luz2jadez
Yemoja
Level 29
God Stats
19W - 12L
1,695 SR
Queue Stats
207W - 281L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ellak96
Mercury
8
1 / 5 / 0
4,821
482
2,285
7,616
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Endoresun
Sun Wukong
7
0 / 3 / 0
4,371
437
3,135
5,695
1,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
4,720
472
1,751
6,066
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Thor9394
Merlin
9
1 / 2 / 0
5,277
528
2,008
3,772
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
wildjosi
Medusa
8
1 / 3 / 0
4,542
454
2,985
5,924
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreakingHoriz0n
Heimdallr
10
4 / 0 / 2
5,978
598
6,092
3,939
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
DandyPirson
Guan Yu
11
5 / 0 / 0
6,759
676
4,371
6,315
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 0
6,077
608
3,742
3,850
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 5
5,386
539
2,997
4,631
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
luz2jadez
Yemoja
8
1 / 1 / 3
5,363
536
1,680
4,910
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BreakingHoriz0n
Heimdallr
4
0
2
5
W
Guan Yu
DandyPirson
Guan Yu
5
0
0
5
L
Mercury
Ellak96
Mercury
1
5
0
0.2
L
Sun Wukong
Endoresun
Sun Wukong
0
3
0
0
L
0
2
1
0.25
W
4
1
0
4
W
1
1
5
3.5
L
Merlin
Thor9394
Merlin
1
2
0
0.5
W
Yemoja
luz2jadez
Yemoja
1
1
3
2.5
L
Medusa
wildjosi
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,164
Damage
18,882
29,073
Taken
23,645
8,791
Mitigated
9,009
5,079
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BreakingHoriz0n
Heimdallr
6,092
2,725
0
1,378
3,939
1,103
545
684
3,255
0
30,729
W
Guan Yu
DandyPirson
Guan Yu
4,371
1,229
85
3,708
6,315
3,159
0
213
6,102
0
30,081
L
Mercury
Ellak96
Mercury
2,285
1,322
0
310
7,616
1,842
0
767
6,849
0
21,939
L
Sun Wukong
Endoresun
Sun Wukong
3,135
644
0
1,030
5,695
1,982
0
208
5,487
0
13,187
L
1,751
261
0
1,705
6,066
2,313
0
1,032
5,034
13,090
0
W
3,742
1,262
0
1,708
3,850
1,446
1,358
876
2,974
28,247
2,333
W
2,997
1,065
0
1,830
4,631
1,326
0
919
3,712
0
16,602
L
Merlin
Thor9394
Merlin
2,008
81
0
190
3,772
1,176
0
2,602
1,170
21,416
0
W
Yemoja
luz2jadez
Yemoja
1,680
573
604
2,097
4,910
1,975
170
1,067
3,843
11,042
0
L
Medusa
wildjosi
Medusa
2,985
1,047
0
1,844
5,924
1,478
0
648
5,276
0
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
29,563
168
Minions Killed
261
0
Camps Cleared
0
951,802
Distance Traveled
883,079
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,978
598
58
6
0
181,930
2
W
Guan Yu
6,759
676
81
8
0
182,154
2
L
Mercury
4,821
482
44
4
0
182,022
2
L
Sun Wukong
4,371
437
22
2
0
182,371
2
L
Ymir
4,720
472
28
3
0
191,418
6
W
Sol
6,077
608
62
6
0
168,844
4
W
Thor
5,386
539
39
4
0
189,169
1
L
Merlin
5,277
528
43
4
0
200,420
1
W
Yemoja
5,363
536
21
2
0
160,982
2
L
Medusa
4,542
454
31
3
0
195,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role