Player Matchup

Ratatoskr
Ratatoskr
Chillenok
Ratatoskr
Level 24
God Stats
3W - 6L
1,537 SR
Queue Stats
13W - 15L
1,588 Elo+
Solo
Kukulkan
Kukulkan
DonjonAnubis
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Dreg22
Danzaburou
Level 29
God Stats
7W - 14L
1,472 SR
Queue Stats
258W - 300L
1,439 Elo+
Party 2
Cerberus
Cerberus
SPX Krex
Cerberus
Level 27
God Stats
8W - 8L
1,627 SR
Queue Stats
98W - 118L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
helle0885
Cthulhu
Level 8
God Stats
7W - 3L
1,535 SR
Queue Stats
13W - 11L
1,404 Elo+
Party 2
Team Averages
Level 19
1,534 SR
1,443 Elo+

VS

Team Averages
Level 37
1,452 SR
1,372 Elo+
Anhur
Anhur
MajorFalure
Anhur
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
25W - 19L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
PhysicianWhom
Gilgamesh
Level 125
God Stats
28W - 13L
1,598 SR
Queue Stats
208W - 201L
1,447 Elo+
Party 3
Yemoja
Yemoja
SuplexedTrain
Yemoja
Level 10
God Stats
5W - 5L
1,312 SR
Queue Stats
12W - 17L
1,203 Elo+
Solo
Nu Wa
Nu Wa
degadir1
Nu Wa
Level 16
God Stats
2W - 1L
1,324 SR
Queue Stats
19W - 18L
1,424 Elo+
Party 3
Set
Set
lol69mum
Set
Level 17
God Stats
8W - 8L
1,525 SR
Queue Stats
25W - 30L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chillenok
Ratatoskr
15
5 / 6 / 1
9,726
486
7,317
13,432
4,234
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
DonjonAnubis
Kukulkan
16
5 / 9 / 4
10,137
507
11,523
12,615
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Dreg22
Danzaburou
16
1 / 5 / 1
9,892
495
6,517
13,872
4,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
SPX Krex
Cerberus
12
0 / 3 / 2
8,183
409
3,545
17,463
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
helle0885
Cthulhu
14
1 / 1 / 4
8,537
427
8,075
10,312
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,505
475
6,432
12,843
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
PhysicianWhom
Gilgamesh
17
5 / 2 / 1
11,884
594
10,455
17,935
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 8
10,206
510
4,614
6,769
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
degadir1
Nu Wa
17
8 / 7 / 5
11,688
584
14,433
12,638
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 3 / 4
12,291
615
7,957
15,775
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
22
24
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Chillenok
Ratatoskr
5
6
1
0.92
L
Kukulkan
DonjonAnubis
Kukulkan
5
9
4
0.78
L
Danzaburou
Dreg22
Danzaburou
1
5
1
0.3
W
1
1
6
4
W
Gilgamesh
PhysicianWhom
Gilgamesh
5
2
1
2.75
L
Cerberus
SPX Krex
Cerberus
0
3
2
0.33
W
0
0
8
4
W
Nu Wa
degadir1
Nu Wa
8
7
5
1.5
L
Cthulhu
helle0885
Cthulhu
1
1
4
3
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
43,891
67,694
Taken
65,960
33,342
Mitigated
28,460
11,056
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Chillenok
Ratatoskr
7,317
2,232
0
300
13,432
4,234
0
2,062
11,311
0
51,256
L
Kukulkan
DonjonAnubis
Kukulkan
11,523
1,298
0
690
12,615
3,741
228
6,994
5,255
65,285
0
L
Danzaburou
Dreg22
Danzaburou
6,517
2,701
0
4,540
13,872
4,692
2,705
4,717
9,009
0
70,946
W
6,432
2,987
0
2,818
12,843
4,346
2,386
5,061
7,692
0
42,924
W
Gilgamesh
PhysicianWhom
Gilgamesh
10,455
3,029
0
7,403
17,935
8,191
6,573
3,380
14,225
0
75,408
L
Cerberus
SPX Krex
Cerberus
3,545
84
0
3,725
17,463
12,311
281
5,076
12,179
34,613
0
W
4,614
429
3,737
1,549
6,769
4,473
593
4,280
2,459
29,253
0
W
Nu Wa
degadir1
Nu Wa
14,433
4,467
0
1,810
12,638
4,965
4,092
7,639
4,879
57,674
0
L
Cthulhu
helle0885
Cthulhu
8,075
162
602
1,199
10,312
8,364
0
3,191
6,950
38,357
0
W
7,957
3,757
0
3,015
15,775
6,485
1,170
2,063
13,562
0
88,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
55,574
412
Minions Killed
451
0
Camps Cleared
0
1,798,898
Distance Traveled
1,755,134
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,726
486
83
4
0
367,203
1
L
Kukulkan
10,137
507
111
6
0
299,238
4
L
Danzaburou
9,892
495
112
6
0
336,556
6
W
Anhur
9,505
475
74
4
0
341,503
6
W
Gilgamesh
11,884
594
127
6
0
354,955
5
L
Cerberus
8,183
409
48
2
0
383,548
1
W
Yemoja
10,206
510
46
2
0
366,927
0
W
Nu Wa
11,688
584
86
4
0
298,543
3
L
Cthulhu
8,537
427
58
3
0
412,353
0
W
Set
12,291
615
118
6
0
393,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role