Player Matchup

Izanami
Izanami
BeezzeeY
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,115 Elo+
Party 1
Cerberus
Cerberus
MANDO 441
Cerberus
Level 37
God Stats
1W - 3L
1,360 SR
Queue Stats
59W - 77L
1,367 Elo+
Party 1
Pele
Pele
TheBiti5
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,233 Elo+
Party 1
Agni
Agni
Wrong hole foo0
Agni
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
100W - 103L
1,417 Elo+
Party 2
Bacchus
Bacchus
kushinmysystem0
Bacchus
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,208 Elo+
Party 2
Team Averages
Level 61
1,472 SR
1,268 Elo+

VS

Team Averages
Level 48
1,483 SR
1,416 Elo+
Ao Kuang
Ao Kuang
BallzOfSteel199
Ao Kuang
Level 64
God Stats
3W - 5L
1,414 SR
Queue Stats
145W - 228L
1,306 Elo+
Party 3
Amaterasu
Amaterasu
Byrdiethemighty
Amaterasu
Level 26
God Stats
17W - 31L
1,322 SR
Queue Stats
164W - 261L
1,190 Elo+
Party 3
Artemis
Artemis
Haelsin
Artemis
Level 38
God Stats
33W - 29L
1,646 SR
Queue Stats
48W - 42L
1,537 Elo+
Solo
Janus
Janus
MadWorldMike750
Janus
Level 84
God Stats
17W - 25L
1,591 SR
Queue Stats
791W - 706L
1,538 Elo+
Party 4
Cthulhu
Cthulhu
NemesisDragon_X
Cthulhu
Level 28
God Stats
11W - 14L
1,442 SR
Queue Stats
505W - 490L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeezzeeY
Izanami
18
2 / 6 / 9
11,748
979
13,270
15,688
5,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MANDO 441
Cerberus
18
2 / 10 / 7
11,490
958
14,618
28,193
31,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
19
12 / 10 / 4
14,684
1,224
24,064
24,408
8,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 6
10,817
901
11,174
10,553
3,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 13
11,413
951
11,011
21,143
23,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
12 / 4 / 13
14,075
1,173
22,304
18,266
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Byrdiethemighty
Amaterasu
17
1 / 4 / 11
10,496
875
3,732
15,932
6,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Haelsin
Artemis
19
9 / 4 / 7
13,615
1,135
18,714
11,139
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 2 / 12
15,431
1,286
26,330
9,441
3,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 4 / 26
13,676
1,140
20,518
27,377
13,391
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
18
Kills
39
39
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
4
13
4.63
L
Izanami
BeezzeeY
Izanami
2
6
9
1.08
W
Amaterasu
Byrdiethemighty
Amaterasu
1
4
11
1.63
W
Artemis
Haelsin
Artemis
9
4
7
3.13
L
Cerberus
MANDO 441
Cerberus
2
10
7
0.55
W
14
2
12
10
W
3
4
26
4
L
Pele
12
10
4
1.4
L
2
5
6
1
L
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,137
Damage
91,598
99,985
Taken
82,155
74,250
Mitigated
32,978
8,547
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
22,304
9,674
0
3,621
18,266
6,536
0
9,283
8,983
35,244
0
L
Izanami
BeezzeeY
Izanami
13,270
9,311
0
2,874
15,688
5,806
0
11,284
4,404
0
36,963
W
Amaterasu
Byrdiethemighty
Amaterasu
3,732
3,393
0
837
15,932
6,245
0
9,079
6,853
0
6,776
W
Artemis
Haelsin
Artemis
18,714
11,324
0
0
11,139
3,727
0
2,861
8,278
0
38,694
L
Cerberus
MANDO 441
Cerberus
14,618
1,487
0
2,928
28,193
31,991
0
19,467
8,726
33,878
0
W
26,330
826
479
1,421
9,441
3,079
0
3,726
5,715
72,687
0
W
20,518
2,685
211
1,010
27,377
13,391
0
11,854
14,899
36,787
0
L
Pele
24,064
9,072
0
1,577
24,408
8,626
0
15,972
8,436
0
41,086
L
11,174
1,957
0
621
10,553
3,861
0
7,637
2,916
27,853
0
L
11,011
1,132
0
547
21,143
23,966
0
14,792
6,351
28,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
67,293
203
Minions Killed
228
5
Camps Cleared
12
1,013,975
Distance Traveled
1,043,203
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,075
1,173
33
3
0
210,983
0
L
Izanami
11,748
979
48
4
0
145,583
0
W
Amaterasu
10,496
875
3
0
1
150,040
0
W
Artemis
13,615
1,135
39
3
10
196,059
0
L
Cerberus
11,490
958
52
4
2
218,389
0
W
Janus
15,431
1,286
119
10
0
243,332
0
W
Cthulhu
13,676
1,140
34
3
1
242,789
1
L
Pele
14,684
1,224
24
2
3
249,250
1
L
Agni
10,817
901
44
4
0
163,772
0
L
Bacchus
11,413
951
35
3
0
236,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role