Player Matchup

Medusa
Medusa
ChangeBerry
Medusa
Level 65
God Stats
2W - 0L
1,644 SR
Queue Stats
111W - 108L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
Garri2-_-rg4l
Sun Wukong
Level 137
God Stats
10W - 15L
1,465 SR
Queue Stats
498W - 498L
1,501 Elo+
Solo
Cabrakan
Cabrakan
MettaYepp
Cabrakan
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 64L
1,334 Elo+
Solo
Nike
Nike
Perry8421
Nike
Level 159
God Stats
1W - 1L
1,502 SR
Queue Stats
138W - 141L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Swagnar0k
Ne Zha
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
56W - 61L
1,575 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,502 Elo+

VS

Team Averages
Level 147
1,445 SR
1,562 Elo+
Hades
Hades
Fibbonachi
Hades
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
400W - 389L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
HazeLord347
Kukulkan
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 139L
1,576 Elo+
Party 2
Athena
Athena
Hødrimeydan
Athena
Level 158
God Stats
0W - 2L
1,343 SR
Queue Stats
91W - 92L
1,551 Elo+
Party 1
Thor
Thor
SmαshWσlf
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Treidos
Ullr
Level 157
God Stats
6W - 16L
1,381 SR
Queue Stats
756W - 801L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 5 / 14
11,227
936
15,577
12,680
6,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Garri2-_-rg4l
Sun Wukong
18
3 / 3 / 22
10,292
858
9,732
19,568
21,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
MettaYepp
Cabrakan
17
5 / 4 / 18
10,296
858
11,648
11,958
13,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
4 / 3 / 14
9,073
756
8,594
15,558
15,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Swagnar0k
Ne Zha
16
6 / 3 / 16
9,974
831
12,970
10,270
5,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
3 / 4 / 11
9,263
772
7,465
10,925
12,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
HazeLord347
Kukulkan
18
4 / 3 / 10
10,922
910
12,473
10,130
5,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
13
2 / 10 / 10
8,666
722
8,027
16,617
16,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 4 / 9
9,893
824
12,446
13,425
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Treidos
Ullr
15
4 / 6 / 11
9,205
767
9,679
12,825
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
69
27
Kills
18
18
Deaths
27
84
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
5
14
3.2
L
Hades
3
4
11
2.13
W
Sun Wukong
Garri2-_-rg4l
Sun Wukong
3
3
22
4.67
L
Kukulkan
HazeLord347
Kukulkan
4
3
10
3
L
Athena
2
10
10
0.7
W
Cabrakan
MettaYepp
Cabrakan
5
4
18
3.5
W
Nike
4
3
14
3.67
L
5
4
9
2.38
W
Ne Zha
Swagnar0k
Ne Zha
6
3
16
4.67
L
Ullr
Treidos
Ullr
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,521
Damage
50,090
70,034
Taken
63,922
61,922
Mitigated
51,680
18,754
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,577
5,875
2,275
2,462
12,680
6,511
3,115
5,413
7,036
0
35,497
L
Hades
7,465
1,537
942
3,213
10,925
12,311
36
1,552
9,283
16,116
0
W
Sun Wukong
Garri2-_-rg4l
Sun Wukong
9,732
2,006
0
3,962
19,568
21,011
283
8,463
10,569
0
24,951
L
Kukulkan
HazeLord347
Kukulkan
12,473
1,860
700
1,186
10,130
5,103
259
2,010
8,060
38,091
0
L
Athena
8,027
1,278
0
0
16,617
16,242
139
3,359
13,108
10,019
0
W
Cabrakan
MettaYepp
Cabrakan
11,648
1,066
1,111
1,598
11,958
13,992
525
4,939
6,789
19,146
0
W
Nike
8,594
894
3,559
2,571
15,558
15,292
256
5,001
10,261
293
17,049
L
12,446
2,159
1,229
5,682
13,425
7,808
427
1,807
11,318
0
24,569
W
Ne Zha
Swagnar0k
Ne Zha
12,970
1,511
0
1,216
10,270
5,116
1,263
4,149
5,883
0
29,528
L
Ullr
Treidos
Ullr
9,679
3,101
924
1,161
12,825
10,216
500
3,201
9,474
0
14,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
47,949
136
Minions Killed
109
0
Camps Cleared
0
1,043,490
Distance Traveled
924,061
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,227
936
34
3
0
222,776
2
L
Hades
9,263
772
16
1
0
203,101
1
W
Sun Wukong
10,292
858
31
3
0
226,759
1
L
Kukulkan
10,922
910
53
4
0
212,528
1
L
Athena
8,666
722
3
0
0
159,091
0
W
Cabrakan
10,296
858
23
2
0
172,508
0
W
Nike
9,073
756
19
2
0
199,931
0
L
Thor
9,893
824
26
2
0
179,726
3
W
Ne Zha
9,974
831
29
2
0
221,516
1
L
Ullr
9,205
767
11
1
0
169,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role