Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigNumbies
Janus
Level 15
God Stats
33W - 34L
1,657 SR
Queue Stats
178W - 151L
1,730 Elo+
Solo
Team Averages
Level 5
1,531 SR
1,546 Elo+

VS

Team Averages
Level 16
1,506 SR
1,405 Elo+
Ymir
Ymir
AvianAlloy57281
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ExiaKaleabra
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,370 Elo+
Solo
Ne Zha
Ne Zha
StarBurst25
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,247 Elo+
Solo
Cupid
Cupid
XmanRey
Cupid
Level 28
God Stats
3W - 5L
1,531 SR
Queue Stats
124W - 131L
1,590 Elo+
Solo
Yemoja
Yemoja
phantom_lewis448
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 1 / 2
11,055
691
8,775
8,494
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
 
Danzaburou
14
5 / 3 / 4
9,740
609
4,892
10,236
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
12
3 / 5 / 6
8,307
519
4,795
10,723
8,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
 
Ra
13
1 / 6 / 7
8,122
508
7,635
9,264
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
18
14 / 1 / 1
12,498
781
12,321
8,264
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,803
300
0
1,286
425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
3 / 6 / 0
8,627
539
3,806
11,980
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ne Zha
11
0 / 9 / 8
6,949
434
3,419
12,581
4,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
XmanRey
Cupid
14
13 / 5 / 1
9,394
587
13,894
16,174
5,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
6,783
424
511
9,815
3,340

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
29
Kills
16
16
Deaths
30
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
2
7
W
Danzaburou
 
Danzaburou
5
3
4
2.33
W
Gilgamesh
 
Gilgamesh
3
5
6
1.2
W
Ra
 
Ra
1
6
7
0.75
L
0
2
0
0
W
Janus
14
1
1
14.5
L
3
6
0
0.5
L
Ne Zha
0
9
8
0.44
L
Cupid
XmanRey
Cupid
13
5
1
2.7
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
21,630
46,981
Taken
51,836
24,098
Mitigated
17,852
13,117
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,775
316
0
3,754
8,494
5,492
3,046
0
8,494
78,460
0
W
Danzaburou
 
Danzaburou
4,892
2,622
0
2,151
10,236
4,061
2,031
71
10,165
0
45,268
W
Gilgamesh
 
Gilgamesh
4,795
1,161
0
138
10,723
8,279
1,421
36
10,687
0
24,024
W
Ra
 
Ra
7,635
876
1,322
2,425
9,264
3,028
1,686
128
9,136
39,423
0
L
0
0
0
0
1,286
425
24
441
805
1,491
0
W
Janus
12,321
2,520
0
3,327
8,264
3,238
560
276
7,988
86,525
0
L
3,806
1,116
0
3,058
11,980
4,247
0
7,435
4,545
0
40,972
L
Ne Zha
3,419
663
0
1,368
12,581
4,055
171
4,862
7,649
0
26,520
L
Cupid
XmanRey
Cupid
13,894
9,234
56
8,391
16,174
5,785
741
8,110
7,990
0
52,385
L
511
91
228
21
9,815
3,340
189
7,372
2,116
17,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
36,556
507
Minions Killed
255
0
Camps Cleared
0
1,493,728
Distance Traveled
986,849
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,055
691
148
9
0
268,273
1
W
Danzaburou
9,740
609
81
5
0
317,965
0
W
Gilgamesh
8,307
519
45
3
0
309,581
2
W
Ra
8,122
508
60
4
0
310,099
2
L
Ymir
4,803
300
4
0
0
43,557
0
W
Janus
12,498
781
173
11
0
287,810
0
L
Neith
8,627
539
78
5
0
211,956
1
L
Ne Zha
6,949
434
41
3
0
265,800
2
L
Cupid
9,394
587
102
6
0
250,800
2
L
Yemoja
6,783
424
30
2
0
214,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role