Player Matchup

Persephone
Persephone
Karasuno ONIX
Persephone
Level 86
God Stats
8W - 4L
1,220 SR
Queue Stats
996W - 1,018L
1,437 Elo+
Party 3
King Arthur
King Arthur
Phil Pelizari
King Arthur
Level 29
God Stats
22W - 20L
1,491 SR
Queue Stats
126W - 136L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
Tigree_09
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,700 Elo+
Party 4
Mercury
Mercury
Vermoud
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
seuratao132
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,382 Elo+
Party 3
Team Averages
Level 66
1,442 SR
1,485 Elo+

VS

Team Averages
Level 60
1,546 SR
1,482 Elo+
Gilgamesh
Gilgamesh
CadmusSOTAX
Gilgamesh
Level 83
God Stats
5W - 6L
1,538 SR
Queue Stats
160W - 156L
1,527 Elo+
Party 2
Janus
Janus
JESSUS2002HR
Janus
Level 74
God Stats
1W - 2L
1,540 SR
Queue Stats
607W - 587L
1,446 Elo+
Party 1
Ymir
Ymir
Span12
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 10L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
Stickyrep
Hou Yi
Level 111
God Stats
37W - 31L
1,584 SR
Queue Stats
423W - 439L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Szulex
Cu Chulainn
Level 29
God Stats
5W - 1L
1,569 SR
Queue Stats
17W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Karasuno ONIX
Persephone
14
6 / 1 / 4
8,377
598
12,446
6,752
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
Phil Pelizari
King Arthur
12
3 / 1 / 5
7,493
535
5,764
9,403
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Tigree_09
Hou Yi
12
1 / 1 / 2
6,727
481
2,298
4,375
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Vermoud
Mercury
13
4 / 0 / 7
7,853
561
5,094
9,349
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 8
6,849
489
4,835
4,048
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CadmusSOTAX
Gilgamesh
12
3 / 4 / 0
7,125
509
6,222
10,931
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
6,254
447
4,131
8,264
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Span12
Ymir
7
0 / 5 / 0
5,525
395
1,944
10,255
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Stickyrep
Hou Yi
12
1 / 1 / 3
7,265
519
5,367
6,831
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Szulex
Cu Chulainn
10
0 / 2 / 0
5,665
405
1,047
5,446
2,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CadmusSOTAX
Gilgamesh
3
4
0
0.75
L
0
5
1
0.1
W
Persephone
Karasuno ONIX
Persephone
6
1
4
8
W
King Arthur
Phil Pelizari
King Arthur
3
1
5
5.5
L
Ymir
Span12
Ymir
0
5
0
0
L
Hou Yi
Stickyrep
Hou Yi
1
1
3
2.5
L
Cu Chulainn
Szulex
Cu Chulainn
0
2
0
0
W
Hou Yi
Tigree_09
Hou Yi
1
1
2
2
W
Mercury
Vermoud
Mercury
4
0
7
7.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
18,711
33,927
Taken
41,727
12,125
Mitigated
17,826
7,800
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CadmusSOTAX
Gilgamesh
6,222
2,285
0
698
10,931
4,425
0
2,236
8,537
0
36,696
L
4,131
275
0
506
8,264
2,605
351
5,786
2,260
37,826
0
W
Persephone
Karasuno ONIX
Persephone
12,446
1,614
0
1,737
6,752
2,113
140
2,295
4,226
51,584
0
W
King Arthur
Phil Pelizari
King Arthur
5,764
486
0
2,408
9,403
4,113
129
1,934
7,371
0
39,748
L
Ymir
Span12
Ymir
1,944
392
0
1,200
10,255
6,356
0
4,854
4,842
8,390
0
L
Hou Yi
Stickyrep
Hou Yi
5,367
2,088
0
2,162
6,831
2,136
0
2,460
4,096
0
41,061
L
Cu Chulainn
Szulex
Cu Chulainn
1,047
337
0
1,740
5,446
2,304
0
685
4,711
2,430
17,663
W
Hou Yi
Tigree_09
Hou Yi
2,298
199
0
1,134
4,375
1,239
533
488
3,847
0
29,753
W
Mercury
Vermoud
Mercury
5,094
1,494
0
1,262
9,349
3,511
0
427
8,922
0
44,669
W
4,835
289
0
1,259
4,048
1,149
445
628
3,340
28,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
31,834
369
Minions Killed
274
0
Camps Cleared
0
1,365,877
Distance Traveled
1,274,951
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,125
509
67
5
0
251,144
0
L
Janus
6,254
447
82
6
0
244,775
1
W
Persephone
8,377
598
107
8
0
264,492
2
W
King Arthur
7,493
535
80
6
0
266,358
0
L
Ymir
5,525
395
10
1
0
277,135
2
L
Hou Yi
7,265
519
77
6
0
244,846
5
L
Cu Chulainn
5,665
405
38
3
0
257,051
0
W
Hou Yi
6,727
481
58
4
0
245,497
0
W
Mercury
7,853
561
70
5
0
324,602
1
W
Hera
6,849
489
54
4
0
264,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role