Player Matchup

Bellona
Bellona
QueenTerra413
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 240L
1,469 Elo+
Solo
Aphrodite
Aphrodite
YogiBear14
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 189L
1,596 Elo+
Solo
Janus
Janus
lGankl
Janus
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 116L
1,441 Elo+
Solo
Cthulhu
Cthulhu
scalyhalks
Cthulhu
Level 140
God Stats
2W - 1L
1,600 SR
Queue Stats
162W - 149L
1,518 Elo+
Solo
Artemis
Artemis
xVxIxPxExR
Artemis
Level 159
God Stats
3W - 4L
1,117 SR
Queue Stats
114W - 116L
1,484 Elo+
Solo
Team Averages
Level 134
1,443 SR
1,501 Elo+

VS

Team Averages
Level 124
1,458 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LukNotSkill
Ganesha
Level 118
God Stats
1W - 2L
1,704 SR
Queue Stats
75W - 51L
1,643 Elo+
Solo
Eset
Eset
ONE1R1C
Eset
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,392 Elo+
Party 1
Hachiman
Hachiman
PYR0K1TT3N
Hachiman
Level 92
God Stats
0W - 2L
1,307 SR
Queue Stats
14W - 21L
1,392 Elo+
Party 1
Yemoja
Yemoja
aberdat
Yemoja
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
72W - 67L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 5 / 10
9,495
678
4,642
14,631
11,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
YogiBear14
Aphrodite
18
2 / 3 / 13
10,413
744
6,872
16,277
9,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
lGankl
Janus
18
7 / 3 / 7
11,066
790
21,166
12,938
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
scalyhalks
Cthulhu
19
3 / 2 / 14
11,229
802
18,394
19,500
20,153
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xVxIxPxExR
Artemis
19
8 / 5 / 4
12,089
864
14,389
14,055
6,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 6 / 5
10,763
769
19,361
17,445
7,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LukNotSkill
Ganesha
5
0 / 0 / 0
6,516
465
0
0
0
Eset
ONE1R1C
Eset
20
4 / 5 / 10
10,497
750
15,381
16,942
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
PYR0K1TT3N
Hachiman
18
5 / 7 / 3
10,813
772
9,669
18,129
8,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
aberdat
Yemoja
16
0 / 3 / 9
8,709
622
3,090
16,919
10,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
21
Kills
16
18
Deaths
21
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
6
5
1.58
L
Ganesha
LukNotSkill
Ganesha
0
0
0
0
L
Eset
ONE1R1C
Eset
4
5
10
1.8
L
Hachiman
PYR0K1TT3N
Hachiman
5
7
3
0.93
W
Bellona
1
5
10
1.2
W
Aphrodite
YogiBear14
Aphrodite
2
3
13
2.83
L
Yemoja
aberdat
Yemoja
0
3
9
1.5
W
Janus
lGankl
Janus
7
3
7
3.5
W
Cthulhu
scalyhalks
Cthulhu
3
2
14
5
W
Artemis
xVxIxPxExR
Artemis
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,463
Damage
47,501
77,401
Taken
69,435
52,768
Mitigated
35,225
36,105
Healing
29,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,361
391
845
1,959
17,445
7,653
0
10,750
6,695
36,091
0
L
Ganesha
LukNotSkill
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Eset
ONE1R1C
Eset
15,381
1,197
4,421
4,082
16,942
8,599
44
11,664
5,278
31,272
0
L
Hachiman
PYR0K1TT3N
Hachiman
9,669
3,811
1,149
1,999
18,129
8,518
0
10,889
7,240
0
27,440
W
Bellona
4,642
875
565
992
14,631
11,955
393
4,602
9,725
0
7,367
W
Aphrodite
YogiBear14
Aphrodite
6,872
359
9,450
7,412
16,277
9,427
1,173
6,945
9,020
28,561
0
L
Yemoja
aberdat
Yemoja
3,090
739
9,888
5,251
16,919
10,455
0
13,129
3,790
9,796
0
W
Janus
lGankl
Janus
21,166
115
2,585
3,088
12,938
5,008
149
9,162
3,446
34,726
0
W
Cthulhu
scalyhalks
Cthulhu
18,394
175
3,312
4,317
19,500
20,153
368
8,319
10,837
31,822
0
W
Artemis
xVxIxPxExR
Artemis
14,389
5,277
2,255
2,129
14,055
6,225
2,871
7,295
6,541
0
40,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,292
Gold Earned
47,298
172
Minions Killed
117
0
Camps Cleared
0
1,301,719
Distance Traveled
826,248
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,763
769
32
2
0
195,466
1
L
Ganesha
6,516
465
0
0
0
0
0
L
Eset
10,497
750
40
3
0
228,660
0
L
Hachiman
10,813
772
38
3
0
179,560
0
W
Bellona
9,495
678
13
1
0
256,334
0
W
Aphrodite
10,413
744
46
3
0
256,203
0
L
Yemoja
8,709
622
7
1
0
222,562
0
W
Janus
11,066
790
22
2
0
271,604
0
W
Cthulhu
11,229
802
35
3
0
302,041
0
W
Artemis
12,089
864
56
4
0
215,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role