Player Matchup

Cerberus
Cerberus
Silver V
Jack_Napier17
Cerberus
Silver V
Level 76
God Stats
14W - 20L
1,396 SR
Queue Stats
159W - 226L
789 MMR
Party 1
Danzaburou
Danzaburou
Gold V
LoMartin22
Danzaburou
Gold V
Level 109
God Stats
59W - 52L
1,560 SR
Queue Stats
154W - 185L
1,303 MMR
Party 1
Discordia
Discordia
Silver II
TheLostOne22
Discordia
Silver II
Level 100
God Stats
27W - 26L
1,460 SR
Queue Stats
150W - 213L
1,010 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,472 SR
1,034 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,464 SR
853 MMR
Amaterasu
Amaterasu
Silver V
KingReaper3590
Amaterasu
Silver V
Level 123
God Stats
4W - 3L
1,483 SR
Queue Stats
175W - 304L
684 MMR
Party 2
Cernunnos
Cernunnos
Silver V
imortalwambat
Cernunnos
Silver V
Level 66
God Stats
55W - 108L
1,392 SR
Queue Stats
138W - 246L
755 MMR
Party 2
Kukulkan
Kukulkan
Silver II
spankymoore99
Kukulkan
Silver II
Level 66
God Stats
31W - 35L
1,516 SR
Queue Stats
51W - 53L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jack_Napier17
Cerberus
15
4 / 3 / 22
13,071
726
5,610
24,574
34,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LoMartin22
Danzaburou
17
20 / 2 / 8
14,707
817
29,194
16,175
7,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TheLostOne22
Discordia
17
7 / 1 / 22
13,028
724
12,937
12,450
4,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
HadesAthenaZeusGilgameshAphrodite

VS

Bans
FenrirChaacSobekHerculesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KingReaper3590
Amaterasu
12
1 / 17 / 2
10,363
576
8,661
22,854
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
imortalwambat
Cernunnos
14
2 / 9 / 2
10,701
595
12,037
18,012
6,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
spankymoore99
Kukulkan
15
3 / 5 / 3
12,012
667
15,980
14,385
5,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
31
Kills
6
6
Deaths
31
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Jack_Napier17
Cerberus
4
3
22
5
L
Amaterasu
KingReaper3590
Amaterasu
1
17
2
0.12
W
Danzaburou
LoMartin22
Danzaburou
20
2
8
12
W
Discordia
TheLostOne22
Discordia
7
1
22
18
L
Cernunnos
imortalwambat
Cernunnos
2
9
2
0.33
L
Kukulkan
spankymoore99
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,741
Damage
36,678
53,199
Taken
55,251
46,568
Mitigated
24,488
14,798
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Jack_Napier17
Cerberus
5,610
318
217
4,430
24,574
34,663
498
7,152
17,422
21,898
0
L
Amaterasu
KingReaper3590
Amaterasu
8,661
2,699
1,397
2,156
22,854
12,149
0
7,379
15,475
0
30,076
W
Danzaburou
LoMartin22
Danzaburou
29,194
11,406
0
3,397
16,175
7,115
1,817
4,839
11,336
0
78,619
W
Discordia
TheLostOne22
Discordia
12,937
918
1,950
4,804
12,450
4,790
1,290
4,017
8,433
57,824
0
L
Cernunnos
imortalwambat
Cernunnos
12,037
5,093
135
2,454
18,012
6,473
175
6,308
11,704
0
31,262
L
Kukulkan
spankymoore99
Kukulkan
15,980
691
0
1,398
14,385
5,866
0
4,967
9,418
69,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
33,076
219
Minions Killed
174
0
Camps Cleared
0
974,665
Distance Traveled
878,938
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,071
726
40
2
0
329,521
1
L
Amaterasu
10,363
576
34
2
0
275,216
0
W
Danzaburou
14,707
817
87
5
0
323,479
5
W
Discordia
13,028
724
92
5
0
321,665
0
L
Cernunnos
10,701
595
50
3
0
273,150
1
L
Kukulkan
12,012
667
90
5
0
330,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role