Player Matchup

Baron Samedi
Baron Samedi
KarkulkaxD
Baron Samedi
Level 64
God Stats
5W - 6L
1,621 SR
Queue Stats
50W - 51L
1,522 Elo+
Party 1
Fenrir
Fenrir
Turkdev
Fenrir
Level 49
God Stats
6W - 6L
1,601 SR
Queue Stats
125W - 155L
1,476 Elo+
Party 1
Izanami
Izanami
jacob1607
Izanami
Level 111
God Stats
4W - 4L
1,660 SR
Queue Stats
52W - 53L
1,529 Elo+
Party 1
Team Averages
Level 75
1,628 SR
1,509 Elo+

VS

Team Averages
Level 52
1,579 SR
1,497 Elo+
Bellona
Bellona
Batoast2
Bellona
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
38W - 40L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Blackbeing
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,531 Elo+
Party 2
Izanami
Izanami
NeuralAndr0id
Izanami
Level 26
God Stats
29W - 32L
1,557 SR
Queue Stats
45W - 50L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KarkulkaxD
Baron Samedi
12
5 / 0 / 5
7,990
799
7,803
5,056
2,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Turkdev
Fenrir
11
2 / 1 / 7
7,252
725
5,190
8,079
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
jacob1607
Izanami
11
3 / 0 / 7
7,882
788
5,790
5,810
1,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Batoast2
Bellona
10
0 / 4 / 1
6,494
649
5,287
8,154
7,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Blackbeing
Kuzenbo
8
1 / 2 / 0
6,440
644
3,819
7,307
6,524
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
10
0 / 4 / 0
6,587
659
4,005
6,482
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Batoast2
Bellona
0
4
1
0.13
L
Kuzenbo
Blackbeing
Kuzenbo
1
2
0
0.5
W
Baron Samedi
KarkulkaxD
Baron Samedi
5
0
5
7.5
L
Izanami
0
4
0
0
W
Fenrir
Turkdev
Fenrir
2
1
7
5.5
W
Izanami
jacob1607
Izanami
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
13,111
18,945
Taken
21,943
9,538
Mitigated
16,544
8,913
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Batoast2
Bellona
5,287
1,567
0
940
8,154
7,478
0
3,082
4,802
0
24,026
L
Kuzenbo
Blackbeing
Kuzenbo
3,819
1,269
0
460
7,307
6,524
0
2,864
4,365
9,094
0
W
Baron Samedi
KarkulkaxD
Baron Samedi
7,803
977
3,615
2,506
5,056
2,620
311
1,602
3,454
33,135
0
L
Izanami
4,005
1,766
0
1,162
6,482
2,542
0
1,902
4,430
0
37,546
W
Fenrir
Turkdev
Fenrir
5,190
1,763
0
2,693
8,079
5,053
578
929
7,150
0
13,593
W
Izanami
jacob1607
Izanami
5,790
4,302
0
99
5,810
1,865
995
1,324
4,486
0
35,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,124
Gold Earned
19,521
152
Minions Killed
121
0
Camps Cleared
0
570,205
Distance Traveled
525,843
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,494
649
35
4
0
182,391
3
L
Kuzenbo
6,440
644
9
1
0
180,609
2
W
Baron Samedi
7,990
799
56
6
0
185,557
4
L
Izanami
6,587
659
77
8
0
162,843
0
W
Fenrir
7,252
725
26
3
0
188,288
2
W
Izanami
7,882
788
70
7
0
196,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role