Player Matchup

Gilgamesh
Gilgamesh
CoolJohn99
Gilgamesh
Level 29
God Stats
20W - 15L
1,665 SR
Queue Stats
105W - 86L
1,638 Elo+
Solo
Danzaburou
Danzaburou
DrunknDead
Danzaburou
Level 14
God Stats
5W - 2L
1,657 SR
Queue Stats
46W - 48L
1,605 Elo+
Solo
Bellona
Bellona
MightyStinkyTwo
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,434 Elo+
Solo
Discordia
Discordia
NTRSlayer
Discordia
Level 16
God Stats
9W - 6L
1,745 SR
Queue Stats
24W - 18L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
Sidneylil
Aphrodite
Level 22
God Stats
2W - 1L
1,541 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Team Averages
Level 17
1,622 SR
1,546 Elo+

VS

Team Averages
Level 19
1,697 SR
1,556 Elo+
Khepri
Khepri
Bojuka
Khepri
Level 17
God Stats
1W - 2L
1,763 SR
Queue Stats
51W - 53L
1,485 Elo+
Party 2
Sobek
Sobek
Ragzerjav
Sobek
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,616 Elo+
Solo
Rama
Rama
alejox18882
Rama
Level 5
God Stats
5W - 10L
1,510 SR
Queue Stats
105W - 108L
1,650 Elo+
Solo
Ullr
Ullr
legendaryskeet
Ullr
Level 54
God Stats
1W - 2L
1,763 SR
Queue Stats
18W - 22L
1,528 Elo+
Party 2
Nemesis
Nemesis
viciou5v
Nemesis
Level 13
God Stats
5W - 2L
1,951 SR
Queue Stats
31W - 24L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolJohn99
Gilgamesh
19
11 / 2 / 14
13,915
557
20,622
20,038
13,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
DrunknDead
Danzaburou
18
4 / 4 / 16
11,879
475
17,780
19,133
7,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 5 / 17
12,542
502
18,394
19,551
18,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
NTRSlayer
Discordia
18
11 / 5 / 9
12,571
503
23,182
15,294
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Sidneylil
Aphrodite
17
7 / 6 / 13
12,033
481
14,305
18,439
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bojuka
Khepri
14
3 / 7 / 9
10,132
405
7,826
17,846
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Ragzerjav
Sobek
15
2 / 6 / 7
10,350
414
9,800
31,065
30,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 6 / 5
11,922
477
11,775
23,331
9,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 12 / 4
10,611
424
12,172
21,440
8,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
viciou5v
Nemesis
17
11 / 10 / 6
11,892
476
17,265
24,043
14,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
40
Kills
21
22
Deaths
41
69
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bojuka
Khepri
3
7
9
1.07
W
Gilgamesh
CoolJohn99
Gilgamesh
11
2
14
9
W
Danzaburou
DrunknDead
Danzaburou
4
4
16
3
W
7
5
17
3.1
W
Discordia
NTRSlayer
Discordia
11
5
9
3.1
L
Sobek
Ragzerjav
Sobek
2
6
7
0.92
W
Aphrodite
Sidneylil
Aphrodite
7
6
13
2.25
L
3
6
5
0.92
L
2
12
4
0.33
L
Nemesis
viciou5v
Nemesis
11
10
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,283
Damage
58,838
92,455
Taken
117,725
59,624
Mitigated
83,018
31,009
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bojuka
Khepri
7,826
644
0
776
17,846
19,863
0
6,921
10,655
20,708
0
W
Gilgamesh
CoolJohn99
Gilgamesh
20,622
7,038
0
3,949
20,038
13,861
215
4,384
15,167
0
82,203
W
Danzaburou
DrunknDead
Danzaburou
17,780
8,018
0
5,571
19,133
7,687
4,402
3,706
15,427
0
80,358
W
18,394
5,646
0
1,401
19,551
18,242
2,234
4,929
14,622
0
70,648
W
Discordia
NTRSlayer
Discordia
23,182
2,358
1,338
3,944
15,294
5,582
180
1,279
14,015
74,719
0
L
Sobek
Ragzerjav
Sobek
9,800
977
0
10,950
31,065
30,192
372
7,249
23,493
53,685
0
W
Aphrodite
Sidneylil
Aphrodite
14,305
2,297
5,654
9,152
18,439
14,252
776
3,328
15,111
41,042
0
L
11,775
9,735
0
7,703
23,331
9,976
39
5,689
17,506
0
82,263
L
12,172
6,538
0
3,557
21,440
8,950
1,020
8,967
11,667
0
61,895
L
Nemesis
viciou5v
Nemesis
17,265
8,562
0
4,733
24,043
14,037
565
6,966
16,917
0
61,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,940
Gold Earned
54,907
496
Minions Killed
450
0
Camps Cleared
0
2,252,026
Distance Traveled
2,060,907
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,132
405
32
1
0
480,221
4
W
Gilgamesh
13,915
557
110
4
0
531,755
0
W
Danzaburou
11,879
475
128
5
0
429,051
2
W
Bellona
12,542
502
91
4
0
441,743
1
W
Discordia
12,571
503
120
5
0
427,284
3
L
Sobek
10,350
414
98
4
0
372,379
3
W
Aphrodite
12,033
481
47
2
0
422,193
4
L
Rama
11,922
477
136
5
0
378,280
1
L
Ullr
10,611
424
107
4
0
350,923
3
L
Nemesis
11,892
476
77
3
0
479,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role