Player Matchup

Arachne
Arachne
CAVS3
Arachne
Level 23
God Stats
2W - 0L
1,763 SR
Queue Stats
25W - 26L
1,524 Elo+
Solo
Athena
Athena
Kakkoii1
Athena
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 195L
1,396 Elo+
Solo
Chiron
Chiron
Yefonse
Chiron
Level 30
God Stats
26W - 19L
1,596 SR
Queue Stats
195W - 191L
1,524 Elo+
Solo
Bellona
Bellona
toospark101
Bellona
Level 24
God Stats
8W - 4L
1,474 SR
Queue Stats
62W - 43L
1,389 Elo+
Solo
Eset
Eset
АnОGNаmе
Eset
Level 29
God Stats
5W - 2L
1,690 SR
Queue Stats
51W - 26L
1,686 Elo+
Solo
Team Averages
Level 26
1,605 SR
1,504 Elo+

VS

Team Averages
Level 11
1,433 SR
1,460 Elo+
Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fox Lincoln
Artemis
Level 24
God Stats
1W - 5L
1,270 SR
Queue Stats
18W - 34L
1,141 Elo+
Solo
Medusa
Medusa
alivia9
Medusa
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Arachne
Arachne
lilnicib21
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,537 Elo+
Solo
Pele
Pele
xxTheMax
Pele
Level 15
God Stats
3W - 2L
1,593 SR
Queue Stats
48W - 51L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CAVS3
Arachne
8
2 / 0 / 3
5,220
580
775
3,522
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Kakkoii1
Athena
7
1 / 1 / 2
4,887
543
959
5,817
1,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Yefonse
Chiron
10
3 / 0 / 1
5,568
619
3,358
3,925
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
toospark101
Bellona
11
6 / 0 / 0
6,267
696
4,078
4,064
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 3
6,061
673
4,218
3,318
1,291
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 5 / 0
3,914
435
1,324
5,283
2,703
Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Fox Lincoln
Artemis
7
1 / 2 / 0
4,209
468
4,199
3,820
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
alivia9
Medusa
5
0 / 4 / 0
3,620
402
226
4,377
1,136
Arachne
lilnicib21
Arachne
1
0 / 0 / 0
3,165
352
0
0
0
Pele
7
0 / 4 / 0
4,422
491
2,789
7,799
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
14
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
W
Arachne
CAVS3
Arachne
2
0
3
3.5
L
Artemis
Fox Lincoln
Artemis
1
2
0
0.5
W
Athena
Kakkoii1
Athena
1
1
2
2
W
Chiron
Yefonse
Chiron
3
0
1
3.5
L
Medusa
alivia9
Medusa
0
4
0
0
L
Arachne
lilnicib21
Arachne
0
0
0
0
W
Bellona
toospark101
Bellona
6
0
0
6
L
Pele
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
8,538
20,646
Taken
21,279
8,769
Mitigated
7,205
5,959
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,324
432
0
288
5,283
2,703
226
0
5,283
0
9,883
W
Arachne
CAVS3
Arachne
775
591
0
902
3,522
1,265
49
0
3,522
0
24,351
L
Artemis
Fox Lincoln
Artemis
4,199
1,532
0
60
3,820
1,266
0
919
2,901
0
15,048
W
Athena
Kakkoii1
Athena
959
417
0
0
5,817
1,969
172
0
5,817
9,843
0
W
Chiron
Yefonse
Chiron
3,358
1,090
435
2,643
3,925
1,118
646
0
3,925
0
29,061
L
Medusa
alivia9
Medusa
226
114
0
0
4,377
1,136
54
1,934
2,443
0
4,603
L
Arachne
lilnicib21
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
toospark101
Bellona
4,078
1,114
0
729
4,064
3,126
151
0
4,064
0
26,617
L
Pele
2,789
380
0
1,231
7,799
2,100
0
2,324
5,475
0
21,808
W
4,218
906
0
1,250
3,318
1,291
70
0
3,318
34,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
19,330
269
Minions Killed
102
0
Camps Cleared
0
823,962
Distance Traveled
646,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,914
435
14
2
0
158,300
0
W
Arachne
5,220
580
58
6
0
179,367
0
L
Artemis
4,209
468
27
3
0
174,043
1
W
Athena
4,887
543
18
2
0
143,371
0
W
Chiron
5,568
619
51
6
0
138,966
0
L
Medusa
3,620
402
9
1
0
137,512
1
L
Arachne
3,165
352
0
0
0
0
0
W
Bellona
6,267
696
61
7
0
176,429
0
L
Pele
4,422
491
52
6
0
176,585
0
W
Eset
6,061
673
81
9
0
185,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role