Player Matchup

Baron Samedi
Baron Samedi
ExXTreM_Lord
Baron Samedi
Level 15
God Stats
2W - 3L
1,772 SR
Queue Stats
19W - 24L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
SexiKittyLexi
Cthulhu
Level 23
God Stats
6W - 4L
1,412 SR
Queue Stats
38W - 41L
1,440 Elo+
Solo
Cernunnos
Cernunnos
marchi1104
Cernunnos
Level 52
God Stats
11W - 5L
1,488 SR
Queue Stats
24W - 38L
1,258 Elo+
Party 1
Team Averages
Level 30
1,557 SR
1,324 Elo+

VS

Team Averages
Level 36
1,433 SR
1,311 Elo+
Jormungandr
Jormungandr
DBtwentytwo
Jormungandr
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 88L
1,266 Elo+
Party 2
Medusa
Medusa
KingMatis1
Medusa
Level 48
God Stats
24W - 27L
1,310 SR
Queue Stats
65W - 61L
1,351 Elo+
Party 2
Yemoja
Yemoja
TaTa xD
Yemoja
Level 20
God Stats
15W - 6L
1,489 SR
Queue Stats
35W - 19L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExXTreM_Lord
Baron Samedi
11
0 / 5 / 0
8,002
572
6,830
12,548
5,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
11
0 / 5 / 0
8,607
615
7,995
15,877
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
marchi1104
Cernunnos
9
0 / 4 / 0
7,702
550
7,136
9,011
3,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DBtwentytwo
Jormungandr
12
3 / 0 / 7
10,480
749
8,615
13,176
9,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
KingMatis1
Medusa
15
10 / 0 / 3
10,712
765
13,352
10,030
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
TaTa xD
Yemoja
13
1 / 0 / 10
9,388
671
4,789
7,452
6,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
14
14
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DBtwentytwo
Jormungandr
3
0
7
6.5
L
Baron Samedi
ExXTreM_Lord
Baron Samedi
0
5
0
0
W
Medusa
KingMatis1
Medusa
10
0
3
11.5
L
Cthulhu
0
5
0
0
W
Yemoja
TaTa xD
Yemoja
1
0
10
6
L
Cernunnos
marchi1104
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
26,756
37,436
Taken
30,658
19,622
Mitigated
20,012
7,940
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DBtwentytwo
Jormungandr
8,615
3,153
0
2,149
13,176
9,907
478
6,751
6,425
37,607
0
L
Baron Samedi
ExXTreM_Lord
Baron Samedi
6,830
713
944
2,992
12,548
5,251
136
6,341
6,207
29,155
0
W
Medusa
KingMatis1
Medusa
13,352
8,060
243
1,067
10,030
3,638
1,728
3,390
6,640
0
59,615
L
Cthulhu
7,995
533
0
2,174
15,877
11,151
93
4,758
11,119
32,288
0
W
Yemoja
TaTa xD
Yemoja
4,789
904
3,676
2,700
7,452
6,467
711
5,360
2,092
20,155
0
L
Cernunnos
marchi1104
Cernunnos
7,136
2,707
246
1,584
9,011
3,220
0
2,437
6,574
0
22,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
30,580
143
Minions Killed
148
0
Camps Cleared
0
621,951
Distance Traveled
758,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,480
749
46
3
0
258,624
3
L
Baron Samedi
8,002
572
54
4
0
188,127
0
W
Medusa
10,712
765
72
5
0
287,552
0
L
Cthulhu
8,607
615
61
4
0
233,118
0
W
Yemoja
9,388
671
30
2
0
211,980
2
L
Cernunnos
7,702
550
28
2
0
200,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role