Player Matchup

Horus
Horus
FiveStaring
Horus
Level 24
God Stats
1W - 1L
1,497 SR
Queue Stats
6W - 10L
1,397 Elo+
Solo
Fenrir
Fenrir
RxnsLow--
Fenrir
Level 20
God Stats
3W - 10L
1,107 SR
Queue Stats
37W - 63L
1,153 Elo+
Party 1
Anubis
Anubis
YUUUUZEENN
Anubis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 27L
1,020 Elo+
Party 1
Chernobog
Chernobog
dislowzs
Chernobog
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,083 Elo+
Party 1
King Arthur
King Arthur
zpsyckoo
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,042 Elo+
Party 1
Team Averages
Level 13
1,421 SR
1,139 Elo+

VS

Team Averages
Level 27
1,436 SR
1,360 Elo+
Kali
Kali
JakeTheHuman114
Kali
Level 38
God Stats
2W - 4L
1,299 SR
Queue Stats
137W - 164L
1,386 Elo+
Party 2
Sol
Sol
LordxKratoz
Sol
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 2
Bellona
Bellona
Malchezaar777
Bellona
Level 25
God Stats
15W - 13L
1,630 SR
Queue Stats
236W - 283L
1,422 Elo+
Party 3
Artemis
Artemis
MoymoyGang
Artemis
Level 22
God Stats
9W - 6L
1,242 SR
Queue Stats
114W - 122L
1,414 Elo+
Party 3
Chaac
Chaac
S1lv3rDr4g0n13
Chaac
Level 47
God Stats
23W - 28L
1,511 SR
Queue Stats
122W - 146L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,884
376
1,635
8,212
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
RxnsLow--
Fenrir
9
0 / 3 / 0
5,760
443
2,282
8,774
2,989
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YUUUUZEENN
Anubis
9
0 / 5 / 0
5,557
427
2,342
7,519
3,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
dislowzs
Chernobog
7
0 / 9 / 0
4,768
367
1,276
7,846
1,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
zpsyckoo
King Arthur
9
0 / 4 / 0
5,043
388
1,504
6,995
3,847
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,505
577
3,841
6,735
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 3
6,983
537
5,859
4,923
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
12
3 / 0 / 10
6,797
523
3,411
5,113
2,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
MoymoyGang
Artemis
12
10 / 0 / 5
7,369
567
8,698
2,780
818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 2
7,767
597
5,189
7,829
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
27
27
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
5
0
6
8
W
5
0
3
6.5
W
Bellona
3
0
10
8
W
Artemis
MoymoyGang
Artemis
10
0
5
12.5
L
Fenrir
RxnsLow--
Fenrir
0
3
0
0
W
4
0
2
5
L
Anubis
YUUUUZEENN
Anubis
0
5
0
0
L
Chernobog
dislowzs
Chernobog
0
9
0
0
L
King Arthur
zpsyckoo
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,039
Damage
26,998
39,346
Taken
27,380
15,063
Mitigated
11,503
7,941
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,635
1,152
142
989
8,212
3,280
0
805
7,377
0
10,535
W
3,841
2,351
0
2,421
6,735
2,238
161
105
6,570
0
33,267
W
5,859
906
0
1,455
4,923
1,426
494
2,237
2,686
31,262
1,636
W
Bellona
3,411
1,300
283
1,556
5,113
2,201
425
0
5,029
0
31,714
W
Artemis
MoymoyGang
Artemis
8,698
4,735
0
0
2,780
818
1,526
0
2,780
0
29,405
L
Fenrir
RxnsLow--
Fenrir
2,282
261
0
3,208
8,774
2,989
0
838
7,906
0
33,645
W
5,189
1,153
0
5,144
7,829
4,820
985
0
7,679
0
38,311
L
Anubis
YUUUUZEENN
Anubis
2,342
207
0
2,040
7,519
3,300
612
3,813
3,706
19,901
0
L
Chernobog
dislowzs
Chernobog
1,276
738
0
0
7,846
1,647
0
353
7,493
0
10,303
L
King Arthur
zpsyckoo
King Arthur
1,504
453
0
1,562
6,995
3,847
0
0
6,551
0
11,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
36,421
182
Minions Killed
309
0
Camps Cleared
0
969,490
Distance Traveled
1,241,629
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,884
376
15
1
0
178,495
0
W
Kali
7,505
577
74
6
0
288,612
2
W
Sol
6,983
537
54
4
0
261,484
2
W
Bellona
6,797
523
57
4
0
271,213
3
W
Artemis
7,369
567
48
4
0
220,655
3
L
Fenrir
5,760
443
72
6
0
257,203
0
W
Chaac
7,767
597
76
6
0
199,665
0
L
Anubis
5,557
427
44
3
0
171,319
0
L
Chernobog
4,768
367
25
2
0
149,299
1
L
King Arthur
5,043
388
26
2
0
213,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role