Player Matchup

Ra
Ra
BearoftheCave
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 2
Chiron
Chiron
ChefKeef300
Chiron
Level 7
God Stats
8W - 7L
1,494 SR
Queue Stats
11W - 12L
1,298 Elo+
Party 2
Pele
Pele
Hamduallah
Pele
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 11L
1,277 Elo+
Party 2
Sun Wukong
Sun Wukong
KapIcey
Sun Wukong
Level 49
God Stats
5W - 6L
1,622 SR
Queue Stats
129W - 147L
1,417 Elo+
Party 2
Ymir
Ymir
Zeshirow
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,369 Elo+

VS

Team Averages
Level 9
1,461 SR
1,301 Elo+
Sol
Sol
CunscaRal
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 1
Artemis
Artemis
hug3022
Artemis
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 10L
1,243 Elo+
Party 3
Thanatos
Thanatos
pilasboas
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
sobrancheyla
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 1
Sylvanus
Sylvanus
soulzones
Sylvanus
Level 27
God Stats
3W - 3L
1,498 SR
Queue Stats
246W - 325L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,533
503
2,012
6,162
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
13
9 / 0 / 4
8,571
659
6,748
5,888
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
7,933
610
4,798
7,162
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
KapIcey
Sun Wukong
14
11 / 0 / 4
9,032
695
11,478
9,617
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
5 / 1 / 10
8,227
633
6,531
9,036
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,159
474
4,569
6,765
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
hug3022
Artemis
7
0 / 6 / 0
4,902
377
2,362
6,959
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
pilasboas
Thanatos
10
2 / 7 / 1
5,884
453
4,017
9,047
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
7
0 / 6 / 0
5,033
387
2,269
9,679
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
soulzones
Sylvanus
7
0 / 7 / 0
5,074
390
1,159
11,031
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
28
Kills
5
7
Deaths
28
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
Chiron
9
0
4
11
L
3
2
2
2
W
3
1
4
5
W
Sun Wukong
KapIcey
Sun Wukong
11
0
4
13
W
Ymir
5
1
10
10
L
Artemis
hug3022
Artemis
0
6
0
0
L
Thanatos
pilasboas
Thanatos
2
7
1
0.36
L
Ne Zha
0
6
0
0
L
Sylvanus
soulzones
Sylvanus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
14,376
37,865
Taken
43,481
17,818
Mitigated
17,332
14,733
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,012
443
414
1,043
6,162
2,096
475
2,503
3,659
27,182
0
W
Chiron
6,748
5,084
370
3,384
5,888
1,826
4,067
243
5,645
0
38,355
L
4,569
274
0
2,119
6,765
2,490
0
1,957
4,644
22,061
1,251
W
4,798
665
0
3,169
7,162
2,642
0
1,334
5,828
0
49,091
W
Sun Wukong
KapIcey
Sun Wukong
11,478
3,248
0
4,632
9,617
5,324
1,165
591
9,026
0
51,469
W
Ymir
6,531
1,457
0
1,721
9,036
5,930
368
992
8,044
19,684
0
L
Artemis
hug3022
Artemis
2,362
1,286
0
45
6,959
2,168
0
1,766
5,193
0
14,174
L
Thanatos
pilasboas
Thanatos
4,017
1,118
0
3,474
9,047
3,838
63
643
8,366
0
20,647
L
Ne Zha
2,269
855
0
1,697
9,679
2,321
0
1,110
8,529
0
18,542
L
Sylvanus
soulzones
Sylvanus
1,159
599
219
952
11,031
6,515
0
2,825
8,206
11,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
27,052
345
Minions Killed
164
0
Camps Cleared
0
1,290,355
Distance Traveled
1,074,188
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,533
503
52
4
0
220,691
0
W
Chiron
8,571
659
81
6
0
237,531
0
L
Sol
6,159
474
43
3
0
219,636
4
W
Pele
7,933
610
101
8
0
290,812
0
W
Sun Wukong
9,032
695
83
6
0
271,813
4
W
Ymir
8,227
633
28
2
0
269,508
3
L
Artemis
4,902
377
28
2
0
211,827
2
L
Thanatos
5,884
453
38
3
0
212,642
2
L
Ne Zha
5,033
387
42
3
0
217,792
0
L
Sylvanus
5,074
390
13
1
0
212,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role