Player Matchup

Ares
Ares
ItsHiidde
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 2
Cerberus
Cerberus
Tonyek
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3
Thanatos
Thanatos
adronixer
Thanatos
Level 6
God Stats
1W - 9L
1,227 SR
Queue Stats
1W - 9L
1,305 Elo+
Party 2
Neith
Neith
alexander263
Neith
Level 10
God Stats
0W - 2L
1,134 SR
Queue Stats
0W - 3L
959 Elo+
Solo
Sol
Sol
breser
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 3
Team Averages
Level 9
1,372 SR
1,328 Elo+

VS

Team Averages
Level 30
1,518 SR
1,421 Elo+
Anubis
Anubis
IceTiger8enjiii
Anubis
Level 18
God Stats
3W - 5L
1,346 SR
Queue Stats
110W - 155L
1,242 Elo+
Solo
Tiamat
Tiamat
Nexoosen
Tiamat
Level 10
God Stats
13W - 4L
1,619 SR
Queue Stats
85W - 88L
1,519 Elo+
Party 1
Pele
Pele
PastelIris
Pele
Level 17
God Stats
15W - 13L
1,526 SR
Queue Stats
98W - 109L
1,452 Elo+
Party 1
King Arthur
King Arthur
Reptile98
King Arthur
Level 77
God Stats
43W - 30L
1,599 SR
Queue Stats
122W - 113L
1,470 Elo+
Party 1
Ymir
Ymir
lgleonnl
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 10 / 1
6,376
425
4,043
16,577
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Tonyek
Cerberus
11
4 / 4 / 1
6,264
418
6,345
10,734
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
adronixer
Thanatos
10
1 / 8 / 0
6,359
424
1,972
12,756
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 1
6,801
453
2,453
8,155
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
breser
Sol
10
3 / 8 / 1
6,696
446
7,018
11,596
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,511
567
4,236
7,439
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Nexoosen
Tiamat
15
9 / 3 / 11
9,519
635
15,054
7,825
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 2 / 3
9,743
650
5,693
10,009
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Reptile98
King Arthur
16
13 / 1 / 5
10,125
675
13,409
16,135
12,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
12
4 / 2 / 5
7,901
527
6,788
8,575
4,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
10
Kills
37
37
Deaths
11
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Ares
1
10
1
0.15
W
Tiamat
Nexoosen
Tiamat
9
3
11
4.83
W
8
2
3
4.75
W
King Arthur
Reptile98
King Arthur
13
1
5
15.5
L
Cerberus
Tonyek
Cerberus
4
4
1
1.13
L
Thanatos
adronixer
Thanatos
1
8
0
0.13
L
1
7
1
0.21
L
Sol
breser
Sol
3
8
1
0.44
W
Ymir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
45,180
59,818
Taken
49,983
29,459
Mitigated
29,317
7,739
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,236
469
0
2,581
7,439
2,807
2,460
4,134
3,125
38,820
0
L
Ares
4,043
721
0
348
16,577
10,729
578
7,533
8,782
14,311
0
W
Tiamat
Nexoosen
Tiamat
15,054
2,723
0
1,807
7,825
5,727
1,945
3,609
4,139
46,375
0
W
5,693
1,869
0
5,314
10,009
3,250
0
896
9,028
0
65,044
W
King Arthur
Reptile98
King Arthur
13,409
2,576
0
5,147
16,135
12,752
483
2,967
13,139
0
54,969
L
Cerberus
Tonyek
Cerberus
6,345
484
0
1,816
10,734
8,041
0
5,501
5,151
14,478
0
L
Thanatos
adronixer
Thanatos
1,972
571
0
3,134
12,756
4,487
313
3,951
8,601
0
29,787
L
2,453
1,278
0
1,157
8,155
2,547
168
1,047
7,028
0
26,044
L
Sol
breser
Sol
7,018
2,178
0
1,284
11,596
3,655
104
7,168
4,178
28,519
1,478
W
Ymir
6,788
1,032
0
460
8,575
4,781
718
5,068
3,392
21,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
45,799
202
Minions Killed
414
0
Camps Cleared
0
1,231,235
Distance Traveled
1,411,801
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,511
567
80
5
0
265,819
0
L
Ares
6,376
425
19
1
0
270,402
0
W
Tiamat
9,519
635
81
5
0
269,541
1
W
Pele
9,743
650
107
7
0
300,053
0
W
King Arthur
10,125
675
106
7
0
276,308
1
L
Cerberus
6,264
418
24
2
0
256,390
0
L
Thanatos
6,359
424
55
4
0
218,202
0
L
Neith
6,801
453
48
3
0
223,319
1
L
Sol
6,696
446
56
4
0
262,922
0
W
Ymir
7,901
527
40
3
0
300,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role