Player Matchup

Tiamat
Tiamat
AdamBottrill
Tiamat
Level 34
God Stats
11W - 8L
1,678 SR
Queue Stats
412W - 419L
1,483 Elo+
Party 2
Chang'e
Chang'e
La_Cassonade
Chang'e
Level 48
God Stats
54W - 39L
1,481 SR
Queue Stats
725W - 592L
1,404 Elo+
Party 1
Susano
Susano
SoulSammy
Susano
Level 105
God Stats
8W - 13L
1,423 SR
Queue Stats
423W - 386L
1,467 Elo+
Party 2
Ares
Ares
Yonku_RH
Ares
Level 107
God Stats
10W - 7L
1,662 SR
Queue Stats
395W - 340L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
lukeyrom
Heimdallr
Level 52
God Stats
13W - 20L
1,518 SR
Queue Stats
408W - 369L
1,476 Elo+
Party 2
Team Averages
Level 69
1,552 SR
1,473 Elo+

VS

Team Averages
Level 67
1,444 SR
1,438 Elo+
Merlin
Merlin
 
Merlin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Katzenbaeckerei
Neith
Level 25
God Stats
0W - 2L
1,286 SR
Queue Stats
146W - 124L
1,410 Elo+
Party 3
Tiamat
Tiamat
QuaTani
Tiamat
Level 50
God Stats
1W - 7L
1,270 SR
Queue Stats
16W - 23L
1,375 Elo+
Party 3
Ymir
Ymir
V l 3 s k
Ymir
Level 87
God Stats
1W - 1L
1,519 SR
Queue Stats
53W - 59L
1,425 Elo+
Party 3
Cerberus
Cerberus
elflober
Cerberus
Level 118
God Stats
4W - 9L
1,645 SR
Queue Stats
480W - 408L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 2 / 1
5,724
572
2,480
3,768
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
La_Cassonade
Chang'e
10
2 / 1 / 4
5,808
581
3,115
4,524
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SoulSammy
Susano
12
12 / 0 / 2
7,282
728
6,670
4,485
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
3 / 1 / 11
6,264
626
4,889
7,495
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
lukeyrom
Heimdallr
11
4 / 0 / 4
6,450
645
5,705
5,134
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 3 / 1
5,460
546
1,870
4,124
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 2
4,370
437
2,514
5,143
1,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
QuaTani
Tiamat
7
0 / 6 / 2
4,613
461
3,620
5,977
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
3 / 4 / 0
5,796
580
2,719
7,429
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
elflober
Cerberus
7
0 / 5 / 2
4,733
473
1,809
9,925
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
4
4
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Tiamat
2
2
1
1.25
L
0
5
2
0.2
W
Chang'e
La_Cassonade
Chang'e
2
1
4
4
L
Tiamat
QuaTani
Tiamat
0
6
2
0.17
W
Susano
SoulSammy
Susano
12
0
2
13
L
Ymir
3
4
0
0.75
W
Ares
3
1
11
8.5
L
Cerberus
elflober
Cerberus
0
5
2
0.2
W
Heimdallr
lukeyrom
Heimdallr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
12,532
25,406
Taken
32,598
10,316
Mitigated
10,814
7,644
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,870
197
0
171
4,124
1,140
477
1,516
2,526
22,188
0
W
Tiamat
2,480
109
0
1,119
3,768
2,229
0
2,015
1,502
29,109
0
L
2,514
1,070
210
852
5,143
1,045
32
890
4,253
0
12,791
W
Chang'e
La_Cassonade
Chang'e
3,115
235
106
2,028
4,524
1,727
745
2,051
2,231
23,054
0
L
Tiamat
QuaTani
Tiamat
3,620
335
0
921
5,977
2,750
457
2,801
3,005
14,771
0
W
Susano
SoulSammy
Susano
6,670
2,546
0
423
4,485
1,420
396
1,512
2,845
0
36,225
L
Ymir
2,719
511
0
1,404
7,429
2,539
0
2,878
4,311
23,704
0
W
Ares
4,889
534
0
2,697
7,495
3,227
554
3,069
4,294
14,966
0
L
Cerberus
elflober
Cerberus
1,809
453
0
2,269
9,925
3,340
10
1,854
8,019
16,748
0
W
Heimdallr
lukeyrom
Heimdallr
5,705
3,315
0
1,271
5,134
1,713
1,840
618
4,516
0
32,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
24,972
261
Minions Killed
228
0
Camps Cleared
0
918,686
Distance Traveled
898,105
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,460
546
60
6
0
153,673
0
W
Tiamat
5,724
572
59
6
0
171,301
4
L
Neith
4,370
437
18
2
0
186,784
0
W
Chang'e
5,808
581
49
5
0
183,970
1
L
Tiamat
4,613
461
33
3
0
184,540
0
W
Susano
7,282
728
70
7
0
217,377
3
L
Ymir
5,796
580
65
7
0
178,813
0
W
Ares
6,264
626
23
2
0
179,547
1
L
Cerberus
4,733
473
52
5
0
194,295
1
W
Heimdallr
6,450
645
60
6
0
166,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role