Player Matchup

Hel
Hel
BrigadierBang
Hel
Level 89
God Stats
5W - 4L
1,583 SR
Queue Stats
470W - 454L
1,630 Elo+
Party 1
Pele
Pele
DankBrown
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
iTzKracKerjacK
Tyr
Level 145
God Stats
6W - 3L
1,468 SR
Queue Stats
34W - 20L
1,718 Elo+
Party 1
Team Averages
Level 108
1,517 SR
1,616 Elo+

VS

Team Averages
Level 79
1,514 SR
1,639 Elo+
Guan Yu
Guan Yu
Friendpatinee
Guan Yu
Level 104
God Stats
7W - 10L
1,500 SR
Queue Stats
158W - 173L
1,777 Elo+
Solo
Sol
Sol
K0k0pelly
Sol
Level 69
God Stats
104W - 94L
1,595 SR
Queue Stats
580W - 596L
1,571 Elo+
Party 2
King Arthur
King Arthur
Pepypie
King Arthur
Level 65
God Stats
4W - 12L
1,448 SR
Queue Stats
247W - 282L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
7,938
794
7,772
8,283
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
3 / 2 / 9
7,895
790
7,005
8,229
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 0 / 6
9,217
922
11,076
10,089
8,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 8 / 3
7,593
759
5,596
13,181
7,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 3
6,513
651
8,542
7,371
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Pepypie
King Arthur
10
3 / 4 / 1
7,142
714
4,556
10,186
7,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Pele
3
2
9
3.75
L
Guan Yu
1
8
3
0.31
L
0
4
3
0.38
L
King Arthur
Pepypie
King Arthur
3
4
1
0.88
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
18,694
26,601
Taken
30,738
14,164
Mitigated
16,729
15,337
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,772
735
5,246
5,405
8,283
2,334
337
2,513
5,422
34,315
0
W
Pele
7,005
1,237
0
2,037
8,229
3,549
704
2,587
5,314
0
25,914
L
Guan Yu
5,596
436
475
1,972
13,181
7,191
0
3,254
9,687
0
16,609
L
8,542
663
0
1,948
7,371
2,093
0
1,984
5,267
29,828
0
L
King Arthur
Pepypie
King Arthur
4,556
615
0
1,829
10,186
7,445
0
2,582
7,367
0
18,425
W
11,076
1,494
0
2,649
10,089
8,281
0
2,578
7,279
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
21,248
134
Minions Killed
99
0
Camps Cleared
0
641,421
Distance Traveled
565,950
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,938
794
54
5
0
193,818
1
W
Pele
7,895
790
36
4
0
235,970
2
L
Guan Yu
7,593
759
29
3
0
176,067
1
L
Sol
6,513
651
52
5
0
184,719
1
L
King Arthur
7,142
714
18
2
0
205,164
3
W
Tyr
9,217
922
44
4
0
211,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role