Player Matchup

Heimdallr
Heimdallr
GodGígio
Heimdallr
Level 11
God Stats
4W - 1L
1,902 SR
Queue Stats
7W - 3L
1,871 Elo+
Party 1
Scylla
Scylla
OnlyRAplayer
Scylla
Level 5
God Stats
1W - 3L
1,491 SR
Queue Stats
4W - 7L
1,517 Elo+
Party 1
Nemesis
Nemesis
Yer12
Nemesis
Level 19
God Stats
6W - 1L
1,996 SR
Queue Stats
12W - 6L
1,618 Elo+
Party 1
Cerberus
Cerberus
dantesworld
Cerberus
Level 7
God Stats
5W - 2L
1,921 SR
Queue Stats
7W - 6L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
valencho3
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,558 Elo+
Party 1
Team Averages
Level 14
1,762 SR
1,653 Elo+

VS

Team Averages
Level 39
1,766 SR
1,593 Elo+
Heimdallr
Heimdallr
Lkilledx
Heimdallr
Level 15
God Stats
2W - 2L
1,526 SR
Queue Stats
17W - 10L
1,583 Elo+
Solo
Yemoja
Yemoja
Redret
Yemoja
Level 11
God Stats
4W - 0L
1,907 SR
Queue Stats
6W - 5L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
UltraG4m3r2017BR
Gilgamesh
Level 160
God Stats
20W - 8L
1,715 SR
Queue Stats
321W - 301L
1,499 Elo+
Party 2
Ra
Ra
VERIATO-_
Ra
Level 4
God Stats
1W - 0L
1,958 SR
Queue Stats
2W - 2L
1,730 Elo+
Party 2
Thanatos
Thanatos
z1ins4n1ty
Thanatos
Level 5
God Stats
11W - 6L
1,725 SR
Queue Stats
136W - 104L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodGígio
Heimdallr
11
3 / 6 / 4
7,278
520
5,801
10,294
2,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
5 / 6 / 4
8,165
583
4,551
9,760
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Yer12
Nemesis
12
4 / 3 / 5
7,251
518
5,076
8,488
3,045
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
dantesworld
Cerberus
10
5 / 7 / 6
7,361
526
8,156
11,954
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
valencho3
Sun Wukong
11
1 / 6 / 2
6,649
475
5,686
11,587
5,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lkilledx
Heimdallr
13
4 / 2 / 1
8,238
588
5,130
6,705
2,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Redret
Yemoja
11
1 / 5 / 7
7,316
523
3,501
8,541
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
15
8 / 0 / 7
9,787
699
11,534
10,954
5,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 10 / 2
5,889
421
1,433
8,435
2,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
z1ins4n1ty
Thanatos
17
15 / 1 / 4
10,317
737
15,545
13,844
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
18
Kills
28
28
Deaths
18
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GodGígio
Heimdallr
3
6
4
0.83
W
Heimdallr
Lkilledx
Heimdallr
4
2
1
2.25
L
Scylla
5
6
4
1.17
W
Yemoja
Redret
Yemoja
1
5
7
0.9
W
Gilgamesh
8
0
7
11.5
W
0
10
2
0.1
L
Nemesis
Yer12
Nemesis
4
3
5
2.17
L
Cerberus
dantesworld
Cerberus
5
7
6
1.14
L
Sun Wukong
valencho3
Sun Wukong
1
6
2
0.33
W
Thanatos
z1ins4n1ty
Thanatos
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
37,143
52,083
Taken
48,479
20,144
Mitigated
18,658
9,020
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GodGígio
Heimdallr
5,801
3,262
0
1,920
10,294
2,832
311
568
9,726
0
32,606
W
Heimdallr
Lkilledx
Heimdallr
5,130
1,606
0
260
6,705
2,112
1,240
949
5,756
0
48,814
L
Scylla
4,551
787
0
1,215
9,760
2,376
0
1,287
8,473
29,275
0
W
Yemoja
Redret
Yemoja
3,501
934
646
476
8,541
3,979
158
4,505
3,862
20,810
0
W
Gilgamesh
11,534
3,901
0
3,856
10,954
5,387
152
415
10,539
0
46,370
W
1,433
294
65
162
8,435
2,488
462
3,924
4,423
18,144
0
L
Nemesis
Yer12
Nemesis
5,076
2,426
0
678
8,488
3,045
0
808
7,680
0
36,867
L
Cerberus
dantesworld
Cerberus
8,156
800
0
2,355
11,954
6,850
127
2,104
9,850
18,906
0
L
Sun Wukong
valencho3
Sun Wukong
5,686
1,498
0
2,852
11,587
5,041
446
167
11,420
0
34,688
W
Thanatos
z1ins4n1ty
Thanatos
15,545
6,085
0
16,268
13,844
4,692
0
2,608
11,192
0
76,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
41,547
303
Minions Killed
375
0
Camps Cleared
0
1,359,739
Distance Traveled
1,388,815
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,278
520
60
4
0
254,399
2
W
Heimdallr
8,238
588
100
7
0
296,251
3
L
Scylla
8,165
583
66
5
0
237,173
0
W
Yemoja
7,316
523
36
3
0
262,997
5
W
Gilgamesh
9,787
699
86
6
0
319,148
3
W
Ra
5,889
421
35
3
0
215,027
4
L
Nemesis
7,251
518
71
5
0
278,453
0
L
Cerberus
7,361
526
35
3
0
341,649
0
L
Sun Wukong
6,649
475
71
5
0
248,065
0
W
Thanatos
10,317
737
118
8
0
295,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role