Player Matchup

Hun Batz
Hun Batz
CPTSmackAfool28
Hun Batz
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DankSinatra5200
Nike
Level 18
God Stats
5W - 1L
1,757 SR
Queue Stats
134W - 129L
1,426 Elo+
Party 2
Khepri
Khepri
JMDstarwars
Khepri
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
RestingLime
Neith
Level 42
God Stats
61W - 50L
1,464 SR
Queue Stats
367W - 341L
1,428 Elo+
Party 2
Vulcan
Vulcan
Spriggan12202
Vulcan
Level 28
God Stats
4W - 2L
1,761 SR
Queue Stats
102W - 104L
1,459 Elo+
Party 3
Team Averages
Level 28
1,596 SR
1,463 Elo+

VS

Team Averages
Level 34
1,487 SR
1,400 Elo+
Agni
Agni
DimeInferno
Agni
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 24L
1,174 Elo+
Party 4
Athena
Athena
GTS Bryce
Athena
Level 105
God Stats
6W - 12L
1,539 SR
Queue Stats
173W - 158L
1,571 Elo+
Party 1
Susano
Susano
XGhasterXYukineX
Susano
Level 3
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Thanatos
Thanatos
hunchoprest
Thanatos
Level 50
God Stats
86W - 64L
1,518 SR
Queue Stats
326W - 302L
1,469 Elo+
Party 4
Artemis
Artemis
soviet king16
Artemis
Level 5
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
3 / 2 / 1
6,450
586
3,732
7,319
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 2 / 0
6,818
620
2,725
5,341
2,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
8
2 / 4 / 2
5,586
508
1,971
8,589
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 2
5,906
537
3,977
5,462
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,009
546
4,546
5,143
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,100
373
465
3,133
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
GTS Bryce
Athena
9
2 / 2 / 4
6,221
566
5,910
9,755
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 4 / 0
4,915
447
827
4,332
1,195
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
hunchoprest
Thanatos
11
7 / 3 / 0
6,674
607
7,270
9,610
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
9
1 / 4 / 5
5,761
524
2,671
5,302
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
14
Kills
12
12
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
2
1
1.75
W
5
2
0
2.5
L
0
1
0
0
L
Athena
GTS Bryce
Athena
2
2
4
2
W
Khepri
2
4
2
0.75
W
2
2
2
1.5
W
2
2
2
1.5
L
2
4
0
0.5
L
Thanatos
hunchoprest
Thanatos
7
3
0
2.33
L
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,951
Damage
17,143
31,854
Taken
32,132
14,314
Mitigated
10,977
9,350
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,732
1,219
0
2,802
7,319
2,018
0
279
6,960
0
37,288
W
2,725
865
0
480
5,341
2,854
962
629
4,712
0
27,039
L
465
204
0
250
3,133
697
0
1,335
1,672
5,178
0
L
Athena
GTS Bryce
Athena
5,910
2,662
0
1,980
9,755
4,590
154
1,085
8,670
27,406
0
W
Khepri
1,971
604
234
1,518
8,589
6,271
78
2,821
5,768
11,441
0
W
3,977
2,178
0
1,841
5,462
1,915
822
2,292
3,170
0
28,752
W
4,546
2,401
147
2,328
5,143
1,256
897
234
4,869
24,685
0
L
827
64
0
200
4,332
1,195
0
829
3,487
0
11,087
L
Thanatos
hunchoprest
Thanatos
7,270
1,987
249
8,892
9,610
2,979
529
2,225
7,151
0
32,464
L
Artemis
2,671
2,333
0
0
5,302
1,516
637
667
4,635
0
14,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
27,671
265
Minions Killed
177
0
Camps Cleared
0
1,013,160
Distance Traveled
870,953
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,450
586
73
7
0
230,958
1
W
Nike
6,818
620
66
6
0
205,038
2
L
Agni
4,100
373
10
1
0
114,970
0
L
Athena
6,221
566
46
4
0
216,520
0
W
Khepri
5,586
508
12
1
0
191,056
4
W
Neith
5,906
537
66
6
0
179,578
0
W
Vulcan
6,009
546
48
4
0
206,530
3
L
Susano
4,915
447
29
3
0
129,503
0
L
Thanatos
6,674
607
64
6
0
221,304
1
L
Artemis
5,761
524
28
3
0
188,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role